Player Matchup

Loki
Loki
Issaho90
Loki
Level 28
God Stats
11W - 6L
1,655 SR
Queue Stats
56W - 69L
1,629 Elo+
Solo
Ra
Ra
KibbleBit731
Ra
Level 23
God Stats
5W - 2L
1,919 SR
Queue Stats
36W - 34L
1,653 Elo+
Solo
Jing Wei
Jing Wei
chocolâte
Jing Wei
Level 26
God Stats
8W - 1L
1,891 SR
Queue Stats
99W - 93L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
rimbo230
Kumbhakarna
Level 29
God Stats
23W - 21L
1,528 SR
Queue Stats
43W - 59L
1,563 Elo+
Solo
Zeus
Zeus
whitesplaysmite
Zeus
Level 27
God Stats
3W - 2L
1,725 SR
Queue Stats
122W - 90L
1,747 Elo+
Solo
Team Averages
Level 27
1,744 SR
1,646 Elo+

VS

Team Averages
Level 18
1,529 SR
1,596 Elo+
Bakasura
Bakasura
ChangedScarf321
Bakasura
Level 18
God Stats
5W - 1L
1,950 SR
Queue Stats
71W - 37L
1,676 Elo+
Party 1
Neith
Neith
Elijahbigmac
Neith
Level 26
God Stats
0W - 2L
1,308 SR
Queue Stats
60W - 31L
1,717 Elo+
Solo
Ymir
Ymir
Noximus4404
Ymir
Level 12
God Stats
1W - 3L
1,388 SR
Queue Stats
11W - 11L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lopabunnyfunny
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,686 Elo+
Solo
Ra
Ra
shan13008
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 5 / 2
9,786
515
4,342
12,549
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,729
407
3,217
7,284
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
chocolâte
Jing Wei
17
4 / 1 / 9
10,589
557
7,991
14,445
5,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
rimbo230
Kumbhakarna
14
8 / 2 / 6
10,276
541
7,925
16,026
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 2 / 4
12,286
647
18,256
7,741
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 4 / 4
8,547
450
3,187
13,117
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 5 / 2
10,184
536
13,761
14,063
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
8,558
450
3,252
14,750
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
lopabunnyfunny
Cu Chulainn
18
7 / 1 / 2
11,005
579
14,486
12,424
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 8 / 0
7,387
389
1,756
10,747
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
25
Kills
13
13
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
4
4
0.75
L
3
5
2
0.8
W
Loki
3
5
2
0.8
W
0
3
1
0.17
L
1
7
1
0.21
W
Jing Wei
chocolâte
Jing Wei
4
1
9
8.5
L
Cu Chulainn
lopabunnyfunny
Cu Chulainn
7
1
2
8
W
Kumbhakarna
rimbo230
Kumbhakarna
8
2
6
5.5
L
1
8
0
0.13
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,731
Damage
36,442
58,045
Taken
65,101
31,541
Mitigated
32,186
17,984
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,187
2,148
0
2,466
13,117
7,086
0
4,385
8,622
0
46,735
L
13,761
6,260
0
6,708
14,063
4,117
512
5,630
8,433
0
79,142
W
Loki
4,342
1,497
0
3,960
12,549
4,755
0
706
11,549
0
49,659
W
3,217
28
1,183
1,247
7,284
3,531
255
284
6,533
35,200
0
L
3,252
353
0
456
14,750
7,798
0
7,133
7,617
32,170
0
W
Jing Wei
chocolâte
Jing Wei
7,991
6,999
0
6,392
14,445
5,458
2,306
841
13,394
0
77,441
L
Cu Chulainn
lopabunnyfunny
Cu Chulainn
14,486
1,615
0
5,034
12,424
9,511
0
4,413
7,861
6,055
72,200
W
Kumbhakarna
rimbo230
Kumbhakarna
7,925
1,403
672
2,815
16,026
14,582
628
2,524
13,234
27,482
0
L
1,756
383
568
644
10,747
3,674
214
7,577
3,170
28,041
0
W
18,256
2,241
0
1,715
7,741
3,215
0
2,289
5,427
96,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
45,681
493
Minions Killed
459
0
Camps Cleared
0
1,686,456
Distance Traveled
1,593,066
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,547
450
95
5
0
370,927
1
L
Neith
10,184
536
111
6
0
297,833
3
W
Loki
9,786
515
99
5
0
334,962
0
W
Ra
7,729
407
57
3
0
313,887
10
L
Ymir
8,558
450
59
3
0
296,998
0
W
Jing Wei
10,589
557
129
7
0
352,536
1
L
Cu Chulainn
11,005
579
147
8
0
366,294
2
W
Kumbhakarna
10,276
541
38
2
0
355,791
0
L
Ra
7,387
389
47
2
0
261,014
0
W
Zeus
12,286
647
170
9
0
329,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role