Player Matchup

Heimdallr
Heimdallr
BIO OG BBBB
Heimdallr
Level 27
God Stats
2W - 0L
1,698 SR
Queue Stats
21W - 22L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
Joker_TheGoat
Aphrodite
Level 61
God Stats
8W - 2L
1,799 SR
Queue Stats
69W - 77L
1,501 Elo+
Party 2
Chaac
Chaac
MonsterAgustiin
Chaac
Level 29
God Stats
33W - 26L
1,628 SR
Queue Stats
81W - 89L
1,481 Elo+
Solo
Team Averages
Level 39
1,709 SR
1,514 Elo+

VS

Team Averages
Level 64
1,500 SR
1,631 Elo+
Cthulhu
Cthulhu
Frost4601
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,661 Elo+
Party 1
King Arthur
King Arthur
PeAnUtBuTeRsMaC
King Arthur
Level 106
God Stats
8W - 12L
1,501 SR
Queue Stats
118W - 164L
1,391 Elo+
Solo
Arachne
Arachne
wintersolace200
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIO OG BBBB
Heimdallr
16
6 / 6 / 13
12,767
672
21,071
20,793
8,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Joker_TheGoat
Aphrodite
16
8 / 5 / 11
12,947
681
16,165
19,665
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 4 / 10
13,242
697
17,411
20,614
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frost4601
Cthulhu
18
11 / 5 / 4
14,390
757
30,163
23,189
11,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
PeAnUtBuTeRsMaC
King Arthur
14
3 / 7 / 8
11,652
613
9,614
28,635
29,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 11 / 7
10,830
570
6,963
16,742
6,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
23
Kills
14
15
Deaths
23
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIO OG BBBB
Heimdallr
6
6
13
2.08
L
Cthulhu
Frost4601
Cthulhu
11
5
4
2.6
W
Aphrodite
Joker_TheGoat
Aphrodite
8
5
11
2.7
W
9
4
10
3.5
L
King Arthur
PeAnUtBuTeRsMaC
King Arthur
3
7
8
1
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
46,740
61,072
Taken
68,566
40,094
Mitigated
47,730
29,210
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIO OG BBBB
Heimdallr
21,071
12,692
866
3,368
20,793
8,311
1,730
11,612
8,956
0
79,922
L
Cthulhu
Frost4601
Cthulhu
30,163
1,433
277
0
23,189
11,778
570
7,551
15,406
68,564
0
W
Aphrodite
Joker_TheGoat
Aphrodite
16,165
4,936
7,220
11,170
19,665
9,220
765
12,683
6,782
42,767
0
W
17,411
3,438
486
6,100
20,614
22,563
792
5,920
14,358
0
51,765
L
King Arthur
PeAnUtBuTeRsMaC
King Arthur
9,614
452
0
3,259
28,635
29,860
178
6,353
21,866
0
39,568
L
6,963
5,340
0
1,839
16,742
6,092
986
2,311
14,156
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
36,872
236
Minions Killed
148
0
Camps Cleared
0
908,975
Distance Traveled
929,781
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,767
672
107
6
0
273,710
0
L
Cthulhu
14,390
757
72
4
0
321,782
0
W
Aphrodite
12,947
681
58
3
0
272,697
0
W
Chaac
13,242
697
71
4
0
362,568
3
L
King Arthur
11,652
613
42
2
0
351,365
1
L
Arachne
10,830
570
34
2
0
256,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role