Player Matchup

Sylvanus
Sylvanus
Bull3tpr00fx12x
Sylvanus
Level 13
God Stats
35W - 39L
1,276 SR
Queue Stats
75W - 105L
1,174 Elo+
Party 1
Anubis
Anubis
crcline34
Anubis
Level 26
God Stats
11W - 4L
1,427 SR
Queue Stats
76W - 72L
1,179 Elo+
Party 1
Cernunnos
Cernunnos
jacob_moore38
Cernunnos
Level 18
God Stats
7W - 4L
1,334 SR
Queue Stats
92W - 115L
1,170 Elo+
Party 1
Team Averages
Level 19
1,346 SR
1,174 Elo+

VS

Team Averages
Level 51
1,499 SR
1,270 Elo+
Nox
Nox
EmperorGrey
Nox
Level 93
God Stats
13W - 11L
1,842 SR
Queue Stats
19W - 25L
1,362 Elo+
Solo
Kali
Kali
TheWhiteWolf693
Kali
Level 18
God Stats
13W - 18L
1,455 SR
Queue Stats
123W - 167L
1,200 Elo+
Party 2
Fafnir
Fafnir
TophatPanda57
Fafnir
Level 42
God Stats
3W - 12L
1,201 SR
Queue Stats
251W - 317L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 10
10,244
640
7,872
15,016
12,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
crcline34
Anubis
14
8 / 5 / 4
11,531
721
13,180
15,630
8,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
jacob_moore38
Cernunnos
13
1 / 9 / 10
10,306
644
8,979
16,484
5,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 2
12,288
768
22,940
13,648
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 7
10,231
639
4,545
10,145
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 8
11,226
702
5,712
18,768
22,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
11
Kills
16
17
Deaths
12
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
3
10
2.33
L
12
5
2
2.6
L
1
4
7
1.13
L
3
3
8
2.33
W
Anubis
crcline34
Anubis
8
5
4
2
W
Cernunnos
jacob_moore38
Cernunnos
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
33,197
47,130
Taken
42,561
26,946
Mitigated
30,107
15,341
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,872
2,608
2,247
5,648
15,016
12,924
408
7,773
7,243
26,735
0
L
22,940
1,160
928
3,674
13,648
4,905
1,007
7,099
6,549
61,987
0
L
4,545
2,271
0
1,886
10,145
2,965
1,035
5,343
4,802
0
18,318
L
5,712
2,242
0
6,407
18,768
22,237
810
9,146
9,622
19,900
0
W
Anubis
crcline34
Anubis
13,180
1,708
0
3,163
15,630
8,635
122
10,968
4,662
42,897
0
W
Cernunnos
jacob_moore38
Cernunnos
8,979
4,045
828
3,455
16,484
5,387
480
9,971
6,513
0
37,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
33,745
128
Minions Killed
125
0
Camps Cleared
0
647,335
Distance Traveled
795,906
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,244
640
30
2
0
230,891
3
L
Nox
12,288
768
70
4
0
293,415
3
L
Kali
10,231
639
27
2
0
251,541
0
L
Fafnir
11,226
702
28
2
0
250,950
0
W
Anubis
11,531
721
45
3
0
204,139
6
W
Cernunnos
10,306
644
53
3
0
212,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role