Player Matchup

Bakasura
Bakasura
A_GUY1456
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,535 Elo+
Solo
Chaac
Chaac
AnimaMorta
Chaac
Level 4
God Stats
1W - 4L
1,250 SR
Queue Stats
17W - 17L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
Chevstarr80
Baron Samedi
Level 18
God Stats
1W - 3L
1,562 SR
Queue Stats
2W - 6L
1,369 Elo+
Solo
Ra
Ra
iLionxKxng
Ra
Level 20
God Stats
19W - 23L
1,400 SR
Queue Stats
353W - 421L
1,045 Elo+
Solo
Izanami
Izanami
reten-militar0
Izanami
Level 22
God Stats
26W - 16L
1,605 SR
Queue Stats
29W - 16L
1,580 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,360 Elo+

VS

Team Averages
Level 17
1,368 SR
1,425 Elo+
Heimdallr
Heimdallr
D9-TetraHydro
Heimdallr
Level 29
God Stats
17W - 26L
1,413 SR
Queue Stats
84W - 133L
1,360 Elo+
Solo
Horus
Horus
JCHVX
Horus
Level 8
God Stats
1W - 1L
1,348 SR
Queue Stats
6W - 4L
1,601 Elo+
Solo
Rama
Rama
LilBitOfF1994
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,172 Elo+
Solo
Sobek
Sobek
RegentDust57141
Sobek
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
157W - 156L
1,516 Elo+
Solo
Loki
Loki
xTH14G0_M1l_GR4U
Loki
Level 7
God Stats
3W - 8L
1,277 SR
Queue Stats
164W - 203L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_GUY1456
Bakasura
17
7 / 5 / 2
11,040
460
12,668
22,009
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
16
2 / 4 / 1
9,462
394
4,739
19,970
12,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Chevstarr80
Baron Samedi
15
2 / 9 / 5
9,713
405
9,131
20,289
14,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 10 / 3
10,007
417
11,089
18,382
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
8,685
362
7,878
12,270
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D9-TetraHydro
Heimdallr
16
0 / 3 / 7
10,639
443
7,175
8,837
3,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
JCHVX
Horus
20
22 / 0 / 2
15,108
630
28,664
19,330
8,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
5 / 5 / 7
11,624
484
18,993
19,241
7,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 17
10,582
441
9,026
24,647
24,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 5 / 10
10,454
436
7,993
9,291
3,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
17
Kills
31
31
Deaths
17
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A_GUY1456
Bakasura
7
5
2
1.6
L
Chaac
2
4
1
0.63
L
Baron Samedi
Chevstarr80
Baron Samedi
2
9
5
0.5
W
Heimdallr
D9-TetraHydro
Heimdallr
0
3
7
1.17
W
Horus
JCHVX
Horus
22
0
2
23
W
5
5
7
1.7
W
0
4
17
2.13
L
4
10
3
0.55
L
2
3
2
1
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
71,851
92,920
Taken
81,346
45,042
Mitigated
48,704
28,307
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A_GUY1456
Bakasura
12,668
9,086
0
8,714
22,009
8,661
689
1,414
20,595
0
60,870
L
Chaac
4,739
538
0
6,029
19,970
12,757
0
1,825
18,145
0
30,957
L
Baron Samedi
Chevstarr80
Baron Samedi
9,131
1,234
909
2,552
20,289
14,399
0
1,719
18,570
41,815
0
W
Heimdallr
D9-TetraHydro
Heimdallr
7,175
3,410
0
0
8,837
3,865
679
2,565
6,132
0
52,935
W
Horus
JCHVX
Horus
28,664
13,942
1,233
8,068
19,330
8,819
3,127
2,602
15,320
0
118,324
W
18,993
15,391
0
7,347
19,241
7,441
4,775
5,632
13,554
0
89,446
W
9,026
749
0
3,434
24,647
24,656
198
7,013
17,344
28,499
0
L
11,089
1,062
949
5,036
18,382
6,087
585
1,336
17,046
54,956
0
L
7,878
4,534
0
4,118
12,270
3,138
459
2,732
9,538
0
38,013
W
7,993
1,861
0
653
9,291
3,923
331
2,408
6,830
0
44,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
58,407
402
Minions Killed
516
0
Camps Cleared
0
1,892,189
Distance Traveled
2,136,932
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,040
460
124
5
0
460,380
2
L
Chaac
9,462
394
57
2
0
421,761
6
L
Baron Samedi
9,713
405
69
3
0
369,845
3
W
Heimdallr
10,639
443
110
5
0
359,302
1
W
Horus
15,108
630
164
7
0
476,275
2
W
Rama
11,624
484
136
6
0
379,058
0
W
Sobek
10,582
441
31
1
0
485,030
3
L
Ra
10,007
417
78
3
0
366,755
1
L
Izanami
8,685
362
74
3
0
273,448
2
W
Loki
10,454
436
75
3
0
437,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role