Player Matchup

Achilles
Achilles
Garlicgamer5259
Achilles
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HectickMoose
Cthulhu
Level 20
God Stats
40W - 34L
1,620 SR
Queue Stats
654W - 669L
1,520 Elo+
Party 1
Raijin
Raijin
I_SomeMexican_I
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 378L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
Joserodd99
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 129L
1,611 Elo+
Solo
Nemesis
Nemesis
tbone9670
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,447 Elo+
Solo
Team Averages
Level 29
1,524 SR
1,526 Elo+

VS

Team Averages
Level 16
1,440 SR
1,477 Elo+
Poseidon
Poseidon
Jakecitoo
Poseidon
Level 24
God Stats
16W - 23L
1,402 SR
Queue Stats
198W - 222L
1,420 Elo+
Solo
Camazotz
Camazotz
Lilgreen69
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Solo
Ravana
Ravana
T33R-_OCHORPA
Ravana
Level 28
God Stats
1W - 4L
1,460 SR
Queue Stats
20W - 27L
1,474 Elo+
Solo
Yemoja
Yemoja
Terrax35
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
ViciousNova
Achilles
Level 16
God Stats
0W - 3L
1,336 SR
Queue Stats
44W - 50L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
8 / 1 / 8
5,975
747
6,586
6,097
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
HectickMoose
Cthulhu
8
2 / 2 / 6
5,039
630
2,979
5,194
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 1 / 2
5,859
732
3,872
4,146
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Joserodd99
Jing Wei
8
1 / 0 / 2
4,602
575
1,123
2,767
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
tbone9670
Nemesis
9
3 / 3 / 5
5,301
663
3,559
5,793
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jakecitoo
Poseidon
6
2 / 4 / 3
4,756
595
2,272
3,375
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Lilgreen69
Camazotz
6
2 / 5 / 2
4,485
561
2,154
5,757
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 3
4,071
509
1,969
3,882
1,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Terrax35
Yemoja
4
0 / 6 / 1
3,501
438
848
5,378
2,695
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
ViciousNova
Achilles
7
2 / 2 / 1
4,541
568
2,890
6,260
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
6
7
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
8
12
W
Cthulhu
HectickMoose
Cthulhu
2
2
6
2.5
W
6
1
2
7
L
Poseidon
Jakecitoo
Poseidon
2
4
3
0.88
W
Jing Wei
Joserodd99
Jing Wei
1
0
2
2
L
Camazotz
Lilgreen69
Camazotz
2
5
2
0.6
L
0
3
3
0.5
L
Yemoja
Terrax35
Yemoja
0
6
1
0.08
L
Achilles
ViciousNova
Achilles
2
2
1
1.25
W
Nemesis
tbone9670
Nemesis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
10,133
23,997
Taken
24,652
10,779
Mitigated
9,688
5,449
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,586
3,026
0
881
6,097
4,866
0
772
5,159
0
17,592
W
Cthulhu
HectickMoose
Cthulhu
2,979
491
141
630
5,194
2,205
220
1,104
3,990
15,578
0
W
3,872
338
0
760
4,146
1,152
582
413
3,639
29,732
0
L
Poseidon
Jakecitoo
Poseidon
2,272
259
0
300
3,375
864
0
1,991
1,192
9,012
0
W
Jing Wei
Joserodd99
Jing Wei
1,123
750
0
1,389
2,767
732
201
136
2,578
0
14,527
L
Camazotz
Lilgreen69
Camazotz
2,154
894
0
1,115
5,757
1,236
0
792
4,913
0
9,398
L
1,969
871
0
135
3,882
1,598
0
1,333
2,497
0
14,084
L
Yemoja
Terrax35
Yemoja
848
483
325
190
5,378
2,695
0
1,942
3,382
4,977
0
L
Achilles
ViciousNova
Achilles
2,890
1,116
0
2,368
6,260
3,295
0
443
5,817
0
13,348
W
Nemesis
tbone9670
Nemesis
3,559
1,702
0
1,648
5,793
1,824
503
421
5,253
0
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
21,354
202
Minions Killed
89
0
Camps Cleared
0
863,524
Distance Traveled
713,894
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,975
747
27
3
0
172,323
3
W
Cthulhu
5,039
630
31
4
0
189,830
0
W
Raijin
5,859
732
64
8
0
162,905
0
L
Poseidon
4,756
595
20
3
0
112,273
0
W
Jing Wei
4,602
575
32
4
0
171,633
2
L
Camazotz
4,485
561
17
2
0
170,172
1
L
Ravana
4,071
509
26
3
0
140,558
0
L
Yemoja
3,501
438
4
1
0
124,827
1
L
Achilles
4,541
568
22
3
0
166,064
1
W
Nemesis
5,301
663
48
6
0
166,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role