Player Matchup

Bellona
Bellona
HowieBatchablomi
Bellona
Level 14
God Stats
4W - 3L
1,118 SR
Queue Stats
61W - 61L
1,427 Elo+
Solo
Pele
Pele
Leanmasterkill
Pele
Level 147
God Stats
7W - 6L
1,500 SR
Queue Stats
173W - 161L
1,424 Elo+
Party 2
Hades
Hades
Tewdles123
Hades
Level 18
God Stats
4W - 3L
1,538 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 3
Anubis
Anubis
ZnLucky
Anubis
Level 13
God Stats
5W - 1L
1,755 SR
Queue Stats
5W - 2L
1,604 Elo+
Party 3
Ymir
Ymir
pebu
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 2
Team Averages
Level 40
1,482 SR
1,469 Elo+

VS

Team Averages
Level 13
1,504 SR
1,521 Elo+
Neith
Neith
Domixin
Neith
Level 4
God Stats
0W - 2L
1,519 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
DrinkMyCome
Kukulkan
Level 27
God Stats
4W - 2L
1,436 SR
Queue Stats
29W - 41L
1,498 Elo+
Solo
Chaac
Chaac
SIKHARD
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
TheOGWill
Arachne
Level 13
God Stats
3W - 1L
1,837 SR
Queue Stats
16W - 13L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Troggert
Aphrodite
Level 18
God Stats
0W - 5L
1,226 SR
Queue Stats
185W - 171L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,471
497
1,598
8,277
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 2
7,523
684
4,919
6,571
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
11
1 / 0 / 2
6,238
567
3,137
4,520
2,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
ZnLucky
Anubis
11
5 / 3 / 6
6,696
609
8,480
9,082
3,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
pebu
Ymir
10
5 / 1 / 5
6,286
571
3,440
6,028
3,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Domixin
Neith
9
1 / 4 / 1
5,199
473
3,287
6,050
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DrinkMyCome
Kukulkan
10
0 / 4 / 0
5,971
543
1,710
4,433
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
SIKHARD
Chaac
7
0 / 6 / 0
4,424
402
1,612
6,404
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TheOGWill
Arachne
10
3 / 3 / 1
6,254
569
5,113
7,343
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Troggert
Aphrodite
12
2 / 0 / 0
6,865
624
8,070
7,165
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
6
6
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Domixin
Neith
1
4
1
0.38
L
Kukulkan
DrinkMyCome
Kukulkan
0
4
0
0
W
0
2
0
0
W
6
0
2
7
L
Chaac
SIKHARD
Chaac
0
6
0
0
W
Hades
1
0
2
2
L
Arachne
TheOGWill
Arachne
3
3
1
1.17
L
Aphrodite
Troggert
Aphrodite
2
0
0
2
W
Anubis
ZnLucky
Anubis
5
3
6
2.67
W
Ymir
pebu
Ymir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
19,792
34,478
Taken
31,395
15,562
Mitigated
10,569
15,218
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Domixin
Neith
3,287
1,586
0
905
6,050
943
615
4,724
1,326
0
20,375
L
Kukulkan
DrinkMyCome
Kukulkan
1,710
185
0
700
4,433
1,077
0
1,905
2,528
32,038
0
W
1,598
168
0
2,748
8,277
4,481
0
6,211
1,564
0
24,079
W
4,919
1,630
0
4,118
6,571
2,199
459
1,098
5,415
0
50,151
L
Chaac
SIKHARD
Chaac
1,612
267
0
581
6,404
1,580
102
3,766
2,638
0
9,203
W
Hades
3,137
222
0
1,987
4,520
2,038
399
1,662
2,826
27,183
0
L
Arachne
TheOGWill
Arachne
5,113
3,443
0
1,133
7,343
2,772
0
4,612
2,731
0
27,619
L
Aphrodite
Troggert
Aphrodite
8,070
568
0
5,166
7,165
4,197
372
50
7,115
41,429
0
W
Anubis
ZnLucky
Anubis
8,480
543
0
4,823
9,082
3,654
467
0
9,082
36,399
0
W
Ymir
pebu
Ymir
3,440
609
293
1,249
6,028
3,190
342
217
5,811
28,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
28,713
322
Minions Killed
270
0
Camps Cleared
0
959,356
Distance Traveled
1,004,059
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,199
473
34
3
0
194,961
0
L
Kukulkan
5,971
543
75
7
0
186,963
4
W
Bellona
5,471
497
53
5
0
183,114
1
W
Pele
7,523
684
94
9
0
254,567
2
L
Chaac
4,424
402
19
2
0
220,636
0
W
Hades
6,238
567
54
5
0
179,305
0
L
Arachne
6,254
569
59
5
0
208,615
1
L
Aphrodite
6,865
624
83
8
0
192,884
2
W
Anubis
6,696
609
70
6
0
151,329
0
W
Ymir
6,286
571
51
5
0
191,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role