Player Matchup

Danzaburou
Danzaburou
Enkila
Danzaburou
Level 118
God Stats
24W - 12L
1,734 SR
Queue Stats
353W - 331L
1,474 Elo+
Party 2
Merlin
Merlin
Rescuedskink
Merlin
Level 91
God Stats
2W - 4L
1,263 SR
Queue Stats
37W - 36L
1,304 Elo+
Party 4
Horus
Horus
SpatAttack
Horus
Level 84
God Stats
1W - 0L
1,305 SR
Queue Stats
29W - 24L
1,302 Elo+
Party 2
Aphrodite
Aphrodite
Yolii
Aphrodite
Level 129
God Stats
27W - 27L
1,485 SR
Queue Stats
134W - 120L
1,490 Elo+
Solo
Bakasura
Bakasura
denus1003
Bakasura
Level 69
God Stats
19W - 18L
1,621 SR
Queue Stats
62W - 61L
1,304 Elo+
Party 4
Team Averages
Level 98
1,482 SR
1,375 Elo+

VS

Team Averages
Level 87
1,438 SR
1,446 Elo+
Scylla
Scylla
AriaTheVampire
Scylla
Level 124
God Stats
4W - 3L
1,504 SR
Queue Stats
227W - 207L
1,486 Elo+
Party 1
Mercury
Mercury
Gandalf_TBaggins
Mercury
Level 125
God Stats
3W - 6L
1,367 SR
Queue Stats
40W - 43L
1,468 Elo+
Party 1
Nike
Nike
SciJo
Nike
Level 36
God Stats
0W - 2L
1,346 SR
Queue Stats
31W - 31L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
ZephyrusX4
Danzaburou
Level 81
God Stats
70W - 65L
1,476 SR
Queue Stats
354W - 377L
1,405 Elo+
Party 3
Zeus
Zeus
biSHREKxual
Zeus
Level 68
God Stats
85W - 84L
1,494 SR
Queue Stats
687W - 671L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enkila
Danzaburou
15
8 / 1 / 6
9,095
650
11,117
10,911
4,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
12
2 / 2 / 3
7,355
525
4,628
6,518
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
3 / 1 / 9
6,937
496
3,306
8,534
3,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Yolii
Aphrodite
14
1 / 1 / 0
7,799
557
3,811
8,535
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
denus1003
Bakasura
15
6 / 2 / 2
8,400
600
6,864
10,959
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,908
493
7,323
8,468
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 3
7,011
501
3,602
9,468
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
SciJo
Nike
12
1 / 1 / 0
6,680
477
5,987
6,768
4,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ZephyrusX4
Danzaburou
10
2 / 8 / 1
6,717
480
4,346
11,783
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 2
6,796
485
5,780
10,575
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Danzaburou
Enkila
Danzaburou
8
1
6
11
L
1
2
3
1.25
W
Merlin
2
2
3
1.75
L
Nike
SciJo
Nike
1
1
0
1
W
Horus
3
1
9
7.5
W
Aphrodite
Yolii
Aphrodite
1
1
0
1
L
Danzaburou
ZephyrusX4
Danzaburou
2
8
1
0.31
L
0
6
2
0.17
W
Bakasura
denus1003
Bakasura
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
27,038
45,457
Taken
47,062
18,443
Mitigated
14,412
18,815
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,323
1,209
0
2,593
8,468
2,560
86
2,927
5,137
38,630
0
W
Danzaburou
Enkila
Danzaburou
11,117
4,778
0
5,471
10,911
4,518
1,395
3,388
7,491
0
60,171
L
3,602
1,182
0
1,175
9,468
2,450
302
1,349
8,039
0
43,275
W
Merlin
4,628
94
0
1,585
6,518
1,824
35
3,406
2,842
36,167
0
L
Nike
SciJo
Nike
5,987
604
0
1,910
6,768
4,503
0
3,352
3,372
0
31,897
W
Horus
3,306
1,707
844
1,857
8,534
3,515
79
2,154
6,336
0
15,006
W
Aphrodite
Yolii
Aphrodite
3,811
405
593
6,445
8,535
2,662
430
0
8,535
47,429
0
L
Danzaburou
ZephyrusX4
Danzaburou
4,346
1,649
0
2,170
11,783
2,994
800
386
11,122
0
28,005
L
5,780
454
417
1,874
10,575
1,905
338
425
9,865
37,616
0
W
Bakasura
denus1003
Bakasura
6,864
4,666
0
2,020
10,959
5,924
0
3,658
7,150
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
34,112
388
Minions Killed
337
0
Camps Cleared
0
1,335,960
Distance Traveled
1,268,178
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,908
493
79
6
0
246,166
3
W
Danzaburou
9,095
650
104
7
0
269,807
2
L
Mercury
7,011
501
74
5
0
323,773
4
W
Merlin
7,355
525
78
6
0
261,331
0
L
Nike
6,680
477
57
4
0
247,292
4
W
Horus
6,937
496
18
1
0
256,167
1
W
Aphrodite
7,799
557
95
7
0
218,267
3
L
Danzaburou
6,717
480
58
4
0
238,067
4
L
Zeus
6,796
485
69
5
0
212,880
1
W
Bakasura
8,400
600
93
7
0
330,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role