Player Matchup

Thoth
Thoth
AWcary23
Thoth
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
337W - 351L
1,405 Elo+
Party 2
Achilles
Achilles
BO55 MAN760
Achilles
Level 84
God Stats
1W - 1L
1,249 SR
Queue Stats
85W - 74L
1,151 Elo+
Party 3
Cabrakan
Cabrakan
KINGACE352
Cabrakan
Level 105
God Stats
6W - 3L
1,200 SR
Queue Stats
269W - 263L
1,425 Elo+
Party 2
Thanatos
Thanatos
Mlzuchl
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
NOLA_YE9
Izanami
Level 29
God Stats
21W - 15L
1,709 SR
Queue Stats
58W - 75L
1,425 Elo+
Party 2
Team Averages
Level 77
1,432 SR
1,381 Elo+

VS

Team Averages
Level 47
1,481 SR
1,393 Elo+
Chaac
Chaac
DxbinCrxzy420
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,448 Elo+
Party 1
Ganesha
Ganesha
MJE3434343
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 321L
1,413 Elo+
Party 1
Ymir
Ymir
TeaMojito
Ymir
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 54L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
TigerShark101m
Heimdallr
Level 53
God Stats
4W - 3L
1,352 SR
Queue Stats
236W - 255L
1,336 Elo+
Party 1
Izanami
Izanami
xXMzBrOwN3y3sXx
Izanami
Level 45
God Stats
116W - 93L
1,553 SR
Queue Stats
130W - 123L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AWcary23
Thoth
16
13 / 6 / 6
11,107
585
14,645
13,569
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BO55 MAN760
Achilles
15
2 / 4 / 7
9,351
492
11,559
16,567
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
KINGACE352
Cabrakan
13
3 / 4 / 18
9,697
510
11,325
15,801
20,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Mlzuchl
Thanatos
14
3 / 7 / 5
9,131
481
6,373
13,659
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
NOLA_YE9
Izanami
18
16 / 0 / 5
11,864
624
23,325
17,101
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
9,290
489
16,523
20,191
19,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
MJE3434343
Ganesha
12
0 / 8 / 2
7,760
408
4,392
17,795
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
16
9 / 4 / 6
10,290
542
10,640
14,106
9,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TigerShark101m
Heimdallr
13
0 / 9 / 3
7,760
408
6,983
15,715
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 11 / 6
8,939
470
11,936
15,759
4,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
37
Kills
21
21
Deaths
37
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
AWcary23
Thoth
13
6
6
2.67
W
Achilles
BO55 MAN760
Achilles
2
4
7
1.38
L
8
5
2
1.8
W
Cabrakan
KINGACE352
Cabrakan
3
4
18
3
L
Ganesha
MJE3434343
Ganesha
0
8
2
0.13
W
Thanatos
Mlzuchl
Thanatos
3
7
5
0.79
W
Izanami
NOLA_YE9
Izanami
16
0
5
18.5
L
Ymir
9
4
6
3
L
Heimdallr
TigerShark101m
Heimdallr
0
9
3
0.17
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,227
Damage
50,474
76,697
Taken
83,566
54,601
Mitigated
55,000
24,242
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AWcary23
Thoth
14,645
1,572
140
1,931
13,569
4,640
146
1,564
11,930
42,633
0
W
Achilles
BO55 MAN760
Achilles
11,559
3,789
0
4,771
16,567
16,461
162
2,781
13,236
0
50,342
L
16,523
3,721
0
7,299
20,191
19,131
480
5,245
14,204
0
47,805
W
Cabrakan
KINGACE352
Cabrakan
11,325
2,231
0
2,440
15,801
20,705
560
3,072
12,631
30,663
0
L
Ganesha
MJE3434343
Ganesha
4,392
1,014
0
1,480
17,795
15,645
69
2,828
14,760
27,828
0
W
Thanatos
Mlzuchl
Thanatos
6,373
1,146
0
6,995
13,659
5,512
0
5,282
8,277
0
48,551
W
Izanami
NOLA_YE9
Izanami
23,325
18,252
0
7,965
17,101
7,283
520
2,333
14,644
0
100,052
L
Ymir
10,640
2,644
0
599
14,106
9,939
0
3,482
10,437
58,624
0
L
Heimdallr
TigerShark101m
Heimdallr
6,983
5,801
0
3,618
15,715
5,471
212
3,999
11,643
0
45,573
L
11,936
7,061
0
1,775
15,759
4,814
1,881
9,542
5,710
0
40,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
44,039
417
Minions Killed
345
0
Camps Cleared
0
1,733,563
Distance Traveled
1,643,993
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,107
585
74
4
0
315,286
0
W
Achilles
9,351
492
82
4
0
359,633
1
L
Chaac
9,290
489
55
3
0
351,577
1
W
Cabrakan
9,697
510
38
2
0
349,226
11
L
Ganesha
7,760
408
6
0
0
310,133
1
W
Thanatos
9,131
481
84
4
0
356,463
3
W
Izanami
11,864
624
139
7
0
352,955
3
L
Ymir
10,290
542
92
5
0
344,102
1
L
Heimdallr
7,760
408
106
6
0
313,099
0
L
Izanami
8,939
470
86
5
0
325,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role