Player Matchup

Ymir
Ymir
BlueRanger_0605
Ymir
Level 24
God Stats
16W - 11L
1,480 SR
Queue Stats
219W - 242L
1,497 Elo+
Solo
Set
Set
Brezii
Set
Level 6
God Stats
0W - 1L
1,164 SR
Queue Stats
4W - 10L
1,693 Elo+
Party 3
Hou Yi
Hou Yi
IPriestTI
Hou Yi
Level 24
God Stats
0W - 1L
1,569 SR
Queue Stats
53W - 63L
1,839 Elo+
Solo
Chronos
Chronos
PinkGosling1675
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Vamana
Vamana
Sakura7151
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 137L
1,500 Elo+
Party 3
Team Averages
Level 12
1,443 SR
1,606 Elo+

VS

Team Averages
Level 26
1,622 SR
1,611 Elo+
Guan Yu
Guan Yu
FopeDiend
Guan Yu
Level 26
God Stats
2W - 2L
1,316 SR
Queue Stats
123W - 128L
1,461 Elo+
Solo
Izanami
Izanami
IceCold Toshiro
Izanami
Level 28
God Stats
75W - 55L
1,703 SR
Queue Stats
326W - 317L
1,605 Elo+
Party 2
Olorun
Olorun
Psychocadillacz
Olorun
Level 25
God Stats
28W - 17L
1,725 SR
Queue Stats
605W - 550L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
SHOOT THE M00S3
Danzaburou
Level 24
God Stats
19W - 12L
1,638 SR
Queue Stats
98W - 73L
1,732 Elo+
Party 1
Chang'e
Chang'e
TOLZ-EN
Chang'e
Level 27
God Stats
1W - 0L
1,727 SR
Queue Stats
109W - 91L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,944
394
1,132
7,647
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Set
Brezii
Set
6
1 / 6 / 0
4,462
446
2,754
6,295
1,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
IPriestTI
Hou Yi
8
1 / 4 / 1
4,740
474
4,363
8,120
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
4,483
448
1,558
4,488
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
Sakura7151
Vamana
5
0 / 7 / 0
3,835
384
1,128
6,810
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FopeDiend
Guan Yu
11
7 / 1 / 3
6,742
674
4,668
5,705
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 0 / 7
5,587
559
5,298
3,748
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 5
5,322
532
2,538
3,614
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SHOOT THE M00S3
Danzaburou
12
5 / 0 / 1
7,383
738
1,694
4,319
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chang'e
TOLZ-EN
Chang'e
12
10 / 0 / 2
7,223
722
9,215
5,846
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
26
26
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Set
Brezii
Set
1
6
0
0.17
W
Guan Yu
FopeDiend
Guan Yu
7
1
3
8.5
L
Hou Yi
IPriestTI
Hou Yi
1
4
1
0.38
W
2
0
7
5.5
L
0
4
0
0
W
2
1
5
4.5
W
Danzaburou
SHOOT THE M00S3
Danzaburou
5
0
1
5.5
L
Vamana
Sakura7151
Vamana
0
7
0
0
W
Chang'e
TOLZ-EN
Chang'e
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,935
Damage
23,413
33,360
Taken
23,232
11,187
Mitigated
8,326
4,437
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,132
503
99
497
7,647
3,680
23
3,725
3,797
3,321
0
L
Set
Brezii
Set
2,754
1,869
0
547
6,295
1,455
111
388
5,867
0
12,122
W
Guan Yu
FopeDiend
Guan Yu
4,668
2,102
0
2,476
5,705
2,339
726
488
5,174
0
31,802
L
Hou Yi
IPriestTI
Hou Yi
4,363
2,208
0
2,680
8,120
2,233
486
3,512
4,510
0
23,912
W
5,298
3,275
0
498
3,748
1,546
375
771
2,852
0
27,843
L
1,558
504
0
435
4,488
1,272
0
2,083
2,205
19,917
0
W
2,538
1,215
111
1,476
3,614
1,083
287
301
3,288
18,162
0
W
Danzaburou
SHOOT THE M00S3
Danzaburou
1,694
882
0
3,328
4,319
1,431
1,521
0
4,269
0
40,238
L
Vamana
Sakura7151
Vamana
1,128
237
0
179
6,810
2,547
0
1,538
5,228
0
8,105
W
Chang'e
TOLZ-EN
Chang'e
9,215
1,357
241
2,522
5,846
1,927
0
1,003
4,721
34,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,464
Gold Earned
32,257
119
Minions Killed
290
0
Camps Cleared
0
796,710
Distance Traveled
946,206
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,944
394
6
1
0
136,242
2
L
Set
4,462
446
23
2
0
179,929
0
W
Guan Yu
6,742
674
68
7
0
232,766
1
L
Hou Yi
4,740
474
38
4
0
147,550
0
W
Izanami
5,587
559
49
5
0
166,925
0
L
Chronos
4,483
448
43
4
0
156,209
1
W
Olorun
5,322
532
27
3
0
178,460
0
W
Danzaburou
7,383
738
89
9
0
173,413
1
L
Vamana
3,835
384
9
1
0
176,780
0
W
Chang'e
7,223
722
57
6
0
194,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role