Player Matchup

Ullr
Ullr
Attenuation
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Maldistribution
Agni
Level 158
God Stats
2W - 5L
1,298 SR
Queue Stats
416W - 383L
1,603 Elo+
Solo
Janus
Janus
MarqDaSharq
Janus
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 162L
1,388 Elo+
Solo
Scylla
Scylla
ShrimpPoboy
Scylla
Level 121
God Stats
11W - 20L
1,427 SR
Queue Stats
715W - 608L
1,612 Elo+
Solo
Horus
Horus
asiantinman
Horus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,567 Elo+
Solo
Team Averages
Level 147
1,445 SR
1,534 Elo+

VS

Team Averages
Level 157
1,581 SR
1,688 Elo+
Horus
Horus
Biggy
Horus
Level 159
God Stats
7W - 0L
1,838 SR
Queue Stats
249W - 129L
1,931 Elo+
Party 1
Zeus
Zeus
CaptainTwig
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FrostyUdon
Discordia
Level 158
God Stats
5W - 2L
1,306 SR
Queue Stats
422W - 445L
1,526 Elo+
Solo
Scylla
Scylla
Variety
Scylla
Level 160
God Stats
8W - 1L
1,736 SR
Queue Stats
218W - 80L
1,911 Elo+
Party 1
Cupid
Cupid
blunt
Cupid
Level 146
God Stats
9W - 7L
1,524 SR
Queue Stats
654W - 522L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
9,669
744
11,658
16,473
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 6 / 7
8,822
679
12,002
11,146
3,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 8 / 4
9,728
748
14,931
13,929
5,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
17
4 / 5 / 7
9,695
746
11,339
9,666
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 7
8,692
669
3,406
18,835
18,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Biggy
Horus
16
1 / 3 / 20
10,473
806
5,193
19,362
19,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 4 / 11
11,171
859
20,420
11,211
5,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
FrostyUdon
Discordia
15
0 / 3 / 16
8,995
692
13,170
9,904
4,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Variety
Scylla
19
16 / 5 / 5
12,649
973
15,423
13,559
5,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
blunt
Cupid
18
6 / 1 / 16
10,466
805
12,979
15,257
7,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
16
Kills
32
32
Deaths
16
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Horus
Biggy
Horus
1
3
20
3.67
W
9
4
11
3.63
W
Discordia
FrostyUdon
Discordia
0
3
16
2.67
L
3
6
7
1.08
L
4
8
4
0.75
L
Scylla
4
5
7
1.5
W
Scylla
Variety
Scylla
16
5
5
3.7
L
1
8
7
0.56
W
Cupid
blunt
Cupid
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
67,185
70,049
Taken
69,293
38,225
Mitigated
41,632
21,330
Healing
35,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,658
2,609
410
2,467
16,473
6,915
132
12,975
2,942
0
27,984
W
Horus
Biggy
Horus
5,193
2,019
8,913
8,183
19,362
19,434
71
7,890
10,852
0
7,627
W
20,420
1,253
770
957
11,211
5,070
387
7,128
3,709
40,506
0
W
Discordia
FrostyUdon
Discordia
13,170
274
2,948
954
9,904
4,272
1,131
4,205
5,527
18,488
0
L
12,002
308
1,889
1,952
11,146
3,484
35
7,258
3,632
15,736
0
L
14,931
997
1,726
1,343
13,929
5,277
78
9,645
4,010
32,660
0
L
Scylla
11,339
1,004
302
1,001
9,666
3,669
0
6,556
2,930
23,293
0
W
Scylla
Variety
Scylla
15,423
1,869
219
1,520
13,559
5,561
567
8,537
4,696
38,478
0
L
3,406
1,836
6,069
4,171
18,835
18,880
0
10,773
7,522
0
5,447
W
Cupid
blunt
Cupid
12,979
5,991
4,214
6,826
15,257
7,295
2,426
8,530
6,237
0
29,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
53,754
125
Minions Killed
142
0
Camps Cleared
0
1,134,335
Distance Traveled
1,187,308
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,669
744
32
2
0
241,988
0
W
Horus
10,473
806
1
0
0
240,442
2
W
Zeus
11,171
859
37
3
0
229,603
2
W
Discordia
8,995
692
21
2
0
225,680
1
L
Agni
8,822
679
8
1
0
213,654
6
L
Janus
9,728
748
37
3
0
212,232
4
L
Scylla
9,695
746
44
3
0
241,628
4
W
Scylla
12,649
973
57
4
0
238,334
0
L
Horus
8,692
669
4
0
0
224,833
4
W
Cupid
10,466
805
26
2
0
253,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role