Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
INST Sparky
Apollo
Level 107
God Stats
35W - 39L
1,498 SR
Queue Stats
711W - 633L
1,507 Elo+
Party 4
Pele
Pele
ThatFatComicGuy
Pele
Level 157
God Stats
4W - 12L
1,543 SR
Queue Stats
299W - 289L
1,611 Elo+
Party 2
Horus
Horus
Zibble10
Horus
Level 108
God Stats
14W - 7L
1,500 SR
Queue Stats
423W - 382L
1,511 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,526 Elo+

VS

Team Averages
Level 57
1,542 SR
1,448 Elo+
Chaac
Chaac
Destroyer 56924
Chaac
Level 68
God Stats
38W - 39L
1,449 SR
Queue Stats
72W - 88L
1,438 Elo+
Party 3
Merlin
Merlin
Hiddensniper00
Merlin
Level 90
God Stats
4W - 4L
1,804 SR
Queue Stats
33W - 30L
1,619 Elo+
Party 3
Jing Wei
Jing Wei
MyriadPro
Jing Wei
Level 67
God Stats
1W - 3L
1,742 SR
Queue Stats
95W - 106L
1,425 Elo+
Party 3
Bakasura
Bakasura
frankie_0257
Bakasura
Level 35
God Stats
0W - 2L
1,211 SR
Queue Stats
35W - 39L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
mxrkv
Cthulhu
Level 27
God Stats
7W - 11L
1,503 SR
Queue Stats
408W - 385L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 1
6,468
539
1,537
4,409
1,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
10
2 / 1 / 5
6,305
525
5,452
9,900
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
3 / 2 / 3
6,397
533
4,536
7,647
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 1
7,345
612
5,920
7,373
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Zibble10
Horus
11
1 / 1 / 2
6,293
524
3,966
8,201
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,348
529
5,611
8,745
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
6,235
520
1,843
3,551
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MyriadPro
Jing Wei
9
1 / 3 / 2
5,410
451
6,317
7,579
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
frankie_0257
Bakasura
3
0 / 3 / 0
3,930
328
602
2,309
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mxrkv
Cthulhu
9
2 / 5 / 1
5,379
448
6,276
10,271
3,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
1
1.5
W
Cerberus
 
Cerberus
2
1
5
4.5
L
1
3
0
0.33
L
1
0
0
1
W
Apollo
3
2
3
2.25
L
Jing Wei
MyriadPro
Jing Wei
1
3
2
0.67
W
6
0
1
6.5
W
Horus
Zibble10
Horus
1
1
2
2
L
Bakasura
frankie_0257
Bakasura
0
3
0
0
L
Cthulhu
mxrkv
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
20,649
37,530
Taken
32,455
16,106
Mitigated
11,033
15,222
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,537
0
208
2,750
4,409
1,732
276
1,843
2,566
36,837
0
W
Cerberus
 
Cerberus
5,452
273
0
3,531
9,900
4,768
0
2,616
7,284
25,090
0
L
5,611
669
0
3,435
8,745
3,577
0
0
8,432
0
36,035
L
1,843
0
0
1,645
3,551
1,105
344
1,062
2,489
33,338
0
W
Apollo
4,536
3,162
0
2,824
7,647
2,379
0
3,137
4,510
0
29,338
L
Jing Wei
MyriadPro
Jing Wei
6,317
4,493
0
2,718
7,579
1,796
0
2,289
5,290
0
25,413
W
5,920
1,650
0
3,667
7,373
2,233
0
523
6,850
0
45,500
W
Horus
Zibble10
Horus
3,966
2,125
87
2,155
8,201
4,994
246
0
8,201
0
27,201
L
Bakasura
frankie_0257
Bakasura
602
524
0
160
2,309
582
0
475
1,834
0
3,036
L
Cthulhu
mxrkv
Cthulhu
6,276
510
205
341
10,271
3,973
0
3,163
7,108
22,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
27,302
333
Minions Killed
240
0
Camps Cleared
0
1,108,582
Distance Traveled
944,292
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,468
539
76
6
0
232,663
0
W
Cerberus
6,305
525
57
5
0
238,997
3
L
Chaac
6,348
529
74
6
0
213,231
1
L
Merlin
6,235
520
68
6
0
199,795
2
W
Apollo
6,397
533
65
5
0
202,569
0
L
Jing Wei
5,410
451
46
4
0
208,280
1
W
Pele
7,345
612
82
7
0
256,952
3
W
Horus
6,293
524
53
4
0
177,401
3
L
Bakasura
3,930
328
10
1
0
93,129
0
L
Cthulhu
5,379
448
42
4
0
229,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role