Player Matchup

Hercules
Hercules
Shanock22
Hercules
Level 6
God Stats
0W - 1L
1,751 SR
Queue Stats
21W - 14L
1,623 Elo+
Party 2
Mercury
Mercury
SinkCoat
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,635 Elo+
Party 1
Izanami
Izanami
binkidoot
Izanami
Level 18
God Stats
9W - 11L
1,509 SR
Queue Stats
33W - 29L
1,603 Elo+
Party 1
Yemoja
Yemoja
dbach098
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,867 Elo+
Party 2
Hel
Hel
matteucci99
Hel
Level 8
God Stats
10W - 18L
1,500 SR
Queue Stats
22W - 27L
1,720 Elo+
Party 1
Team Averages
Level 27
1,552 SR
1,690 Elo+

VS

Team Averages
Level 22
1,596 SR
1,615 Elo+
Ne Zha
Ne Zha
Downtownbr0wn
Ne Zha
Level 28
God Stats
3W - 2L
1,285 SR
Queue Stats
59W - 43L
1,619 Elo+
Solo
Scylla
Scylla
ForeverPlat
Scylla
Level 8
God Stats
7W - 7L
1,755 SR
Queue Stats
138W - 109L
1,754 Elo+
Solo
Xing Tian
Xing Tian
G3TR34L
Xing Tian
Level 29
God Stats
3W - 0L
1,760 SR
Queue Stats
99W - 107L
1,541 Elo+
Solo
Cupid
Cupid
RockLee2OP
Cupid
Level 15
God Stats
6W - 0L
1,933 SR
Queue Stats
22W - 16L
1,576 Elo+
Solo
Chaac
Chaac
shadowdemon1122
Chaac
Level 29
God Stats
6W - 5L
1,247 SR
Queue Stats
182W - 187L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shanock22
Hercules
12
1 / 1 / 2
6,375
531
5,781
9,723
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
SinkCoat
Mercury
12
4 / 1 / 0
6,746
562
3,847
6,885
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
binkidoot
Izanami
9
1 / 4 / 1
5,702
475
6,154
7,356
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
dbach098
Yemoja
9
1 / 2 / 1
5,974
498
3,602
6,368
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 2
5,384
449
1,724
8,573
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,705
559
2,554
8,564
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
14
7 / 1 / 2
8,214
685
9,338
4,920
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
G3TR34L
Xing Tian
11
1 / 1 / 3
6,191
516
1,780
6,391
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
11
3 / 1 / 2
6,200
517
8,210
9,504
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
6,860
572
6,789
10,911
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
14
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Scylla
7
1
2
8
W
Xing Tian
G3TR34L
Xing Tian
1
1
3
2.5
W
Cupid
3
1
2
4
L
Hercules
Shanock22
Hercules
1
1
2
2
L
Mercury
SinkCoat
Mercury
4
1
0
4
L
Izanami
binkidoot
Izanami
1
4
1
0.38
L
Yemoja
dbach098
Yemoja
1
2
1
0.75
L
0
6
2
0.17
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
28,671
38,905
Taken
40,290
18,878
Mitigated
18,962
10,760
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,554
739
0
4,330
8,564
2,730
0
262
8,277
0
36,132
W
Scylla
9,338
1,504
0
2,667
4,920
1,745
434
1,195
3,725
52,532
0
W
Xing Tian
G3TR34L
Xing Tian
1,780
374
0
625
6,391
2,621
0
1,713
4,678
12,959
0
W
Cupid
8,210
4,775
423
5,123
9,504
2,950
0
2,106
7,398
0
43,832
L
Hercules
Shanock22
Hercules
5,781
2,609
0
3,001
9,723
5,504
336
0
9,298
0
28,984
L
Mercury
SinkCoat
Mercury
3,847
1,507
0
500
6,885
3,951
0
2,847
3,958
0
32,871
L
Izanami
binkidoot
Izanami
6,154
3,726
0
1,355
7,356
2,054
0
1,244
6,084
0
37,581
L
Yemoja
dbach098
Yemoja
3,602
623
744
2,665
6,368
4,420
0
1,772
4,568
13,196
0
L
1,724
174
362
2,133
8,573
2,949
0
4,781
3,404
18,662
0
W
6,789
1,689
0
4,197
10,911
8,916
78
50
10,418
0
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
34,170
267
Minions Killed
369
0
Camps Cleared
0
1,119,426
Distance Traveled
1,143,631
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,705
559
79
7
0
225,344
3
W
Scylla
8,214
685
102
9
0
222,140
4
W
Xing Tian
6,191
516
22
2
0
250,965
3
W
Cupid
6,200
517
84
7
0
203,024
1
L
Hercules
6,375
531
64
5
0
248,932
4
L
Mercury
6,746
562
75
6
0
259,706
4
L
Izanami
5,702
475
80
7
0
203,684
3
L
Yemoja
5,974
498
12
1
0
202,482
3
L
Hel
5,384
449
36
3
0
204,622
1
W
Chaac
6,860
572
82
7
0
242,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role