Player Matchup

Amaterasu
Amaterasu
DaveGrohlSoul
Amaterasu
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 221L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
OverEasyWeezy
Nu Wa
Level 106
God Stats
46W - 29L
1,608 SR
Queue Stats
367W - 342L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PostMaloneOnRice
Tsukuyomi
Level 116
God Stats
9W - 6L
1,331 SR
Queue Stats
435W - 398L
1,486 Elo+
Party 1
Team Averages
Level 106
1,480 SR
1,518 Elo+

VS

Team Averages
Level 67
1,531 SR
1,525 Elo+
Discordia
Discordia
J3ST3Rx24
Discordia
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,403 Elo+
Solo
Hercules
Hercules
JACHUA
Hercules
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,576 Elo+
Party 2
Izanami
Izanami
tonybeast827
Izanami
Level 53
God Stats
5W - 7L
1,592 SR
Queue Stats
11W - 14L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaveGrohlSoul
Amaterasu
13
2 / 8 / 7
10,647
626
11,679
21,241
12,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 8
11,478
675
12,745
14,804
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
16
11 / 8 / 2
13,543
797
16,853
16,325
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
J3ST3Rx24
Discordia
15
6 / 6 / 12
12,548
738
9,715
10,455
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JACHUA
Hercules
16
1 / 5 / 18
11,960
704
11,026
21,754
9,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
tonybeast827
Izanami
19
16 / 4 / 6
14,803
871
16,634
16,389
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
23
23
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DaveGrohlSoul
Amaterasu
2
8
7
0.69
W
Discordia
J3ST3Rx24
Discordia
6
6
12
2
W
Hercules
JACHUA
Hercules
1
5
18
2
L
2
7
8
0.86
L
Tsukuyomi
11
8
2
1.5
W
Izanami
tonybeast827
Izanami
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,277
Damage
37,375
52,370
Taken
48,598
22,026
Mitigated
17,607
10,642
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DaveGrohlSoul
Amaterasu
11,679
4,822
0
5,920
21,241
12,228
0
3,680
17,561
0
24,370
W
Discordia
J3ST3Rx24
Discordia
9,715
731
1,026
1,317
10,455
3,139
267
1,383
8,892
45,884
0
W
Hercules
JACHUA
Hercules
11,026
4,713
267
6,784
21,754
9,710
253
5,650
15,670
0
23,822
L
12,745
4,675
291
2,145
14,804
3,901
1,027
2,500
12,304
60,188
0
L
Tsukuyomi
16,853
3,801
0
2,286
16,325
5,897
564
3,581
12,744
0
53,716
W
Izanami
tonybeast827
Izanami
16,634
13,730
609
4,758
16,389
4,758
2,649
5,115
10,976
0
101,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
39,311
195
Minions Killed
242
0
Camps Cleared
0
839,364
Distance Traveled
899,720
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,647
626
23
1
0
318,228
6
W
Discordia
12,548
738
73
4
0
293,895
3
W
Hercules
11,960
704
23
1
0
316,241
0
L
Nu Wa
11,478
675
109
6
0
238,103
1
L
Tsukuyomi
13,543
797
63
4
0
283,033
1
W
Izanami
14,803
871
146
9
0
289,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role