Player Matchup

Ymir
Ymir
DarkHakudoshi
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Heirnnjeth
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
HolyCaliburn
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,330 Elo+
Party 2
Thanatos
Thanatos
Light Sentinal
Thanatos
Level 106
God Stats
7W - 11L
1,544 SR
Queue Stats
89W - 127L
1,330 Elo+
Party 2
Cupid
Cupid
Salsamoney
Cupid
Level 87
God Stats
20W - 23L
1,721 SR
Queue Stats
236W - 234L
1,472 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,426 Elo+

VS

Team Averages
Level 72
1,545 SR
1,511 Elo+
Anubis
Anubis
AttorneyBear
Anubis
Level 57
God Stats
8W - 8L
1,780 SR
Queue Stats
23W - 25L
1,507 Elo+
Party 1
Mulan
Mulan
BoxyTheTurtle
Mulan
Level 66
God Stats
2W - 3L
1,105 SR
Queue Stats
19W - 21L
1,482 Elo+
Party 1
Sobek
Sobek
SNESChalmers
Sobek
Level 62
God Stats
6W - 5L
1,447 SR
Queue Stats
32W - 32L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Snakeater21
Nu Wa
Level 50
God Stats
5W - 3L
1,816 SR
Queue Stats
24W - 24L
1,539 Elo+
Party 1
Neith
Neith
WaffleGrenadier
Neith
Level 127
God Stats
7W - 7L
1,576 SR
Queue Stats
8W - 8L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,325
666
5,515
12,122
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Heirnnjeth
Poseidon
16
1 / 4 / 4
8,460
769
6,771
7,700
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
HolyCaliburn
Zhong Kui
15
3 / 1 / 7
8,797
800
10,762
12,727
10,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
13
3 / 6 / 4
7,985
726
4,703
10,951
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
14
5 / 4 / 2
8,789
799
7,105
9,033
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 0 / 9
9,254
841
6,270
5,366
2,650
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 14
9,420
856
9,807
9,646
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 3 / 13
10,555
960
8,009
14,703
14,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 11
8,018
729
8,887
6,386
2,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 7
10,655
969
10,951
5,914
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
12
Kills
19
19
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
9
7.5
W
3
4
14
2.5
L
0
4
3
0.38
L
Poseidon
Heirnnjeth
Poseidon
1
4
4
0.75
L
Zhong Kui
HolyCaliburn
Zhong Kui
3
1
7
6.5
L
Thanatos
3
6
4
0.83
W
4
3
13
3.5
L
Cupid
5
4
2
1.5
W
0
3
11
1.83
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
43,924
52,533
Taken
42,015
28,566
Mitigated
27,629
17,930
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,270
46
255
660
5,366
2,650
0
2,500
2,826
34,787
0
W
9,807
949
0
1,907
9,646
6,119
0
4,040
5,462
0
14,110
L
5,515
453
0
2,329
12,122
8,955
0
4,859
7,067
20,685
0
L
Poseidon
Heirnnjeth
Poseidon
6,771
722
0
477
7,700
2,512
331
5,123
2,552
40,882
0
L
Zhong Kui
HolyCaliburn
Zhong Kui
10,762
716
0
6,729
12,727
10,024
0
6,123
6,504
32,395
0
L
Thanatos
4,703
612
0
3,885
10,951
3,980
0
3,392
7,438
0
14,499
W
8,009
585
860
3,017
14,703
14,206
0
7,323
7,100
12,207
0
L
Cupid
7,105
4,180
1,558
2,952
9,033
3,095
0
4,116
4,821
0
33,437
W
8,887
3,460
0
197
6,386
2,323
0
4,269
2,091
32,943
0
W
10,951
5,306
0
2,288
5,914
2,331
3,185
4,366
1,352
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
47,902
291
Minions Killed
249
8
Camps Cleared
5
940,653
Distance Traveled
1,057,989
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,254
841
81
7
3
223,458
0
W
Mulan
9,420
856
11
1
0
212,178
0
L
Ymir
7,325
666
32
3
1
180,776
4
L
Poseidon
8,460
769
95
9
3
200,528
0
L
Zhong Kui
8,797
800
59
5
2
202,816
2
L
Thanatos
7,985
726
26
2
0
182,298
0
W
Sobek
10,555
960
8
1
0
228,162
2
L
Cupid
8,789
799
79
7
2
174,235
1
W
Nu Wa
8,018
729
71
6
2
208,331
1
W
Neith
10,655
969
78
7
0
185,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role