Player Matchup

Hel
Hel
Baby_Pander
Hel
Level 24
God Stats
0W - 2L
1,116 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 3
Olorun
Olorun
DDDegruise
Olorun
Level 69
God Stats
0W - 2L
1,201 SR
Queue Stats
32W - 31L
1,397 Elo+
Party 2
Mercury
Mercury
LastWizardKing
Mercury
Level 122
God Stats
1W - 1L
1,440 SR
Queue Stats
18W - 30L
1,287 Elo+
Party 2
Odin
Odin
joelingnain
Odin
Level 67
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo
Anhur
Anhur
zamabam
Anhur
Level 81
God Stats
0W - 2L
1,133 SR
Queue Stats
90W - 93L
1,247 Elo+
Party 3
Team Averages
Level 73
1,240 SR
1,294 Elo+

VS

Team Averages
Level 31
1,511 SR
1,183 Elo+
Hades
Hades
A 8LayerBeanDip
Hades
Level 59
God Stats
1W - 2L
1,509 SR
Queue Stats
10W - 13L
1,271 Elo+
Party 1
Yemoja
Yemoja
EVIL ANGEL MEX
Yemoja
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 29L
1,349 Elo+
Solo
Osiris
Osiris
Fatboy6915
Osiris
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,241 Elo+
Party 1
Heimdallr
Heimdallr
WhItEnNeRdY9249
Heimdallr
Level 22
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 6L
1,026 Elo+
Party 1
Bellona
Bellona
enragedsquid15
Bellona
Level 22
God Stats
3W - 2L
1,558 SR
Queue Stats
10W - 14L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 12
10,608
663
13,396
16,315
7,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
DDDegruise
Olorun
18
1 / 6 / 6
10,920
683
9,517
15,105
6,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 6 / 4
13,450
841
14,460
17,614
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 6 / 8
11,275
705
13,389
19,236
20,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
zamabam
Anhur
18
9 / 6 / 6
13,209
826
14,425
17,631
7,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 8
18,313
1,145
35,367
20,236
11,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 11
13,476
842
6,038
11,272
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Fatboy6915
Osiris
17
2 / 5 / 14
12,078
755
8,029
16,921
10,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
WhItEnNeRdY9249
Heimdallr
18
7 / 5 / 13
13,111
819
15,468
18,987
10,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
4 / 5 / 11
12,486
780
12,156
19,969
15,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
22
Kills
35
35
Deaths
22
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
20
4
8
6
L
1
11
12
0.64
L
Olorun
DDDegruise
Olorun
1
6
6
0.67
W
2
3
11
2.5
W
Osiris
Fatboy6915
Osiris
2
5
14
1.8
L
9
6
4
1.83
W
Heimdallr
WhItEnNeRdY9249
Heimdallr
7
5
13
2.7
W
4
5
11
1.9
L
2
6
8
1
L
Anhur
zamabam
Anhur
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,187
Damage
77,058
85,901
Taken
87,385
47,880
Mitigated
61,819
8,059
Healing
31,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,367
1,639
842
11,404
20,236
11,799
2,417
4,372
15,739
81,990
0
L
13,396
1,919
1,557
1,741
16,315
7,168
518
8,803
7,456
21,718
0
L
Olorun
DDDegruise
Olorun
9,517
5,249
438
1,885
15,105
6,729
1,286
7,658
7,396
40,195
0
W
6,038
1,111
2,857
613
11,272
13,517
367
2,811
8,236
29,807
0
W
Osiris
Fatboy6915
Osiris
8,029
2,007
279
1,012
16,921
10,548
1,485
6,127
10,708
0
21,220
L
14,460
7,999
0
375
17,614
6,463
177
9,634
7,908
0
30,710
W
Heimdallr
WhItEnNeRdY9249
Heimdallr
15,468
5,733
1,473
5,780
18,987
10,222
1,236
3,726
15,029
0
38,896
W
12,156
3,039
1,266
5,569
19,969
15,733
3,226
5,877
14,042
0
41,677
L
13,389
2,501
0
1,790
19,236
20,196
0
7,287
11,913
0
32,039
L
Anhur
zamabam
Anhur
14,425
7,281
0
273
17,631
7,324
340
7,977
9,645
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,462
Gold Earned
69,464
263
Minions Killed
301
3
Camps Cleared
8
1,358,343
Distance Traveled
1,405,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
18,313
1,145
118
7
5
315,859
0
L
Hel
10,608
663
25
2
0
215,106
0
L
Olorun
10,920
683
88
6
0
274,672
1
W
Yemoja
13,476
842
48
3
0
230,776
0
W
Osiris
12,078
755
29
2
1
272,944
0
L
Mercury
13,450
841
42
3
1
322,989
0
W
Heimdallr
13,111
819
43
3
2
273,617
0
W
Bellona
12,486
780
63
4
0
311,975
0
L
Odin
11,275
705
48
3
1
294,365
1
L
Anhur
13,209
826
60
4
1
251,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role