Player Matchup

Yemoja
Yemoja
AmericaPie24
Yemoja
Level 67
God Stats
1W - 3L
1,404 SR
Queue Stats
346W - 363L
1,551 Elo+
Party 2
Hades
Hades
CastleKeeper559
Hades
Level 62
God Stats
14W - 8L
1,564 SR
Queue Stats
46W - 40L
1,607 Elo+
Party 2
Fenrir
Fenrir
Melquis1x1
Fenrir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 350L
1,578 Elo+
Solo
Freya
Freya
kingzac12
Freya
Level 154
God Stats
0W - 1L
1,304 SR
Queue Stats
56W - 43L
1,630 Elo+
Party 2
King Arthur
King Arthur
zarajacob
King Arthur
Level 102
God Stats
14W - 20L
1,530 SR
Queue Stats
186W - 162L
1,505 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,574 Elo+

VS

Team Averages
Level 140
1,431 SR
1,507 Elo+
Aphrodite
Aphrodite
AlexThodo8
Aphrodite
Level 156
God Stats
12W - 4L
1,624 SR
Queue Stats
254W - 251L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
Charmingo
Guan Yu
Level 160
God Stats
15W - 19L
1,500 SR
Queue Stats
775W - 761L
1,457 Elo+
Solo
Chang'e
Chang'e
Clpz9
Chang'e
Level 147
God Stats
1W - 2L
1,289 SR
Queue Stats
83W - 81L
1,557 Elo+
Party 1
Anhur
Anhur
GabPaz98
Anhur
Level 77
God Stats
16W - 18L
1,243 SR
Queue Stats
324W - 292L
1,491 Elo+
Party 1
Pele
Pele
Meat Sploosh
Pele
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 103L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 8 / 3
7,258
382
3,932
15,587
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 2
9,539
502
4,337
17,625
7,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Melquis1x1
Fenrir
14
5 / 7 / 2
9,337
491
9,835
18,147
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
kingzac12
Freya
16
6 / 5 / 2
10,146
534
18,619
20,588
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
zarajacob
King Arthur
15
0 / 4 / 2
9,194
484
9,186
16,099
9,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexThodo8
Aphrodite
18
7 / 2 / 5
11,341
597
18,669
11,832
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Charmingo
Guan Yu
17
9 / 5 / 11
11,292
594
13,780
25,015
21,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Clpz9
Chang'e
18
4 / 0 / 2
10,947
576
8,200
9,486
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
GabPaz98
Anhur
16
4 / 2 / 8
9,645
508
8,430
11,908
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 9
10,804
569
16,011
19,096
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
28
28
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlexThodo8
Aphrodite
7
2
5
4.75
L
Yemoja
0
8
3
0.19
L
1
4
2
0.5
W
Guan Yu
Charmingo
Guan Yu
9
5
11
2.9
W
Chang'e
Clpz9
Chang'e
4
0
2
5
W
Anhur
GabPaz98
Anhur
4
2
8
4
W
4
3
9
2.83
L
Fenrir
Melquis1x1
Fenrir
5
7
2
0.86
L
Freya
kingzac12
Freya
6
5
2
1.4
L
King Arthur
zarajacob
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
65,090
88,046
Taken
77,337
38,270
Mitigated
43,198
28,901
Healing
39,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlexThodo8
Aphrodite
18,669
1,816
5,425
8,289
11,832
5,120
103
5,292
6,540
88,402
0
L
Yemoja
3,932
1,561
897
903
15,587
9,514
0
2,627
12,930
14,514
0
L
4,337
757
42
7,816
17,625
7,633
0
9,678
7,947
57,222
0
W
Guan Yu
Charmingo
Guan Yu
13,780
3,890
1,461
6,023
25,015
21,328
92
8,433
16,582
0
54,469
W
Chang'e
Clpz9
Chang'e
8,200
487
1,997
7,281
9,486
3,782
712
230
9,256
67,435
0
W
Anhur
GabPaz98
Anhur
8,430
4,953
0
3,310
11,908
4,697
1,225
7,284
4,624
0
56,534
W
16,011
4,583
0
5,682
19,096
8,271
0
5,649
13,447
0
78,701
L
Fenrir
Melquis1x1
Fenrir
9,835
1,892
0
5,374
18,147
5,989
0
5,120
12,917
0
49,403
L
Freya
kingzac12
Freya
18,619
5,245
0
9,964
20,588
5,770
0
2,539
18,009
67,217
0
L
King Arthur
zarajacob
King Arthur
9,186
937
0
3,905
16,099
9,364
0
6,343
9,374
0
66,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
54,029
460
Minions Killed
581
0
Camps Cleared
0
1,629,637
Distance Traveled
1,794,038
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,341
597
153
8
0
336,399
4
L
Yemoja
7,258
382
18
1
0
310,731
0
L
Hades
9,539
502
130
7
0
332,826
3
W
Guan Yu
11,292
594
61
3
0
362,366
5
W
Chang'e
10,947
576
150
8
0
347,102
3
W
Anhur
9,645
508
95
5
0
352,181
8
W
Pele
10,804
569
122
6
0
395,990
1
L
Fenrir
9,337
491
83
4
0
343,208
2
L
Freya
10,146
534
106
6
0
314,746
1
L
King Arthur
9,194
484
123
6
0
328,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role