Player Matchup

Ra
Ra
Azmay
Ra
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,723 Elo+
Solo
Awilix
Awilix
Benjamín20
Awilix
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
338W - 337L
1,571 Elo+
Solo
Cupid
Cupid
SmokeMustardGas
Cupid
Level 116
God Stats
0W - 3L
1,134 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SofiEins
Cthulhu
Level 104
God Stats
17W - 31L
1,496 SR
Queue Stats
730W - 777L
1,499 Elo+
Solo
He Bo
He Bo
iOnlyBeast
He Bo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 123
1,426 SR
1,558 Elo+

VS

Team Averages
Level 116
1,579 SR
1,569 Elo+
Khepri
Khepri
ELLISb0y
Khepri
Level 62
God Stats
7W - 4L
1,506 SR
Queue Stats
20W - 11L
1,252 Elo+
Party 2
Bakasura
Bakasura
Pakchan
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Vancrist
Hercules
Level 127
God Stats
8W - 9L
1,744 SR
Queue Stats
106W - 109L
1,543 Elo+
Solo
Nox
Nox
cham3l3on
Nox
Level 142
God Stats
5W - 1L
1,453 SR
Queue Stats
97W - 54L
1,641 Elo+
Party 2
Neith
Neith
ellmatt
Neith
Level 143
God Stats
1W - 0L
1,690 SR
Queue Stats
67W - 50L
1,909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 5 / 2
9,881
988
8,761
9,380
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
2 / 6 / 2
9,589
959
6,232
14,922
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
9,528
953
5,063
7,661
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SofiEins
Cthulhu
15
1 / 6 / 2
9,401
940
9,429
16,330
14,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
15
0 / 2 / 3
9,043
904
9,930
3,619
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

145

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELLISb0y
Khepri
16
0 / 0 / 10
10,112
1,011
1,681
1,656
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Pakchan
Bakasura
16
3 / 5 / 8
10,881
1,088
5,965
13,384
6,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Vancrist
Hercules
18
9 / 0 / 9
11,875
1,188
12,213
13,004
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 0 / 13
10,880
1,088
8,622
3,714
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ellmatt
Neith
17
7 / 2 / 9
11,355
1,136
19,566
11,244
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
22
22
Deaths
7
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
2
5
2
0.6
L
Awilix
2
6
2
0.5
W
Khepri
ELLISb0y
Khepri
0
0
10
5
W
Bakasura
Pakchan
Bakasura
3
5
8
1.4
L
2
3
2
1
L
Cthulhu
SofiEins
Cthulhu
1
6
2
0.33
W
Hercules
Vancrist
Hercules
9
0
9
13.5
W
3
0
13
9.5
W
Neith
ellmatt
Neith
7
2
9
5.75
L
He Bo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
48,047
51,912
Taken
43,002
28,850
Mitigated
27,057
2,648
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,761
1,022
946
1,319
9,380
3,663
0
1,178
7,607
48,255
0
L
Awilix
6,232
1,333
0
0
14,922
5,994
0
811
13,801
0
16,427
W
Khepri
ELLISb0y
Khepri
1,681
96
231
259
1,656
2,475
0
461
1,195
7,101
0
W
Bakasura
Pakchan
Bakasura
5,965
4,718
0
1,686
13,384
6,006
0
8,660
4,724
0
19,720
L
5,063
3,431
68
200
7,661
3,128
0
2,948
4,273
0
16,336
L
Cthulhu
SofiEins
Cthulhu
9,429
279
115
0
16,330
14,766
0
6,034
10,037
25,349
0
W
Hercules
Vancrist
Hercules
12,213
3,076
0
5,992
13,004
11,878
0
8,894
4,110
5,501
13,134
W
8,622
144
0
377
3,714
1,770
0
2,553
1,161
39,196
0
W
Neith
ellmatt
Neith
19,566
12,461
0
2,114
11,244
4,928
0
7,552
3,692
0
53,639
L
He Bo
9,930
218
0
0
3,619
1,299
0
1,109
2,455
27,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
55,103
233
Minions Killed
219
3
Camps Cleared
15
1,019,205
Distance Traveled
1,072,916
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,881
988
83
8
0
204,947
0
L
Awilix
9,589
959
21
2
0
207,679
3
W
Khepri
10,112
1,011
14
1
1
206,329
0
W
Bakasura
10,881
1,088
31
3
13
212,507
1
L
Cupid
9,528
953
46
5
1
198,184
3
L
Cthulhu
9,401
940
41
4
2
197,308
0
W
Hercules
11,875
1,188
7
1
0
248,233
0
W
Nox
10,880
1,088
79
8
0
225,778
1
W
Neith
11,355
1,136
88
9
1
180,069
0
L
He Bo
9,043
904
42
4
0
211,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role