Player Matchup

Jing Wei
Jing Wei
Demonik Juri
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Raermedik
Nemesis
Level 6
God Stats
2W - 3L
1,420 SR
Queue Stats
2W - 4L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vaquero521
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,473 SR
1,520 Elo+

VS

Team Averages
Level 38
1,603 SR
1,515 Elo+
Fenrir
Fenrir
MikeTHEcamelll
Fenrir
Level 87
God Stats
9W - 8L
1,788 SR
Queue Stats
297W - 234L
1,583 Elo+
Party 1
Khepri
Khepri
StarchyArtist97
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,427 Elo+
Party 1
Nox
Nox
UCK MULTISTRADA
Nox
Level 24
God Stats
10W - 13L
1,521 SR
Queue Stats
163W - 121L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demonik Juri
Jing Wei
9
0 / 13 / 1
7,099
592
2,678
13,220
5,000
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Raermedik
Nemesis
8
0 / 12 / 1
6,652
554
2,229
12,511
5,292
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Vaquero521
Ah Muzen Cab
12
3 / 4 / 0
8,502
709
5,032
7,148
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 2 / 14
10,775
898
12,064
10,425
11,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 25
10,054
838
7,898
13,041
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 0 / 17
10,139
845
7,222
3,036
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
85
3
Kills
29
29
Deaths
3
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Demonik Juri
Jing Wei
0
13
1
0.04
W
15
2
14
11
L
Nemesis
Raermedik
Nemesis
0
12
1
0.04
W
4
1
25
16.5
W
10
0
17
18.5
L
Ah Muzen Cab
Vaquero521
Ah Muzen Cab
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,939
Damage
27,184
32,879
Taken
26,502
13,943
Mitigated
31,204
2,060
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Demonik Juri
Jing Wei
2,678
2,125
0
276
13,220
5,000
0
6,683
6,048
0
9,425
W
12,064
2,370
0
4,315
10,425
11,572
1,028
102
10,323
0
37,008
L
Nemesis
Raermedik
Nemesis
2,229
1,448
0
562
12,511
5,292
0
5,526
6,518
0
12,154
W
7,898
829
0
2,967
13,041
16,550
399
0
13,041
19,301
0
W
7,222
655
0
798
3,036
3,082
817
28
3,008
34,856
0
L
Ah Muzen Cab
Vaquero521
Ah Muzen Cab
5,032
1,825
0
1,222
7,148
3,651
0
2,547
4,552
0
28,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,253
Gold Earned
30,968
78
Minions Killed
142
0
Camps Cleared
0
476,321
Distance Traveled
639,026
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,099
592
15
1
0
153,102
0
W
Fenrir
10,775
898
53
4
0
225,532
4
L
Nemesis
6,652
554
15
1
0
164,270
1
W
Khepri
10,054
838
30
3
0
200,839
1
W
Nox
10,139
845
59
5
0
212,655
1
L
Ah Muzen Cab
8,502
709
48
4
0
158,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role