Player Matchup

Chang'e
Chang'e
American Dad 12
Chang'e
Level 60
God Stats
6W - 3L
1,635 SR
Queue Stats
106W - 119L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Cali Trees 619
Danzaburou
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 77L
1,501 Elo+
Solo
Ymir
Ymir
robbaum413
Ymir
Level 87
God Stats
12W - 11L
1,305 SR
Queue Stats
43W - 54L
1,405 Elo+
Party 1
Team Averages
Level 91
1,480 SR
1,424 Elo+

VS

Team Averages
Level 93
1,387 SR
1,525 Elo+
Zhong Kui
Zhong Kui
Alkial_Caiman
Zhong Kui
Level 104
God Stats
11W - 13L
1,160 SR
Queue Stats
528W - 500L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kenshin-mK
Cu Chulainn
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 265L
1,531 Elo+
Solo
Neith
Neith
x614x Dora
Neith
Level 64
God Stats
19W - 28L
1,500 SR
Queue Stats
124W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
12,826
675
11,926
15,202
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Cali Trees 619
Danzaburou
17
8 / 3 / 9
14,002
737
23,718
18,290
8,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 5 / 9
12,220
643
13,533
24,058
18,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alkial_Caiman
Zhong Kui
15
2 / 8 / 8
11,908
627
17,422
23,826
15,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Kenshin-mK
Cu Chulainn
15
2 / 7 / 8
11,298
595
14,859
22,483
23,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
8 / 5 / 3
12,753
671
14,805
13,875
6,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
12
12
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alkial_Caiman
Zhong Kui
2
8
8
0.75
W
7
4
9
2.88
W
Danzaburou
Cali Trees 619
Danzaburou
8
3
9
4.17
L
Cu Chulainn
Kenshin-mK
Cu Chulainn
2
7
8
0.86
W
5
5
9
1.9
L
Neith
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
47,086
57,550
Taken
60,184
34,175
Mitigated
45,266
15,349
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alkial_Caiman
Zhong Kui
17,422
2,454
600
11,278
23,826
15,699
708
10,365
13,461
86,163
0
W
11,926
1,334
3,454
6,118
15,202
6,547
558
4,305
10,772
42,199
0
W
Danzaburou
Cali Trees 619
Danzaburou
23,718
13,143
676
5,101
18,290
8,680
2,235
5,010
12,984
0
71,835
L
Cu Chulainn
Kenshin-mK
Cu Chulainn
14,859
2,711
486
3,628
22,483
23,483
24
9,792
12,691
303
48,696
W
13,533
2,130
0
0
24,058
18,948
224
8,459
15,240
43,368
0
L
Neith
14,805
6,735
843
3,340
13,875
6,084
1,743
5,403
8,472
0
46,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
35,959
192
Minions Killed
232
0
Camps Cleared
0
941,124
Distance Traveled
858,377
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,908
627
120
6
0
268,881
0
W
Chang'e
12,826
675
72
4
0
334,420
5
W
Danzaburou
14,002
737
76
4
0
300,459
0
L
Cu Chulainn
11,298
595
43
2
0
294,200
2
W
Ymir
12,220
643
44
2
0
306,245
3
L
Neith
12,753
671
69
4
0
295,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role