Player Matchup

Neith
Neith
ArrEmEffEss
Neith
Level 7
God Stats
6W - 3L
1,376 SR
Queue Stats
6W - 3L
1,707 Elo+
Solo
Artemis
Artemis
BasimComingOnYou
Artemis
Level 8
God Stats
18W - 13L
1,506 SR
Queue Stats
20W - 17L
1,436 Elo+
Party 1
Cerberus
Cerberus
Panixed
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
TheAsianSushi
Cthulhu
Level 10
God Stats
17W - 7L
1,647 SR
Queue Stats
20W - 17L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxxtesticuloMF69
Tsukuyomi
Level 12
God Stats
13W - 7L
1,447 SR
Queue Stats
30W - 22L
1,458 Elo+
Party 1
Team Averages
Level 9
1,495 SR
1,533 Elo+

VS

Team Averages
Level 16
1,549 SR
1,651 Elo+
Yemoja
Yemoja
Janaaalll
Yemoja
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 10L
1,775 Elo+
Party 2
Xing Tian
Xing Tian
Lightedgz
Xing Tian
Level 19
God Stats
2W - 2L
1,795 SR
Queue Stats
29W - 14L
1,775 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SadBoisKC
Tsukuyomi
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Shima
Medusa
Level 24
God Stats
16W - 14L
1,448 SR
Queue Stats
94W - 95L
1,432 Elo+
Solo
Camazotz
Camazotz
xFutureSeekerx
Camazotz
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 14L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,082
908
6,664
11,179
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 12
10,303
1,030
19,583
11,945
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Panixed
Cerberus
16
7 / 3 / 13
11,844
1,184
12,837
16,787
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
16
4 / 5 / 15
10,302
1,030
14,684
13,009
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
16
4 / 0 / 15
10,459
1,046
18,572
9,684
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

254

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janaaalll
Yemoja
15
2 / 3 / 8
10,122
1,012
3,645
10,467
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Lightedgz
Xing Tian
15
4 / 5 / 9
10,646
1,065
14,227
22,659
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SadBoisKC
Tsukuyomi
15
4 / 10 / 8
10,286
1,029
18,313
21,314
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Shima
Medusa
15
1 / 2 / 8
9,624
962
10,474
13,110
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
15
5 / 1 / 5
10,255
1,026
11,471
11,230
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
21
Kills
16
16
Deaths
21
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
5
3
12
3.67
L
Yemoja
Janaaalll
Yemoja
2
3
8
2
L
Xing Tian
Lightedgz
Xing Tian
4
5
9
1.7
W
Cerberus
Panixed
Cerberus
7
3
13
4.5
L
Tsukuyomi
SadBoisKC
Tsukuyomi
4
10
8
0.8
L
Medusa
Shima
Medusa
1
2
8
2.5
W
Cthulhu
4
5
15
2.3
L
Camazotz
5
1
5
7.5
W
Tsukuyomi
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
58,130
62,604
Taken
78,780
47,758
Mitigated
44,459
13,570
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,664
3,422
207
1,439
11,179
4,688
0
3,785
7,319
0
22,662
W
19,583
14,728
0
3,122
11,945
5,163
0
3,173
8,622
0
28,476
L
Yemoja
Janaaalll
Yemoja
3,645
861
3,524
979
10,467
8,027
0
3,461
6,906
13,819
0
L
Xing Tian
Lightedgz
Xing Tian
14,227
1,420
0
3,699
22,659
18,986
0
6,256
16,153
23,770
0
W
Cerberus
Panixed
Cerberus
12,837
955
0
4,564
16,787
20,153
0
3,709
12,903
20,716
0
L
Tsukuyomi
SadBoisKC
Tsukuyomi
18,313
4,294
0
3,587
21,314
6,714
0
8,289
12,832
0
33,207
L
Medusa
Shima
Medusa
10,474
6,312
1,197
2,746
13,110
4,372
0
4,887
8,148
0
36,358
W
Cthulhu
14,684
757
945
658
13,009
13,660
0
4,185
8,659
27,753
0
L
Camazotz
11,471
2,292
0
4,691
11,230
6,360
0
3,885
7,220
0
16,866
W
Tsukuyomi
18,572
5,519
0
2,635
9,684
4,094
0
3,020
6,539
0
37,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
50,933
163
Minions Killed
131
3
Camps Cleared
3
907,706
Distance Traveled
957,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,082
908
33
3
3
151,841
0
W
Artemis
10,303
1,030
18
2
0
170,688
0
L
Yemoja
10,122
1,012
13
1
0
174,845
1
L
Xing Tian
10,646
1,065
21
2
0
200,119
1
W
Cerberus
11,844
1,184
15
2
0
173,906
1
L
Tsukuyomi
10,286
1,029
24
2
2
200,064
1
L
Medusa
9,624
962
53
5
0
174,417
1
W
Cthulhu
10,302
1,030
53
5
0
193,423
1
L
Camazotz
10,255
1,026
20
2
1
207,986
0
W
Tsukuyomi
10,459
1,046
44
4
0
217,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role