Player Matchup

Yemoja
Yemoja
GiornoGyro
Yemoja
Level 104
God Stats
3W - 1L
1,167 SR
Queue Stats
130W - 161L
1,411 Elo+
Party 1
Arachne
Arachne
Zeloki
Arachne
Level 29
God Stats
6W - 5L
1,754 SR
Queue Stats
68W - 79L
1,363 Elo+
Party 1
Chaac
Chaac
iTli_Thiagx
Chaac
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 287L
1,500 Elo+
Party 4
Neith
Neith
iTz_FunesCA
Neith
Level 27
God Stats
13W - 9L
1,327 SR
Queue Stats
288W - 336L
1,702 Elo+
Party 4
Cthulhu
Cthulhu
lunglessbotanist
Cthulhu
Level 69
God Stats
2W - 4L
1,360 SR
Queue Stats
51W - 75L
1,409 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,477 Elo+

VS

Team Averages
Level 56
1,599 SR
1,484 Elo+
Kukulkan
Kukulkan
I_am_DRAGON-MAN
Kukulkan
Level 18
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 2
Cupid
Cupid
KnucklesUnleasH
Cupid
Level 88
God Stats
16W - 22L
1,500 SR
Queue Stats
222W - 263L
1,376 Elo+
Party 3
Nemesis
Nemesis
Titotito1988
Nemesis
Level 53
God Stats
4W - 5L
1,591 SR
Queue Stats
45W - 52L
1,405 Elo+
Party 3
Cerberus
Cerberus
YD_GREENS
Cerberus
Level 16
God Stats
31W - 20L
1,679 SR
Queue Stats
332W - 382L
1,352 Elo+
Party 3
Sun Wukong
Sun Wukong
slipdink
Sun Wukong
Level 106
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 3L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GiornoGyro
Yemoja
10
2 / 0 / 2
6,015
547
3,468
3,486
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zeloki
Arachne
9
7 / 0 / 0
6,282
571
4,628
5,743
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
6,108
555
1,915
4,673
3,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
4,992
454
1,505
4,177
928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 2 / 2
4,815
438
3,885
4,547
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 4 / 0
5,142
467
1,368
5,216
1,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 1
5,031
457
2,261
4,107
1,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Titotito1988
Nemesis
8
0 / 3 / 1
5,034
458
3,323
6,490
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Cerberus
YD_GREENS
Cerberus
9
2 / 1 / 1
5,719
520
3,015
5,912
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
slipdink
Sun Wukong
10
0 / 1 / 0
5,443
495
2,557
5,726
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GiornoGyro
Yemoja
2
0
2
3
L
Kukulkan
0
4
0
0
L
2
0
1
2.5
L
Nemesis
Titotito1988
Nemesis
0
3
1
0.17
L
Cerberus
YD_GREENS
Cerberus
2
1
1
2.5
W
Arachne
Zeloki
Arachne
7
0
0
7
W
0
0
1
0.5
W
0
2
1
0.25
W
0
2
2
0.5
L
Sun Wukong
slipdink
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
12,524
22,626
Taken
27,451
9,625
Mitigated
13,368
5,393
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GiornoGyro
Yemoja
3,468
227
183
108
3,486
1,224
378
683
2,803
25,111
0
L
Kukulkan
1,368
485
0
0
5,216
1,637
250
3,701
1,515
21,472
0
L
2,261
736
759
1,393
4,107
1,074
40
1,454
2,653
0
23,064
L
Nemesis
Titotito1988
Nemesis
3,323
1,238
0
2,169
6,490
3,487
0
1,085
5,405
0
27,338
L
Cerberus
YD_GREENS
Cerberus
3,015
213
234
1,578
5,912
3,562
0
1,113
4,799
19,229
0
W
Arachne
Zeloki
Arachne
4,628
3,090
0
1,659
5,743
2,729
0
178
5,565
0
29,635
W
1,915
317
0
2,535
4,673
3,245
0
0
4,673
0
31,211
W
1,505
185
0
516
4,177
928
88
1,864
2,313
0
20,220
W
3,885
315
53
339
4,547
1,499
0
1,658
2,889
14,975
0
L
Sun Wukong
slipdink
Sun Wukong
2,557
323
183
2,232
5,726
3,608
0
0
5,726
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
26,369
231
Minions Killed
218
0
Camps Cleared
0
1,035,941
Distance Traveled
992,484
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,015
547
49
4
0
191,216
2
L
Kukulkan
5,142
467
46
4
0
189,477
0
L
Cupid
5,031
457
36
3
0
166,788
0
L
Nemesis
5,034
458
60
5
0
203,992
4
L
Cerberus
5,719
520
25
2
0
216,103
0
W
Arachne
6,282
571
44
4
0
221,275
3
W
Chaac
6,108
555
74
7
0
222,957
0
W
Neith
4,992
454
39
4
0
189,359
1
W
Cthulhu
4,815
438
25
2
0
211,134
0
L
Sun Wukong
5,443
495
51
5
0
216,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role