Player Matchup

Rama
Rama
Abduct
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ManLikeMoe
Da Ji
Level 160
God Stats
13W - 15L
1,571 SR
Queue Stats
672W - 590L
1,586 Elo+
Party 2
Aphrodite
Aphrodite
PROTIA
Aphrodite
Level 105
God Stats
7W - 10L
1,500 SR
Queue Stats
892W - 844L
1,618 Elo+
Solo
Ratatoskr
Ratatoskr
Vukein
Ratatoskr
Level 110
God Stats
7W - 7L
1,655 SR
Queue Stats
70W - 72L
1,536 Elo+
Party 2
Terra
Terra
Еthan
Terra
Level 160
God Stats
1W - 0L
1,815 SR
Queue Stats
9W - 4L
1,750 Elo+
Party 2
Team Averages
Level 138
1,608 SR
1,598 Elo+

VS

Team Averages
Level 134
1,569 SR
1,584 Elo+
Awilix
Awilix
Forthhorseman
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HazeOrion
Sobek
Level 142
God Stats
1W - 2L
1,565 SR
Queue Stats
321W - 242L
1,653 Elo+
Party 1
Merlin
Merlin
RabidMike
Merlin
Level 141
God Stats
7W - 6L
1,473 SR
Queue Stats
163W - 152L
1,665 Elo+
Party 1
Neith
Neith
TheFakeSinatra
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
sirscoot1
Ao Kuang
Level 156
God Stats
1W - 1L
1,806 SR
Queue Stats
38W - 39L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Abduct
Rama
17
11 / 1 / 3
10,066
629
14,024
12,639
4,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
1 / 0 / 1
7,838
490
3,195
9,333
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
PROTIA
Aphrodite
14
2 / 1 / 2
7,639
477
6,499
10,836
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Vukein
Ratatoskr
13
1 / 4 / 0
7,802
488
4,973
14,024
7,402
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Еthan
Terra
13
1 / 1 / 7
7,944
497
9,495
12,855
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,397
525
4,961
10,628
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
HazeOrion
Sobek
9
0 / 6 / 0
5,910
369
4,312
11,559
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
RabidMike
Merlin
14
2 / 1 / 1
8,605
538
9,926
9,560
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 0
6,852
428
5,485
10,708
2,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
sirscoot1
Ao Kuang
15
4 / 1 / 0
8,811
551
11,478
10,479
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
7
7
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
Abduct
Rama
11
1
3
12.5
L
1
1
1
1.5
L
Sobek
HazeOrion
Sobek
0
6
0
0
W
Da Ji
1
0
1
1.5
W
Aphrodite
PROTIA
Aphrodite
2
1
2
3
L
Merlin
RabidMike
Merlin
2
1
1
2.5
L
0
7
0
0
W
Ratatoskr
Vukein
Ratatoskr
1
4
0
0.25
L
Ao Kuang
sirscoot1
Ao Kuang
4
1
0
4
W
Terra
Еthan
Terra
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
36,162
59,687
Taken
52,934
28,250
Mitigated
21,808
32,800
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Abduct
Rama
14,024
11,193
0
8,444
12,639
4,390
838
3,247
9,068
0
68,273
L
4,961
1,887
0
5,244
10,628
3,818
0
3,414
7,214
0
58,298
L
Sobek
HazeOrion
Sobek
4,312
79
0
4,134
11,559
4,126
0
4,180
7,379
17,968
0
W
Da Ji
3,195
590
0
5,164
9,333
3,727
0
1,416
7,887
0
55,570
W
Aphrodite
PROTIA
Aphrodite
6,499
1,494
2,012
7,397
10,836
4,137
196
5,273
5,553
49,505
0
L
Merlin
RabidMike
Merlin
9,926
793
0
3,007
9,560
3,247
502
5,657
3,903
58,942
0
L
5,485
2,344
0
3,085
10,708
2,992
60
2,105
8,603
0
40,125
W
Ratatoskr
Vukein
Ratatoskr
4,973
1,309
0
3,809
14,024
7,402
0
9,841
4,183
0
41,342
L
Ao Kuang
sirscoot1
Ao Kuang
11,478
2,848
0
6,364
10,479
7,625
0
638
9,841
45,227
4,374
W
Terra
Еthan
Terra
9,495
2,505
698
5,276
12,855
8,594
44
4,306
8,210
31,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
38,575
485
Minions Killed
442
0
Camps Cleared
0
1,559,432
Distance Traveled
1,580,048
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,066
629
137
9
0
280,693
3
L
Awilix
8,397
525
117
7
0
346,245
3
L
Sobek
5,910
369
32
2
0
315,728
1
W
Da Ji
7,838
490
98
6
0
335,843
0
W
Aphrodite
7,639
477
98
6
0
300,314
2
L
Merlin
8,605
538
117
7
0
307,700
4
L
Neith
6,852
428
72
5
0
280,958
2
W
Ratatoskr
7,802
488
94
6
0
333,921
1
L
Ao Kuang
8,811
551
104
7
0
329,417
2
W
Terra
7,944
497
58
4
0
308,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role