Player Matchup

Heimdallr
Heimdallr
Breezzyy
Heimdallr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,900 Elo+
Party 2
Sol
Sol
ItsFaloki
Sol
Level 83
God Stats
20W - 4L
1,873 SR
Queue Stats
195W - 132L
1,765 Elo+
Party 2
Jormungandr
Jormungandr
aping325
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,624 SR
1,721 Elo+

VS

Team Averages
Level 78
1,349 SR
1,488 Elo+
Poseidon
Poseidon
Cseb22
Poseidon
Level 59
God Stats
5W - 11L
1,032 SR
Queue Stats
33W - 53L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
MaximusPG
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
Tibault
Guan Yu
Level 160
God Stats
15W - 20L
1,516 SR
Queue Stats
904W - 937L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breezzyy
Heimdallr
13
3 / 4 / 12
10,526
658
12,563
12,802
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 11
11,362
710
18,395
11,236
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
aping325
Jormungandr
15
9 / 0 / 9
11,786
737
13,028
16,269
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cseb22
Poseidon
12
2 / 8 / 2
9,308
582
9,163
16,396
6,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
MaximusPG
Kuzenbo
13
0 / 2 / 4
8,788
549
2,675
18,033
21,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Tibault
Guan Yu
11
1 / 9 / 2
8,967
560
12,985
19,645
13,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
3
4
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Breezzyy
Heimdallr
3
4
12
2.25
L
Poseidon
Cseb22
Poseidon
2
8
2
0.38
W
7
0
11
12.5
L
Kuzenbo
MaximusPG
Kuzenbo
0
2
4
1
L
Guan Yu
Tibault
Guan Yu
1
9
2
0.22
W
Jormungandr
aping325
Jormungandr
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,986
Damage
24,823
40,307
Taken
54,074
20,769
Mitigated
41,570
21,907
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Breezzyy
Heimdallr
12,563
6,207
181
4,512
12,802
3,799
583
4,945
7,857
0
44,533
L
Poseidon
Cseb22
Poseidon
9,163
1,000
786
2,107
16,396
6,617
0
9,779
6,242
44,416
0
W
18,395
4,690
1,185
9,177
11,236
2,835
1,562
2,577
8,659
51,404
0
L
Kuzenbo
MaximusPG
Kuzenbo
2,675
1,113
0
4,329
18,033
21,800
0
10,076
7,575
7,955
0
L
Guan Yu
Tibault
Guan Yu
12,985
2,832
810
4,101
19,645
13,153
0
10,680
8,822
0
45,428
W
Jormungandr
aping325
Jormungandr
13,028
3,200
0
6,852
16,269
14,135
132
4,637
10,784
41,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
27,063
167
Minions Killed
104
0
Camps Cleared
0
818,945
Distance Traveled
906,775
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,526
658
58
4
0
251,377
2
L
Poseidon
9,308
582
50
3
0
295,059
2
W
Sol
11,362
710
64
4
0
277,431
2
L
Kuzenbo
8,788
549
6
0
0
314,345
2
L
Guan Yu
8,967
560
48
3
0
297,371
3
W
Jormungandr
11,786
737
45
3
0
290,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role