Player Matchup

Achilles
Achilles
Mariijxana
Achilles
Level 22
God Stats
39W - 33L
1,613 SR
Queue Stats
135W - 114L
1,625 Elo+
Party 1
Chaac
Chaac
Souvenirs
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo
Scylla
Scylla
Spheizer
Scylla
Level 16
God Stats
127W - 97L
1,602 SR
Queue Stats
139W - 119L
1,641 Elo+
Party 1
Artemis
Artemis
imjakelevine
Artemis
Level 16
God Stats
61W - 49L
1,674 SR
Queue Stats
142W - 123L
1,639 Elo+
Party 3
Chang'e
Chang'e
lucidjakex
Chang'e
Level 18
God Stats
7W - 8L
1,731 SR
Queue Stats
153W - 128L
1,447 Elo+
Party 3
Team Averages
Level 16
1,624 SR
1,578 Elo+

VS

Team Averages
Level 10
1,670 SR
1,637 Elo+
Zhong Kui
Zhong Kui
GrimReaperinc01
Zhong Kui
Level 23
God Stats
21W - 21L
1,633 SR
Queue Stats
80W - 104L
1,607 Elo+
Solo
Fenrir
Fenrir
OGSinin
Fenrir
Level 6
God Stats
1W - 2L
1,788 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 2
Cerberus
Cerberus
killerz0mbie666
Cerberus
Level 6
God Stats
2W - 2L
1,660 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 2
Vamana
Vamana
loonieboutaFlex
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,456 Elo+
Solo
Ra
Ra
quickdraw420666
Ra
Level 7
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 9L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mariijxana
Achilles
20
13 / 0 / 26
16,034
1,069
23,740
20,084
29,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Souvenirs
Chaac
20
2 / 4 / 25
13,444
896
16,099
23,350
19,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Spheizer
Scylla
20
10 / 0 / 21
14,778
985
27,903
4,527
2,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
imjakelevine
Artemis
20
7 / 2 / 19
13,874
925
22,349
18,978
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
lucidjakex
Chang'e
20
10 / 3 / 26
15,149
1,010
30,692
30,342
14,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrimReaperinc01
Zhong Kui
19
2 / 3 / 4
13,067
871
25,778
17,946
12,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OGSinin
Fenrir
19
0 / 14 / 7
12,210
814
11,494
29,709
20,049
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
19
2 / 3 / 6
13,002
867
12,750
33,822
23,417
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 9 / 4
11,892
793
9,103
27,133
16,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 13 / 2
13,799
920
29,833
26,239
17,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
32
42
Kills
9
9
Deaths
42
117
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GrimReaperinc01
Zhong Kui
2
3
4
1.33
W
Achilles
Mariijxana
Achilles
13
0
26
26
L
Fenrir
OGSinin
Fenrir
0
14
7
0.25
W
Chaac
Souvenirs
Chaac
2
4
25
3.63
W
Scylla
Spheizer
Scylla
10
0
21
20.5
W
Artemis
imjakelevine
Artemis
7
2
19
8.25
L
Cerberus
2
3
6
1.67
L
0
9
4
0.22
W
Chang'e
lucidjakex
Chang'e
10
3
26
7.67
L
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,783
Damage
88,958
97,281
Taken
134,849
73,645
Mitigated
90,381
27,609
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GrimReaperinc01
Zhong Kui
25,778
817
0
5,417
17,946
12,830
0
8,262
9,534
62,562
0
W
Achilles
Mariijxana
Achilles
23,740
7,912
0
2,147
20,084
29,287
0
13,216
6,868
0
41,380
L
Fenrir
OGSinin
Fenrir
11,494
2,802
0
441
29,709
20,049
0
15,000
14,436
0
23,121
W
Chaac
Souvenirs
Chaac
16,099
3,571
0
4,268
23,350
19,906
0
18,089
5,261
0
33,480
W
Scylla
Spheizer
Scylla
27,903
1,872
0
0
4,527
2,016
0
3,294
1,233
51,501
0
W
Artemis
imjakelevine
Artemis
22,349
15,725
0
4,684
18,978
8,039
0
13,357
5,621
0
33,104
L
Cerberus
12,750
421
0
10,572
33,822
23,417
0
13,902
19,743
38,247
0
L
9,103
4,326
0
4,086
27,133
16,904
0
11,514
14,992
0
25,183
W
Chang'e
lucidjakex
Chang'e
30,692
3,650
8,143
8,367
30,342
14,397
0
20,405
9,937
65,311
0
L
29,833
2,513
2,289
3,524
26,239
17,181
0
9,917
15,254
68,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,279
Gold Earned
63,970
257
Minions Killed
282
3
Camps Cleared
7
1,446,017
Distance Traveled
1,253,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,067
871
85
6
0
255,874
0
W
Achilles
16,034
1,069
25
2
3
301,851
0
L
Fenrir
12,210
814
15
1
0
229,972
0
W
Chaac
13,444
896
41
3
0
292,620
0
W
Scylla
14,778
985
82
5
0
277,095
0
W
Artemis
13,874
925
28
2
0
280,384
0
L
Cerberus
13,002
867
81
5
2
234,333
0
L
Vamana
11,892
793
16
1
4
281,652
0
W
Chang'e
15,149
1,010
81
5
0
294,067
0
L
Ra
13,799
920
85
6
1
251,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role