Player Matchup

King Arthur
King Arthur
Amphabulous7
King Arthur
Level 124
God Stats
1W - 3L
1,256 SR
Queue Stats
5W - 6L
1,589 Elo+
Party 1
Scylla
Scylla
Da_Wille
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,589 Elo+
Party 1
Khepri
Khepri
The_KinsIayer
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,635 Elo+
Party 1
Ravana
Ravana
dumptruck1999
Ravana
Level 126
God Stats
1W - 1L
1,241 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
iGotUrFlank
Jing Wei
Level 89
God Stats
1W - 4L
1,438 SR
Queue Stats
1W - 4L
1,518 Elo+
Party 1
Team Averages
Level 110
1,387 SR
1,568 Elo+

VS

Team Averages
Level 141
1,468 SR
1,522 Elo+
Nemesis
Nemesis
Battlehardt
Nemesis
Level 160
God Stats
2W - 4L
1,327 SR
Queue Stats
684W - 628L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
GoodnightjayGIF
Danzaburou
Level 160
God Stats
14W - 6L
1,470 SR
Queue Stats
704W - 667L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
i4K xx
Cthulhu
Level 70
God Stats
101W - 80L
1,495 SR
Queue Stats
364W - 338L
1,423 Elo+
Party 3
Hercules
Hercules
xAPPxRuloYeah
Hercules
Level 156
God Stats
4W - 3L
1,295 SR
Queue Stats
352W - 321L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
xIIGannicusIIx
Kukulkan
Level 158
God Stats
44W - 31L
1,755 SR
Queue Stats
988W - 897L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amphabulous7
King Arthur
16
0 / 1 / 1
9,190
511
5,914
8,603
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Da_Wille
Scylla
13
1 / 5 / 0
7,811
434
2,444
9,072
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
7,242
402
2,958
11,121
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 1
9,520
529
6,544
10,756
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
iGotUrFlank
Jing Wei
12
1 / 4 / 0
7,575
421
3,432
9,844
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battlehardt
Nemesis
16
5 / 1 / 3
9,980
554
7,402
11,001
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GoodnightjayGIF
Danzaburou
16
5 / 1 / 4
10,282
571
10,021
10,334
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
i4K xx
Cthulhu
15
1 / 1 / 8
9,265
515
4,763
9,711
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
xAPPxRuloYeah
Hercules
16
0 / 1 / 2
9,565
531
3,005
9,836
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
16
4 / 2 / 2
10,163
565
8,528
5,586
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
15
16
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amphabulous7
King Arthur
0
1
1
0.5
W
Nemesis
Battlehardt
Nemesis
5
1
3
6.5
L
Scylla
Da_Wille
Scylla
1
5
0
0.2
W
Danzaburou
GoodnightjayGIF
Danzaburou
5
1
4
7
L
0
4
0
0
L
4
2
1
2.25
W
Cthulhu
i4K xx
Cthulhu
1
1
8
5
L
Jing Wei
iGotUrFlank
Jing Wei
1
4
0
0.25
W
Hercules
xAPPxRuloYeah
Hercules
0
1
2
1
W
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,292
Damage
33,719
49,396
Taken
46,468
27,845
Mitigated
31,302
10,039
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amphabulous7
King Arthur
5,914
719
0
2,432
8,603
6,392
22
1,569
6,764
0
62,450
W
Nemesis
Battlehardt
Nemesis
7,402
2,644
0
1,963
11,001
7,927
1,057
997
9,879
0
72,932
L
Scylla
Da_Wille
Scylla
2,444
478
0
1,022
9,072
3,025
0
4,236
4,836
30,295
0
W
Danzaburou
GoodnightjayGIF
Danzaburou
10,021
4,640
0
5,750
10,334
3,977
267
2,507
7,787
0
80,892
L
2,958
306
0
815
11,121
10,396
367
2,594
8,527
24,160
0
L
6,544
1,399
0
3,051
10,756
5,066
25
3,276
7,430
0
67,511
W
Cthulhu
i4K xx
Cthulhu
4,763
231
916
2,531
9,711
8,868
286
1,271
8,394
32,689
0
L
Jing Wei
iGotUrFlank
Jing Wei
3,432
1,782
0
2,719
9,844
2,966
975
1,616
8,228
0
43,083
W
Hercules
xAPPxRuloYeah
Hercules
3,005
1,171
0
4,918
9,836
8,533
505
345
8,951
0
54,503
W
Kukulkan
8,528
113
0
560
5,586
1,997
732
97
5,489
71,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
49,255
435
Minions Killed
554
0
Camps Cleared
0
1,757,569
Distance Traveled
1,872,970
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,190
511
131
7
0
364,190
4
W
Nemesis
9,980
554
102
6
0
403,146
0
L
Scylla
7,811
434
59
3
0
317,821
1
W
Danzaburou
10,282
571
142
8
0
332,250
5
L
Khepri
7,242
402
44
2
0
357,979
2
L
Ravana
9,520
529
123
7
0
393,686
2
W
Cthulhu
9,265
515
47
3
0
394,344
6
L
Jing Wei
7,575
421
78
4
0
323,893
0
W
Hercules
9,565
531
129
7
0
388,899
3
W
Kukulkan
10,163
565
134
7
0
354,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role