Player Matchup

Odin
Odin
Averag3Adam
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Brndrn
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
Kobblez
Ne Zha
Level 156
God Stats
8W - 3L
1,736 SR
Queue Stats
283W - 213L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
Mrlolevox
Kukulkan
Level 27
God Stats
10W - 1L
1,492 SR
Queue Stats
46W - 57L
1,616 Elo+
Party 1
Artemis
Artemis
trollingisfun321
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,591 Elo+

VS

Team Averages
Level 39
1,667 SR
1,584 Elo+
Danzaburou
Danzaburou
Cantilord
Danzaburou
Level 59
God Stats
15W - 20L
1,716 SR
Queue Stats
55W - 70L
1,642 Elo+
Party 3
Ravana
Ravana
Explindix
Ravana
Level 48
God Stats
7W - 8L
1,503 SR
Queue Stats
55W - 55L
1,557 Elo+
Party 2
Ymir
Ymir
Fordranger0
Ymir
Level 22
God Stats
15W - 16L
1,959 SR
Queue Stats
18W - 20L
1,779 Elo+
Party 3
Poseidon
Poseidon
SquibSquibus
Poseidon
Level 31
God Stats
1W - 2L
1,543 SR
Queue Stats
51W - 57L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
xiaor
Sun Wukong
Level 33
God Stats
1W - 1L
1,614 SR
Queue Stats
10W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,263
489
12,290
14,472
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Brndrn
Aphrodite
15
0 / 4 / 11
9,719
463
4,740
9,308
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Kobblez
Ne Zha
20
12 / 1 / 7
12,782
609
13,414
16,346
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Mrlolevox
Kukulkan
19
5 / 6 / 5
11,956
569
9,116
10,451
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 5
12,306
586
14,598
10,551
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cantilord
Danzaburou
15
2 / 3 / 6
9,635
459
8,830
12,751
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Explindix
Ravana
17
2 / 6 / 7
10,277
489
12,650
15,127
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 7 / 3
8,008
381
6,602
15,916
13,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
SquibSquibus
Poseidon
16
4 / 7 / 1
10,259
489
6,775
12,049
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
xiaor
Sun Wukong
16
4 / 6 / 4
9,582
456
6,801
18,151
13,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
29
Kills
17
17
Deaths
29
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
Aphrodite
Brndrn
Aphrodite
0
4
11
1.38
L
Danzaburou
Cantilord
Danzaburou
2
3
6
1.67
L
Ravana
Explindix
Ravana
2
6
7
0.92
L
5
7
3
0.93
W
Ne Zha
Kobblez
Ne Zha
12
1
7
15.5
W
Kukulkan
Mrlolevox
Kukulkan
5
6
5
1.25
L
Poseidon
SquibSquibus
Poseidon
4
7
1
0.64
W
9
1
5
11.5
L
Sun Wukong
xiaor
Sun Wukong
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,158
Damage
41,658
61,128
Taken
73,994
31,535
Mitigated
42,072
22,662
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,290
4,723
0
1,911
14,472
10,182
929
1,857
12,575
0
52,533
W
Aphrodite
Brndrn
Aphrodite
4,740
866
2,617
4,101
9,308
3,662
224
2,492
6,668
22,430
0
L
Danzaburou
Cantilord
Danzaburou
8,830
2,811
0
481
12,751
4,639
736
1,875
10,851
0
67,055
L
Ravana
Explindix
Ravana
12,650
3,598
0
3,464
15,127
6,689
0
2,298
12,679
0
77,642
L
6,602
1,059
0
750
15,916
13,302
68
3,888
11,953
16,394
0
W
Ne Zha
Kobblez
Ne Zha
13,414
3,673
0
10,020
16,346
7,100
156
4,334
11,827
0
98,771
W
Kukulkan
Mrlolevox
Kukulkan
9,116
938
0
710
10,451
4,394
198
2,949
7,400
78,965
0
L
Poseidon
SquibSquibus
Poseidon
6,775
1,059
0
2,011
12,049
3,779
0
2,421
9,628
63,302
0
W
14,598
5,852
0
3,303
10,551
6,197
481
1,520
9,031
0
114,994
L
Sun Wukong
xiaor
Sun Wukong
6,801
1,711
0
2,174
18,151
13,663
522
3,374
14,375
140
44,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
47,761
622
Minions Killed
472
0
Camps Cleared
0
1,892,796
Distance Traveled
1,787,515
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,263
489
98
5
0
364,360
1
W
Aphrodite
9,719
463
31
1
0
351,971
6
L
Danzaburou
9,635
459
106
5
0
345,469
3
L
Ravana
10,277
489
138
7
0
388,204
4
L
Ymir
8,008
381
21
1
0
347,036
3
W
Ne Zha
12,782
609
152
7
0
464,945
0
W
Kukulkan
11,956
569
160
8
0
308,766
2
L
Poseidon
10,259
489
128
6
0
377,861
2
W
Artemis
12,306
586
181
9
0
402,754
4
L
Sun Wukong
9,582
456
79
4
0
328,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role