Player Matchup

Kukulkan
Kukulkan
Kaideriel
Kukulkan
Level 46
God Stats
0W - 3L
1,285 SR
Queue Stats
285W - 317L
1,416 Elo+
Solo
Yemoja
Yemoja
RogyJoestar
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
2,058 Elo+
Party 2
Osiris
Osiris
Zhofia
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,703 Elo+
Party 2
Fenrir
Fenrir
cheref
Fenrir
Level 48
God Stats
3W - 2L
1,785 SR
Queue Stats
6W - 7L
1,641 Elo+
Party 2
Cupid
Cupid
saulitooo3111
Cupid
Level 114
God Stats
4W - 2L
1,561 SR
Queue Stats
8W - 8L
1,610 Elo+
Party 2
Team Averages
Level 75
1,526 SR
1,686 Elo+

VS

Team Averages
Level 86
1,554 SR
1,578 Elo+
He Bo
He Bo
JPAAD
He Bo
Level 49
God Stats
8W - 4L
1,651 SR
Queue Stats
24W - 20L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Kingbalrus
Xing Tian
Level 87
God Stats
8W - 1L
1,553 SR
Queue Stats
95W - 98L
1,504 Elo+
Party 1
Neith
Neith
WaifuGamerGirl
Neith
Level 145
God Stats
1W - 0L
1,452 SR
Queue Stats
74W - 48L
1,562 Elo+
Party 1
Merlin
Merlin
iGCreed
Merlin
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
85W - 43L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xCloudstar
Tsukuyomi
Level 39
God Stats
6W - 3L
1,629 SR
Queue Stats
198W - 175L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaideriel
Kukulkan
14
0 / 10 / 1
9,131
397
5,246
14,400
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
0 / 6 / 4
8,997
391
4,491
17,742
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Zhofia
Osiris
20
9 / 5 / 2
13,054
568
14,420
23,935
20,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
cheref
Fenrir
15
3 / 8 / 3
10,122
440
5,236
17,227
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 6 / 2
10,988
478
5,959
17,367
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JPAAD
He Bo
20
11 / 2 / 7
14,977
651
17,335
10,365
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Kingbalrus
Xing Tian
17
0 / 2 / 12
11,887
517
5,744
26,633
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 1 / 5
13,477
586
14,314
8,074
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iGCreed
Merlin
20
7 / 4 / 4
14,545
632
17,354
13,838
6,283
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xCloudstar
Tsukuyomi
20
9 / 5 / 5
13,789
600
14,144
17,166
7,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
35
35
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
JPAAD
He Bo
11
2
7
7.25
L
Kukulkan
Kaideriel
Kukulkan
0
10
1
0.05
W
Xing Tian
Kingbalrus
Xing Tian
0
2
12
3
L
Yemoja
0
6
4
0.33
W
8
1
5
10.5
L
Osiris
Zhofia
Osiris
9
5
2
2
L
Fenrir
cheref
Fenrir
3
8
3
0.56
W
Merlin
iGCreed
Merlin
7
4
4
2.25
L
2
6
2
0.5
W
Tsukuyomi
xCloudstar
Tsukuyomi
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
68,891
90,671
Taken
76,076
55,658
Mitigated
40,306
20,447
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
JPAAD
He Bo
17,335
494
0
3,613
10,365
5,679
701
2,217
8,148
94,194
0
L
Kukulkan
Kaideriel
Kukulkan
5,246
118
0
602
14,400
5,851
0
6,309
8,033
60,435
0
W
Xing Tian
Kingbalrus
Xing Tian
5,744
689
0
9,870
26,633
17,297
114
7,172
19,461
42,029
0
L
Yemoja
4,491
1,510
1,103
3,278
17,742
14,107
0
8,484
9,218
22,450
0
W
14,314
7,073
0
2,438
8,074
3,860
3,084
2,133
5,941
0
95,150
L
Osiris
Zhofia
Osiris
14,420
4,366
0
4,484
23,935
20,100
0
9,713
13,773
0
72,160
L
Fenrir
cheref
Fenrir
5,236
465
0
3,630
17,227
8,646
176
8,540
8,333
0
45,639
W
Merlin
iGCreed
Merlin
17,354
513
0
848
13,838
6,283
1,484
1,527
12,311
109,471
0
L
5,959
2,705
127
7,223
17,367
6,954
1,764
6,482
10,881
0
73,610
W
Tsukuyomi
xCloudstar
Tsukuyomi
14,144
3,836
0
6,395
17,166
7,187
1,847
1,820
15,346
0
96,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
68,675
476
Minions Killed
619
0
Camps Cleared
0
1,785,886
Distance Traveled
2,084,235
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,977
651
135
6
0
452,215
9
L
Kukulkan
9,131
397
108
5
0
379,442
7
W
Xing Tian
11,887
517
34
1
0
417,400
9
L
Yemoja
8,997
391
25
1
0
309,147
4
W
Neith
13,477
586
138
6
0
414,838
6
L
Osiris
13,054
568
127
6
0
420,508
5
L
Fenrir
10,122
440
85
4
0
316,259
5
W
Merlin
14,545
632
181
8
0
380,051
4
L
Cupid
10,988
478
131
6
0
360,530
5
W
Tsukuyomi
13,789
600
131
6
0
419,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role