Player Matchup

Ullr
Ullr
Jay__1246
Ullr
Level 102
God Stats
2W - 2L
1,599 SR
Queue Stats
66W - 51L
1,512 Elo+
Party 1
Raijin
Raijin
SMILEY_1321
Raijin
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
ScoopSnookems
Nu Wa
Level 158
God Stats
22W - 11L
1,834 SR
Queue Stats
1,263W - 1,330L
1,522 Elo+
Solo
King Arthur
King Arthur
chuy_santos
King Arthur
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 12L
1,510 Elo+
Party 1
Chang'e
Chang'e
vic_0808
Chang'e
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 176L
1,460 Elo+
Party 1
Team Averages
Level 139
1,544 SR
1,519 Elo+

VS

Team Averages
Level 131
1,501 SR
1,574 Elo+
Hercules
Hercules
Frowwny
Hercules
Level 126
God Stats
6W - 5L
1,488 SR
Queue Stats
142W - 144L
1,534 Elo+
Party 2
Hera
Hera
Goruke364
Hera
Level 105
God Stats
2W - 0L
1,727 SR
Queue Stats
25W - 19L
1,559 Elo+
Party 3
Bacchus
Bacchus
PinkPanther710
Bacchus
Level 112
God Stats
4W - 6L
1,289 SR
Queue Stats
179W - 185L
1,797 Elo+
Solo
Chang'e
Chang'e
SergioH13
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 3
Rama
Rama
Swedest
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
6 / 6 / 4
8,142
814
11,318
14,489
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
4 / 5 / 5
8,922
892
9,216
9,318
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 9
7,522
752
10,417
6,880
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
chuy_santos
King Arthur
13
2 / 5 / 7
7,514
751
5,166
14,911
16,247
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
vic_0808
Chang'e
13
2 / 6 / 6
7,652
765
9,097
13,110
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frowwny
Hercules
14
1 / 1 / 10
8,173
817
6,895
12,005
8,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
17
6 / 3 / 12
9,772
977
13,466
7,663
2,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 11
8,491
849
6,672
14,496
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SergioH13
Chang'e
18
9 / 2 / 10
10,366
1,037
11,246
10,147
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Swedest
Rama
17
6 / 2 / 13
9,701
970
14,654
13,392
4,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
14
Kills
24
24
Deaths
14
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hercules
Frowwny
Hercules
1
1
10
6
W
Hera
6
3
12
4
L
Ullr
6
6
4
1.33
W
2
6
11
1.25
L
Raijin
4
5
5
1.3
L
0
2
9
2.25
W
Chang'e
SergioH13
Chang'e
9
2
10
7
W
Rama
Swedest
Rama
6
2
13
6.25
L
King Arthur
chuy_santos
King Arthur
2
5
7
1.1
L
Chang'e
vic_0808
Chang'e
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,214
Damage
52,933
58,708
Taken
57,703
32,606
Mitigated
34,048
24,249
Healing
31,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Frowwny
Hercules
6,895
590
1,674
6,377
12,005
8,522
674
4,224
7,302
0
12,149
W
Hera
13,466
3,571
2,259
1,127
7,663
2,710
249
2,928
4,617
26,465
0
L
Ullr
11,318
2,962
918
3,101
14,489
5,669
48
8,010
6,479
0
21,844
W
6,672
248
137
2,922
14,496
14,791
165
7,105
6,886
11,358
0
L
Raijin
9,216
765
243
1,079
9,318
3,280
0
5,802
3,516
18,770
0
L
10,417
2,438
2,912
1,061
6,880
2,585
0
3,826
3,054
27,819
0
W
Chang'e
SergioH13
Chang'e
11,246
599
6,929
4,159
10,147
3,431
1,202
5,840
3,985
41,092
0
W
Rama
Swedest
Rama
14,654
6,732
1,115
4,524
13,392
4,594
2,723
7,394
5,764
0
38,362
L
King Arthur
chuy_santos
King Arthur
5,166
647
990
2,483
14,911
16,247
0
7,215
7,696
0
8,743
L
Chang'e
vic_0808
Chang'e
9,097
261
6,620
4,842
13,110
4,825
0
6,531
6,579
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
46,503
93
Minions Killed
155
0
Camps Cleared
0
898,917
Distance Traveled
932,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,173
817
18
2
0
187,320
2
W
Hera
9,772
977
20
2
0
201,332
0
L
Ullr
8,142
814
11
1
0
180,024
0
W
Bacchus
8,491
849
5
1
0
197,632
1
L
Raijin
8,922
892
28
3
0
168,780
0
L
Nu Wa
7,522
752
26
3
0
173,963
0
W
Chang'e
10,366
1,037
68
7
0
190,295
0
W
Rama
9,701
970
44
4
0
155,488
0
L
King Arthur
7,514
751
18
2
0
189,542
0
L
Chang'e
7,652
765
10
1
0
186,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role