Player Matchup

Cthulhu
Cthulhu
G1bRanN
Cthulhu
Level 68
God Stats
3W - 1L
1,864 SR
Queue Stats
46W - 43L
1,494 Elo+
Solo
Guan Yu
Guan Yu
NoAxiom4
Guan Yu
Level 75
God Stats
0W - 1L
1,797 SR
Queue Stats
215W - 209L
1,511 Elo+
Solo
Janus
Janus
SinfulSora
Janus
Level 160
God Stats
3W - 5L
1,493 SR
Queue Stats
274W - 293L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
Zordanian
Jormungandr
Level 68
God Stats
1W - 3L
1,517 SR
Queue Stats
10W - 10L
1,541 Elo+
Solo
Artemis
Artemis
lXl Miller lXl
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,377 Elo+
Party 1
Team Averages
Level 92
1,634 SR
1,464 Elo+

VS

Team Averages
Level 122
1,532 SR
1,443 Elo+
Hercules
Hercules
Balamgames
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Detroit313
Anubis
Level 157
God Stats
31W - 29L
1,659 SR
Queue Stats
380W - 405L
1,515 Elo+
Solo
Cupid
Cupid
MarkiMarklonely
Cupid
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 12L
1,260 Elo+
Solo
Sol
Sol
jambusterguy
Sol
Level 88
God Stats
10W - 3L
1,500 SR
Queue Stats
158W - 148L
1,500 Elo+
Party 2
Fafnir
Fafnir
sTeeZy_dF
Fafnir
Level 105
God Stats
5W - 7L
1,500 SR
Queue Stats
194W - 204L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G1bRanN
Cthulhu
9
0 / 4 / 2
5,797
414
6,411
11,778
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
NoAxiom4
Guan Yu
12
1 / 3 / 0
6,742
482
8,701
11,620
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
12
4 / 6 / 3
7,253
518
7,096
10,263
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zordanian
Jormungandr
11
2 / 3 / 3
7,091
507
5,653
8,902
5,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 6 / 1
6,503
465
5,726
10,642
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balamgames
Hercules
13
1 / 1 / 3
7,844
560
7,537
12,213
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Detroit313
Anubis
13
4 / 2 / 2
8,091
578
5,287
9,050
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 4 / 5
8,413
601
12,850
11,485
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 5
8,512
608
6,963
9,356
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
sTeeZy_dF
Fafnir
11
3 / 2 / 8
7,764
555
5,822
11,781
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
22
22
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Balamgames
Hercules
1
1
3
2.5
W
Anubis
Detroit313
Anubis
4
2
2
2.5
L
Cthulhu
G1bRanN
Cthulhu
0
4
2
0.25
W
9
4
5
2.88
L
Guan Yu
NoAxiom4
Guan Yu
1
3
0
0.33
L
Janus
4
6
3
0.92
L
Jormungandr
Zordanian
Jormungandr
2
3
3
1.17
W
5
2
5
3.75
L
4
6
1
0.75
W
Fafnir
sTeeZy_dF
Fafnir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
38,459
53,205
Taken
53,885
27,060
Mitigated
26,826
16,148
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Balamgames
Hercules
7,537
2,927
0
3,839
12,213
7,164
434
847
10,791
0
40,712
W
Anubis
Detroit313
Anubis
5,287
218
0
4,208
9,050
3,757
0
1,921
7,104
49,862
0
L
Cthulhu
G1bRanN
Cthulhu
6,411
526
258
2,934
11,778
4,849
0
3,794
7,984
26,045
0
W
12,850
7,836
657
6,288
11,485
3,670
210
4,539
6,946
0
38,077
L
Guan Yu
NoAxiom4
Guan Yu
8,701
575
0
5,644
11,620
10,723
0
2,149
8,971
0
40,286
L
Janus
7,096
757
0
2,502
10,263
2,927
0
4,023
6,215
38,327
0
L
Jormungandr
Zordanian
Jormungandr
5,653
786
0
2,439
8,902
5,448
195
4,910
3,967
36,175
0
W
6,963
2,467
0
5,840
9,356
2,932
906
6,975
2,381
41,968
0
L
5,726
2,477
0
2,371
10,642
3,113
78
3,196
7,446
0
24,235
W
Fafnir
sTeeZy_dF
Fafnir
5,822
1,390
0
3,534
11,781
9,303
73
4,878
6,903
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
40,624
313
Minions Killed
305
0
Camps Cleared
0
1,162,802
Distance Traveled
1,213,940
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,844
560
79
6
0
241,993
0
W
Anubis
8,091
578
86
6
0
211,887
2
L
Cthulhu
5,797
414
35
3
0
259,723
4
W
Cupid
8,413
601
48
3
0
226,029
1
L
Guan Yu
6,742
482
77
6
0
236,018
0
L
Janus
7,253
518
77
6
0
217,418
0
L
Jormungandr
7,091
507
79
6
0
237,281
3
W
Sol
8,512
608
73
5
0
280,459
2
L
Artemis
6,503
465
45
3
0
212,362
2
W
Fafnir
7,764
555
19
1
0
253,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role