Player Matchup

Yemoja
Yemoja
A YoLoSaurusRex
Yemoja
Level 62
God Stats
9W - 7L
1,665 SR
Queue Stats
16W - 18L
1,616 Elo+
Party 1
Amaterasu
Amaterasu
Ewok is TM06
Amaterasu
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
232W - 185L
1,889 Elo+
Party 1
Scylla
Scylla
Griggly
Scylla
Level 160
God Stats
13W - 10L
1,363 SR
Queue Stats
390W - 380L
1,728 Elo+
Party 1
Ne Zha
Ne Zha
SneckinAbout
Ne Zha
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 168L
1,728 Elo+
Party 1
Apollo
Apollo
o Serge
Apollo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 163L
1,652 Elo+
Party 1
Team Averages
Level 111
1,506 SR
1,723 Elo+

VS

Team Averages
Level 135
1,616 SR
1,614 Elo+
Mercury
Mercury
ClownGoSoft x
Mercury
Level 160
God Stats
197W - 188L
1,522 SR
Queue Stats
672W - 644L
1,632 Elo+
Solo
Skadi
Skadi
Sir Toonoo
Skadi
Level 123
God Stats
27W - 22L
1,765 SR
Queue Stats
126W - 128L
1,657 Elo+
Solo
Achilles
Achilles
blade3141
Achilles
Level 120
God Stats
8W - 17L
1,408 SR
Queue Stats
371W - 379L
1,541 Elo+
Solo
Aphrodite
Aphrodite
flareb0t
Aphrodite
Level 132
God Stats
6W - 0L
1,769 SR
Queue Stats
121W - 109L
1,645 Elo+
Solo
Sylvanus
Sylvanus
francoecv200245
Sylvanus
Level 141
God Stats
10W - 9L
1,616 SR
Queue Stats
187W - 203L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,549
427
3,630
12,579
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ewok is TM06
Amaterasu
16
2 / 2 / 1
9,451
473
6,215
18,677
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Griggly
Scylla
17
0 / 2 / 3
9,821
491
10,440
8,175
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
0 / 5 / 5
9,189
459
5,860
14,740
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
o Serge
Apollo
15
3 / 3 / 0
9,286
464
3,840
10,722
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 1 / 3
13,259
663
11,495
15,297
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
3 / 1 / 3
12,466
623
5,605
13,991
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
blade3141
Achilles
18
3 / 2 / 5
11,471
574
10,803
17,321
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
flareb0t
Aphrodite
18
2 / 1 / 7
11,723
586
7,163
10,164
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
16
0 / 0 / 8
9,747
487
5,795
10,965
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Mercury
6
1
3
7.5
L
Amaterasu
Ewok is TM06
Amaterasu
2
2
1
1.25
L
Scylla
Griggly
Scylla
0
2
3
0.75
W
Skadi
3
1
3
4.5
L
Ne Zha
0
5
5
0.5
W
Achilles
blade3141
Achilles
3
2
5
2.75
W
Aphrodite
flareb0t
Aphrodite
2
1
7
5.5
W
Sylvanus
0
0
8
4
L
Apollo
o Serge
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
40,861
64,893
Taken
67,738
42,649
Mitigated
40,793
25,286
Healing
40,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,630
412
1,842
2,517
12,579
11,760
162
4,547
7,872
25,650
0
W
Mercury
11,495
5,666
0
7,717
15,297
6,610
0
2,574
12,612
0
91,793
L
Amaterasu
Ewok is TM06
Amaterasu
6,215
2,681
0
10,554
18,677
17,906
494
1,663
16,293
0
52,861
L
Scylla
Griggly
Scylla
10,440
305
0
1,556
8,175
2,979
0
2,387
5,742
79,455
0
W
Skadi
5,605
2,874
0
7,527
13,991
5,716
9,007
2,490
11,430
0
123,433
L
Ne Zha
5,860
854
0
5,714
14,740
6,133
0
2,099
12,518
0
78,590
W
Achilles
blade3141
Achilles
10,803
3,512
0
6,788
17,321
15,496
616
2,240
14,596
0
65,954
W
Aphrodite
flareb0t
Aphrodite
7,163
713
5,494
6,360
10,164
4,204
1,634
4,159
5,715
79,677
0
W
Sylvanus
5,795
1,197
3,328
3,260
10,965
8,767
614
4,944
5,851
26,089
7,604
L
Apollo
o Serge
Apollo
3,840
1,636
0
3,103
10,722
3,871
1,356
1,640
9,064
0
50,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
58,666
580
Minions Killed
669
0
Camps Cleared
0
1,862,464
Distance Traveled
1,981,914
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,549
427
33
2
0
397,262
3
W
Mercury
13,259
663
156
8
0
455,214
0
L
Amaterasu
9,451
473
122
6
0
387,998
4
L
Scylla
9,821
491
178
9
0
376,897
7
W
Skadi
12,466
623
190
10
0
377,606
3
L
Ne Zha
9,189
459
128
6
0
375,176
7
W
Achilles
11,471
574
115
6
0
400,480
7
W
Aphrodite
11,723
586
172
9
0
367,413
1
W
Sylvanus
9,747
487
36
2
0
381,201
5
L
Apollo
9,286
464
119
6
0
325,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role