Player Matchup

Geb
Geb
Silver I
AGsebas
Geb
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
PandaDx
Cernunnos
Silver III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 122L
1,102 MMR
Solo
Awilix
Awilix
Platinum IV
ScyllaWaifu
Awilix
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Bronze III
SirPher
Agni
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
Sωєєт
Rama
Platinum IV
Level 123
God Stats
30W - 21L
1,592 SR
Queue Stats
407W - 402L
1,560 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,518 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,493 SR
1,361 MMR
Cu Chulainn
Cu Chulainn
Silver I
Belen21
Cu Chulainn
Silver I
Level 159
God Stats
12W - 18L
1,356 SR
Queue Stats
153W - 162L
1,318 MMR
Party 1
Anhur
Anhur
Gold I
JohnDemon
Anhur
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Leticiaa
Merlin
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,461 MMR
Party 1
Apollo
Apollo
Platinum III
UmbreK
Apollo
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
XhinJack
Athena
Silver II
Level 143
God Stats
29W - 32L
1,609 SR
Queue Stats
261W - 273L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 0 / 1
4,087
681
780
2,449
771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
PandaDx
Cernunnos
6
2 / 0 / 1
4,080
680
2,750
2,039
352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
8
3 / 0 / 0
4,482
747
1,474
1,972
493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
SirPher
Agni
7
0 / 2 / 3
4,016
669
787
3,214
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
7
1 / 2 / 0
4,134
689
3,648
3,922
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetJanusDanzaburouTsukuyomi

VS

Bans
Nu WaPersephoneVamanaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Belen21
Cu Chulainn
7
0 / 1 / 1
3,858
643
2,751
5,395
2,360
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
JohnDemon
Anhur
7
2 / 1 / 0
4,219
703
580
2,030
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Leticiaa
Merlin
7
2 / 1 / 0
4,011
669
2,093
1,776
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
UmbreK
Apollo
6
0 / 1 / 0
3,683
614
1,644
3,525
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
XhinJack
Athena
4
0 / 2 / 0
3,271
545
0
3,046
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
0
0
1
0.5
L
Cu Chulainn
Belen21
Cu Chulainn
0
1
1
0.5
L
Anhur
JohnDemon
Anhur
2
1
0
2
L
Merlin
Leticiaa
Merlin
2
1
0
2
W
Cernunnos
PandaDx
Cernunnos
2
0
1
2.5
W
Awilix
3
0
0
3
W
Agni
SirPher
Agni
0
2
3
0.75
W
Rama
1
2
0
0.5
L
Apollo
UmbreK
Apollo
0
1
0
0
L
Athena
XhinJack
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
7,068
13,596
Taken
15,772
4,276
Mitigated
5,375
4,028
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
780
166
0
1,059
2,449
771
0
0
2,449
6,697
0
L
Cu Chulainn
Belen21
Cu Chulainn
2,751
698
0
978
5,395
2,360
0
58
5,337
0
17,489
L
Anhur
JohnDemon
Anhur
580
279
0
131
2,030
1,069
0
219
1,811
0
18,738
L
Merlin
Leticiaa
Merlin
2,093
443
0
786
1,776
435
0
510
1,266
16,462
0
W
Cernunnos
PandaDx
Cernunnos
2,750
1,626
0
1,232
2,039
352
0
0
2,039
0
16,564
W
Awilix
1,474
805
0
386
1,972
493
0
383
1,541
0
19,114
W
Agni
SirPher
Agni
787
125
0
426
3,214
834
0
1,530
1,552
17,285
0
W
Rama
3,648
2,670
0
925
3,922
1,826
0
0
3,922
0
21,501
L
Apollo
UmbreK
Apollo
1,644
1,285
0
1,798
3,525
676
0
482
3,043
0
16,904
L
Athena
XhinJack
Athena
0
0
0
516
3,046
835
0
298
2,748
3,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,799
Gold Earned
19,042
177
Minions Killed
166
0
Camps Cleared
0
606,833
Distance Traveled
503,179
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,087
681
14
2
0
117,849
3
L
Cu Chulainn
3,858
643
36
6
0
104,853
4
L
Anhur
4,219
703
49
8
0
120,378
2
L
Merlin
4,011
669
27
5
0
112,673
2
W
Cernunnos
4,080
680
35
6
0
96,413
0
W
Awilix
4,482
747
50
8
0
135,767
2
W
Agni
4,016
669
36
6
0
138,350
1
W
Rama
4,134
689
42
7
0
118,454
4
L
Apollo
3,683
614
44
7
0
90,322
0
L
Athena
3,271
545
10
2
0
74,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role