Player Matchup

Medusa
Medusa
KiingRickey
Medusa
Level 18
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Bacchus
Bacchus
WELL DONE 808
Bacchus
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,417 Elo+
Solo
Cabrakan
Cabrakan
barrylemon
Cabrakan
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 1
Artemis
Artemis
blood juggalo
Artemis
Level 17
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 4L
973 Elo+
Party 1
Hel
Hel
young3pharo
Hel
Level 16
God Stats
4W - 4L
1,386 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,295 Elo+

VS

Team Averages
Level 14
1,405 SR
1,444 Elo+
Neith
Neith
DireWolfSC40
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Vulcan
Vulcan
colzly
Vulcan
Level 27
God Stats
4W - 3L
1,236 SR
Queue Stats
20W - 15L
1,499 Elo+
Solo
Bakasura
Bakasura
hato3129
Bakasura
Level 7
God Stats
16W - 11L
1,500 SR
Queue Stats
197W - 188L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
nolaslacker84
Cthulhu
Level 25
God Stats
29W - 40L
1,351 SR
Queue Stats
188W - 236L
1,297 Elo+
Solo
Guan Yu
Guan Yu
ハリウッドたかし
Guan Yu
Level 5
God Stats
4W - 7L
1,438 SR
Queue Stats
339W - 331L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 4 / 5
10,259
489
10,041
13,560
5,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
13
1 / 9 / 3
8,461
403
10,507
19,615
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
barrylemon
Cabrakan
13
4 / 10 / 4
9,196
438
9,995
21,299
24,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
3 / 11 / 3
8,556
407
12,673
17,792
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 2 / 0
6,209
296
637
2,039
473
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
10,776
513
15,977
12,449
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
colzly
Vulcan
16
10 / 1 / 11
11,491
547
16,790
10,443
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
hato3129
Bakasura
15
3 / 2 / 8
10,223
487
7,096
14,815
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
17
9 / 3 / 9
12,594
600
9,071
18,082
16,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
5 / 2 / 12
10,793
514
8,783
19,311
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
12
Kills
35
36
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
Medusa
4
4
5
1.63
L
Bacchus
1
9
3
0.28
L
Cabrakan
barrylemon
Cabrakan
4
10
4
0.6
L
Artemis
3
11
3
0.41
W
Vulcan
colzly
Vulcan
10
1
11
15.5
W
Bakasura
hato3129
Bakasura
3
2
8
3.5
W
Cthulhu
9
3
9
4.5
L
0
2
0
0
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
57,717
74,305
Taken
75,100
54,199
Mitigated
46,300
3,767
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,977
9,308
171
5,247
12,449
4,451
1,689
2,999
9,450
0
43,962
L
Medusa
10,041
6,244
612
699
13,560
5,623
3,707
4,415
9,096
0
53,808
L
Bacchus
10,507
1,136
0
381
19,615
18,430
201
8,710
10,598
39,174
0
L
Cabrakan
barrylemon
Cabrakan
9,995
690
984
1,045
21,299
24,800
160
6,815
13,886
36,738
0
L
Artemis
12,673
7,421
0
0
17,792
4,873
766
4,970
12,449
215
36,958
W
Vulcan
colzly
Vulcan
16,790
7,610
0
822
10,443
4,518
2,644
2,747
7,696
65,197
0
W
Bakasura
hato3129
Bakasura
7,096
4,899
0
5,708
14,815
6,506
3,532
4,349
10,466
0
40,817
W
Cthulhu
9,071
1,523
499
0
18,082
16,183
1,931
4,167
13,915
48,950
0
L
637
178
0
46
2,039
473
135
951
1,063
6,326
0
W
8,783
2,013
3,027
8,263
19,311
14,642
1,247
7,052
12,259
0
43,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
55,877
285
Minions Killed
424
0
Camps Cleared
0
1,397,991
Distance Traveled
1,889,825
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,776
513
78
4
0
337,000
4
L
Medusa
10,259
489
108
5
0
327,570
1
L
Bacchus
8,461
403
52
2
0
348,568
0
L
Cabrakan
9,196
438
60
3
0
304,979
1
L
Artemis
8,556
407
53
3
0
330,536
2
W
Vulcan
11,491
547
96
5
0
356,871
0
W
Bakasura
10,223
487
110
5
0
392,209
3
W
Cthulhu
12,594
600
60
3
0
366,679
0
L
Hel
6,209
296
12
1
0
86,338
1
W
Guan Yu
10,793
514
80
4
0
437,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role