Player Matchup

Khepri
Khepri
Bronze III
BQQM180
Khepri
Bronze III
Level 61
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
ForAuir
Hun Batz
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,308 MMR
Party 2
Cerberus
Cerberus
Bronze IV
JWallaby
Cerberus
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
Skuzzles
Jing Wei
Bronze III
Level 145
God Stats
0W - 1L
1,214 SR
Queue Stats
83W - 78L
1,535 MMR
Party 2
Scylla
Scylla
Bronze III
crocophilia
Scylla
Bronze III
Level 59
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 9L
1,418 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,451 SR
1,418 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,500 SR
1,420 MMR
Serqet
Serqet
Bronze III
CrayonÉater
Serqet
Bronze III
Level 119
God Stats
2W - 2L
1,260 SR
Queue Stats
52W - 35L
1,412 MMR
Solo
Geb
Geb
Silver II
SacredChao
Geb
Silver II
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 69L
1,411 MMR
Solo
Nu Wa
Nu Wa
Silver I
ThatNickWalker
Nu Wa
Silver I
Level 128
God Stats
3W - 5L
1,514 SR
Queue Stats
46W - 45L
1,479 MMR
Party 1
Cupid
Cupid
Gold IV
XerxesHD
Cupid
Gold IV
Level 158
God Stats
2W - 1L
1,726 SR
Queue Stats
79W - 59L
1,396 MMR
Party 1
Achilles
Achilles
Bronze III
xcheekyboix
Achilles
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BQQM180
Khepri
11
2 / 5 / 2
8,037
447
2,495
11,807
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
ForAuir
Hun Batz
15
6 / 4 / 3
9,617
534
6,848
13,048
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
JWallaby
Cerberus
15
1 / 5 / 0
8,956
498
5,015
14,327
11,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Skuzzles
Jing Wei
13
0 / 5 / 5
8,221
457
7,160
15,085
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
16
1 / 7 / 3
9,802
545
3,924
13,855
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetErlang ShenPersephoneCu ChulainnNemesis

VS

Bans
DanzaburouFenrirApolloTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 3 / 6
10,645
591
9,676
12,092
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 14
9,517
529
5,235
14,715
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 0 / 11
11,441
636
17,864
6,431
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
XerxesHD
Cupid
18
10 / 3 / 7
11,441
636
14,010
13,999
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xcheekyboix
Achilles
17
4 / 0 / 7
10,613
590
8,099
12,205
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
26
26
Deaths
10
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khepri
BQQM180
Khepri
2
5
2
0.6
W
Serqet
6
3
6
3
L
Hun Batz
ForAuir
Hun Batz
6
4
3
1.88
L
Cerberus
JWallaby
Cerberus
1
5
0
0.2
W
1
4
14
2
L
Jing Wei
Skuzzles
Jing Wei
0
5
5
0.5
W
5
0
11
10.5
W
Cupid
XerxesHD
Cupid
10
3
7
4.5
L
Scylla
1
7
3
0.36
W
Achilles
xcheekyboix
Achilles
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
54,884
68,122
Taken
59,442
33,729
Mitigated
38,139
18,583
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BQQM180
Khepri
2,495
277
0
2,119
11,807
7,966
0
4,955
6,477
12,579
0
W
Serqet
9,676
2,451
0
3,230
12,092
4,599
727
2,847
9,171
0
64,512
L
Hun Batz
ForAuir
Hun Batz
6,848
1,392
0
4,076
13,048
5,096
0
4,254
8,339
0
51,395
L
Cerberus
JWallaby
Cerberus
5,015
91
0
4,507
14,327
11,793
315
3,650
9,435
51,748
0
W
5,235
833
891
4,212
14,715
14,182
288
2,048
12,637
23,235
0
L
Jing Wei
Skuzzles
Jing Wei
7,160
5,114
0
4,696
15,085
4,880
0
4,868
9,744
0
46,198
W
17,864
2,179
116
955
6,431
2,464
2,879
998
5,403
85,266
0
W
Cupid
XerxesHD
Cupid
14,010
8,221
1,860
5,927
13,999
5,452
6,402
2,799
11,188
0
80,072
L
Scylla
3,924
674
0
3,185
13,855
3,994
0
4,466
8,241
54,877
0
W
Achilles
xcheekyboix
Achilles
8,099
2,885
0
4,374
12,205
11,442
1,298
4,341
7,850
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
53,657
504
Minions Killed
492
0
Camps Cleared
0
1,706,244
Distance Traveled
1,801,218
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,037
447
13
1
0
367,618
11
W
Serqet
10,645
591
98
5
0
401,426
1
L
Hun Batz
9,617
534
95
5
0
375,087
8
L
Cerberus
8,956
498
188
10
0
314,394
4
W
Geb
9,517
529
11
1
0
367,056
9
L
Jing Wei
8,221
457
87
5
0
341,994
3
W
Nu Wa
11,441
636
155
9
0
365,271
4
W
Cupid
11,441
636
125
7
0
341,221
3
L
Scylla
9,802
545
121
7
0
307,151
1
W
Achilles
10,613
590
103
6
0
326,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role