Player Matchup

Neith
Neith
DADDYSUGE
Neith
Level 55
God Stats
25W - 39L
1,363 SR
Queue Stats
518W - 477L
1,369 Elo+
Party 2
Ravana
Ravana
MonotoneSamurai
Ravana
Level 105
God Stats
14W - 17L
1,144 SR
Queue Stats
427W - 402L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShoryuTensei
Tsukuyomi
Level 142
God Stats
37W - 16L
1,867 SR
Queue Stats
125W - 111L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Sway-Z_TK
Cthulhu
Level 73
God Stats
2W - 1L
1,189 SR
Queue Stats
19W - 15L
1,461 Elo+
Party 3
Merlin
Merlin
Ti2anium
Merlin
Level 89
God Stats
12W - 6L
1,472 SR
Queue Stats
50W - 44L
1,441 Elo+
Party 3
Team Averages
Level 93
1,407 SR
1,467 Elo+

VS

Team Averages
Level 79
1,364 SR
1,334 Elo+
Hun Batz
Hun Batz
HorrorHead
Hun Batz
Level 131
God Stats
6W - 11L
1,522 SR
Queue Stats
465W - 528L
1,413 Elo+
Solo
Ravana
Ravana
JC QUIRINO
Ravana
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 258L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Joe_Musashi86
Cthulhu
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
517W - 544L
1,379 Elo+
Solo
Anhur
Anhur
PeprmintBtlr
Anhur
Level 66
God Stats
2W - 9L
1,019 SR
Queue Stats
263W - 363L
1,269 Elo+
Party 1
Merlin
Merlin
SortingNickel44
Merlin
Level 42
God Stats
5W - 5L
1,281 SR
Queue Stats
61W - 126L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DADDYSUGE
Neith
13
4 / 1 / 4
8,045
536
5,932
6,421
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 0 / 2
8,499
567
4,199
5,516
3,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
ShoryuTensei
Tsukuyomi
15
7 / 0 / 2
9,202
613
4,427
7,584
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sway-Z_TK
Cthulhu
13
3 / 0 / 6
7,450
497
6,901
8,467
4,373
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Ti2anium
Merlin
14
5 / 1 / 6
8,707
580
7,075
5,381
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HorrorHead
Hun Batz
11
1 / 1 / 1
6,768
451
2,738
5,560
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
JC QUIRINO
Ravana
12
0 / 5 / 0
6,808
454
5,281
8,108
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
10
0 / 2 / 1
5,917
394
3,902
8,920
4,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 0
7,169
478
4,369
12,516
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 8 / 1
6,916
461
2,194
9,368
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
2
2
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
DADDYSUGE
Neith
4
1
4
6
L
Hun Batz
HorrorHead
Hun Batz
1
1
1
1.5
L
Ravana
JC QUIRINO
Ravana
0
5
0
0
L
Cthulhu
0
2
1
0.25
W
3
0
2
4
L
1
6
0
0.17
W
Tsukuyomi
ShoryuTensei
Tsukuyomi
7
0
2
8
L
0
8
1
0.06
W
Cthulhu
Sway-Z_TK
Cthulhu
3
0
6
6
W
Merlin
Ti2anium
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
18,484
33,369
Taken
44,472
13,855
Mitigated
20,513
15,138
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DADDYSUGE
Neith
5,932
3,001
0
3,302
6,421
1,892
1,367
643
5,746
0
36,619
L
Hun Batz
HorrorHead
Hun Batz
2,738
785
0
375
5,560
3,314
0
975
4,585
0
31,678
L
Ravana
JC QUIRINO
Ravana
5,281
2,222
0
1,266
8,108
6,387
0
350
7,738
0
36,772
L
Cthulhu
3,902
0
0
2,511
8,920
4,268
0
3,753
5,118
24,523
0
W
4,199
1,539
0
2,618
5,516
3,086
99
0
5,516
0
44,403
L
4,369
1,338
0
3,970
12,516
3,699
1,024
4,389
8,041
0
41,456
W
Tsukuyomi
ShoryuTensei
Tsukuyomi
4,427
907
0
4,955
7,584
2,685
251
912
6,598
0
58,224
L
2,194
42
0
1,022
9,368
2,845
0
4,014
5,014
39,670
0
W
Cthulhu
Sway-Z_TK
Cthulhu
6,901
159
307
3,027
8,467
4,373
0
1,490
6,929
29,097
0
W
Merlin
Ti2anium
Merlin
7,075
194
0
929
5,381
1,819
265
2,687
2,484
40,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
33,578
435
Minions Killed
326
0
Camps Cleared
0
1,414,503
Distance Traveled
1,263,833
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,045
536
88
6
0
267,698
0
L
Hun Batz
6,768
451
60
4
0
260,271
5
L
Ravana
6,808
454
72
5
0
250,239
2
L
Cthulhu
5,917
394
41
3
0
247,767
4
W
Ravana
8,499
567
111
7
0
283,688
0
L
Anhur
7,169
478
73
5
0
236,208
3
W
Tsukuyomi
9,202
613
103
7
0
307,778
1
L
Merlin
6,916
461
80
5
0
269,348
3
W
Cthulhu
7,450
497
36
2
0
284,503
2
W
Merlin
8,707
580
97
6
0
270,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role