Player Matchup

Ravana
Ravana
Explindix
Ravana
Level 48
God Stats
7W - 8L
1,441 SR
Queue Stats
55W - 55L
1,547 Elo+
Party 1
Geb
Geb
Invader Ink
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 72L
1,550 Elo+
Party 3
Hera
Hera
Panifer
Hera
Level 141
God Stats
1W - 2L
1,891 SR
Queue Stats
117W - 83L
1,618 Elo+
Party 3
Jing Wei
Jing Wei
SquibSquibus
Jing Wei
Level 31
God Stats
3W - 6L
1,524 SR
Queue Stats
51W - 57L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
broimbad
Guan Yu
Level 48
God Stats
5W - 3L
1,631 SR
Queue Stats
80W - 92L
1,426 Elo+
Solo
Team Averages
Level 59
1,597 SR
1,533 Elo+

VS

Team Averages
Level 71
1,460 SR
1,442 Elo+
Janus
Janus
BobbyBeanz
Janus
Level 153
God Stats
4W - 7L
1,685 SR
Queue Stats
608W - 598L
1,520 Elo+
Solo
Apollo
Apollo
IssaSneakyBoi
Apollo
Level 42
God Stats
2W - 6L
1,310 SR
Queue Stats
19W - 28L
1,476 Elo+
Party 2
Ares
Ares
JordTheRPMLord
Ares
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
36W - 57L
1,426 Elo+
Party 2
Bellona
Bellona
RandumbNAme221
Bellona
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,337 Elo+
Party 2
Kali
Kali
junglemainer
Kali
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 42L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Explindix
Ravana
14
4 / 0 / 5
8,211
587
6,960
5,674
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 1 / 4
5,731
409
800
4,962
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Panifer
Hera
15
7 / 1 / 2
8,880
634
8,534
6,101
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SquibSquibus
Jing Wei
14
6 / 0 / 4
8,482
606
8,386
7,309
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
broimbad
Guan Yu
14
4 / 1 / 1
8,731
624
4,886
7,317
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 5 / 0
8,078
577
5,719
8,864
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 0
5,897
421
5,822
9,236
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 1
5,742
410
1,225
11,210
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 0
6,480
463
3,064
7,279
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 1
7,138
510
2,149
8,302
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
21
Kills
3
3
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
0
0.2
W
Ravana
Explindix
Ravana
4
0
5
6.5
W
0
1
4
2
L
1
4
0
0.25
L
0
6
1
0.08
W
Hera
Panifer
Hera
7
1
2
8
L
0
4
0
0
W
Jing Wei
SquibSquibus
Jing Wei
6
0
4
8
W
Guan Yu
broimbad
Guan Yu
4
1
1
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
17,979
31,363
Taken
44,891
15,306
Mitigated
19,728
9,074
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,719
204
0
930
8,864
2,838
0
3,473
5,391
55,854
0
W
Ravana
Explindix
Ravana
6,960
2,297
0
3,022
5,674
2,025
0
632
5,028
0
53,040
W
800
0
0
542
4,962
2,218
0
1,642
3,252
7,502
0
L
5,822
4,357
0
1,683
9,236
2,569
1,170
936
8,300
0
34,827
L
1,225
285
0
522
11,210
5,299
60
1,918
9,292
16,710
0
W
Hera
Panifer
Hera
8,534
1,947
0
1,430
6,101
2,194
214
2,184
3,791
61,307
0
L
3,064
447
0
94
7,279
4,731
0
0
6,927
0
25,547
W
Jing Wei
SquibSquibus
Jing Wei
8,386
6,804
0
750
7,309
2,398
0
2,186
5,031
0
47,805
W
Guan Yu
broimbad
Guan Yu
4,886
806
83
3,247
7,317
6,471
640
0
7,317
0
42,711
L
2,149
874
0
1,464
8,302
4,291
0
3,007
5,251
0
40,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
33,335
397
Minions Killed
335
0
Camps Cleared
0
1,310,719
Distance Traveled
1,253,423
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,078
577
110
8
0
249,670
1
W
Ravana
8,211
587
88
6
0
316,834
4
W
Geb
5,731
409
3
0
0
172,438
2
L
Apollo
5,897
421
58
4
0
231,038
0
L
Ares
5,742
410
24
2
0
241,795
0
W
Hera
8,880
634
116
8
0
275,118
0
L
Bellona
6,480
463
65
5
0
249,252
0
W
Jing Wei
8,482
606
92
7
0
271,923
3
W
Guan Yu
8,731
624
98
7
0
274,406
3
L
Kali
7,138
510
78
6
0
281,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role