Player Matchup

Sun Wukong
Sun Wukong
BeefJerkyAsas1n
Sun Wukong
Level 58
God Stats
5W - 1L
1,770 SR
Queue Stats
183W - 162L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Icy Chan6962
Baron Samedi
Level 23
God Stats
30W - 12L
1,670 SR
Queue Stats
59W - 54L
1,536 Elo+
Party 1
Geb
Geb
Recon Chan
Geb
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
78W - 70L
1,473 Elo+
Party 1
Izanami
Izanami
StrawbrryBun
Izanami
Level 18
God Stats
30W - 28L
1,592 SR
Queue Stats
40W - 40L
1,516 Elo+
Party 1
Awilix
Awilix
temp-415024
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,432 Elo+

VS

Team Averages
Level 24
1,476 SR
1,318 Elo+
Bellona
Bellona
FatedClover7768
Bellona
Level 27
God Stats
6W - 3L
1,466 SR
Queue Stats
15W - 17L
1,324 Elo+
Solo
Arachne
Arachne
bpunter
Arachne
Level 13
God Stats
19W - 24L
1,247 SR
Queue Stats
41W - 53L
1,288 Elo+
Party 2
Kali
Kali
brownsundoll
Kali
Level 6
God Stats
0W - 2L
1,706 SR
Queue Stats
14W - 15L
1,206 Elo+
Solo
Kukulkan
Kukulkan
temp-313614
Kukulkan
Level 48
God Stats
31W - 41L
1,526 SR
Queue Stats
242W - 279L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
xx4skngangxx
Cthulhu
Level 24
God Stats
20W - 34L
1,436 SR
Queue Stats
64W - 86L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeefJerkyAsas1n
Sun Wukong
20
10 / 6 / 10
12,862
559
16,042
21,760
14,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Icy Chan6962
Baron Samedi
18
9 / 9 / 7
12,240
532
17,823
19,095
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 2 / 4
10,548
459
3,528
13,057
9,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
StrawbrryBun
Izanami
18
4 / 6 / 7
11,784
512
8,938
12,382
4,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
19
7 / 3 / 10
12,378
538
11,147
16,302
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
10,747
467
15,043
18,079
19,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
bpunter
Arachne
17
9 / 7 / 4
11,275
490
12,688
18,439
10,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 5
8,845
385
4,110
16,792
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
temp-313614
Kukulkan
18
12 / 6 / 4
12,657
550
19,141
13,247
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xx4skngangxx
Cthulhu
17
0 / 3 / 2
10,400
452
8,743
16,226
14,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
30
Kills
26
26
Deaths
31
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeefJerkyAsas1n
Sun Wukong
10
6
10
2.5
L
4
5
8
1.6
W
Baron Samedi
Icy Chan6962
Baron Samedi
9
9
7
1.39
W
0
2
4
1
W
Izanami
StrawbrryBun
Izanami
4
6
7
1.25
L
Arachne
bpunter
Arachne
9
7
4
1.57
L
1
10
5
0.35
L
Kukulkan
temp-313614
Kukulkan
12
6
4
2.33
W
Awilix
7
3
10
4
L
Cthulhu
xx4skngangxx
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,478
Damage
59,725
82,596
Taken
82,783
43,811
Mitigated
56,208
24,349
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeefJerkyAsas1n
Sun Wukong
16,042
7,139
1,065
9,264
21,760
14,624
2,089
3,091
18,591
0
64,470
L
15,043
5,637
0
2,571
18,079
19,307
592
2,658
15,374
76
65,018
W
Baron Samedi
Icy Chan6962
Baron Samedi
17,823
2,316
1,493
4,684
19,095
8,457
1,777
7,499
11,074
67,764
0
W
3,528
99
0
92
13,057
9,117
456
9,497
3,484
47,204
0
W
Izanami
StrawbrryBun
Izanami
8,938
5,900
302
1,105
12,382
4,651
2,100
2,754
9,560
0
75,243
L
Arachne
bpunter
Arachne
12,688
7,992
0
5,476
18,439
10,356
472
2,172
16,202
0
52,851
L
4,110
2,613
0
3,392
16,792
5,938
40
4,658
11,810
0
28,489
L
Kukulkan
temp-313614
Kukulkan
19,141
1,169
291
1,035
13,247
5,631
826
4,753
8,184
70,127
0
W
Awilix
11,147
4,502
0
6,344
16,302
6,962
0
4,195
11,927
0
83,553
L
Cthulhu
xx4skngangxx
Cthulhu
8,743
62
0
4,298
16,226
14,976
520
6,409
9,685
59,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,812
Gold Earned
53,924
532
Minions Killed
425
0
Camps Cleared
0
2,137,101
Distance Traveled
2,074,276
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,862
559
90
4
0
483,408
5
L
Bellona
10,747
467
114
5
0
411,935
5
W
Baron Samedi
12,240
532
111
5
0
364,013
2
W
Geb
10,548
459
67
3
0
446,800
0
W
Izanami
11,784
512
158
7
0
385,446
0
L
Arachne
11,275
490
64
3
0
428,952
0
L
Kali
8,845
385
41
2
0
405,386
1
L
Kukulkan
12,657
550
113
5
0
390,789
1
W
Awilix
12,378
538
106
5
0
457,434
3
L
Cthulhu
10,400
452
93
4
0
437,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role