Player Matchup

Vamana
Vamana
Beastseb26
Vamana
Level 40
God Stats
20W - 12L
1,619 SR
Queue Stats
164W - 210L
1,451 Elo+
Party 2
Terra
Terra
SpotMeLuugz
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TNT KING 33
Cu Chulainn
Level 64
God Stats
4W - 9L
1,437 SR
Queue Stats
178W - 223L
1,400 Elo+
Party 2
Eset
Eset
keitotsuji
Eset
Level 67
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 8L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
yesvember
Ao Kuang
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,419 Elo+
Party 3
Team Averages
Level 55
1,543 SR
1,435 Elo+

VS

Team Averages
Level 91
1,501 SR
1,485 Elo+
Sylvanus
Sylvanus
Il Nagel Il
Sylvanus
Level 74
God Stats
31W - 25L
1,395 SR
Queue Stats
79W - 76L
1,453 Elo+
Party 1
Chang'e
Chang'e
Midnight Ingram
Chang'e
Level 110
God Stats
2W - 1L
1,739 SR
Queue Stats
43W - 41L
1,469 Elo+
Party 1
Merlin
Merlin
Requis42069
Merlin
Level 26
God Stats
20W - 19L
1,084 SR
Queue Stats
59W - 62L
1,440 Elo+
Party 1
Neith
Neith
UnformedPoet
Neith
Level 124
God Stats
8W - 8L
1,785 SR
Queue Stats
63W - 50L
1,572 Elo+
Solo
Fenrir
Fenrir
hufismissing
Fenrir
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 224L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Beastseb26
Vamana
9
5 / 5 / 1
6,399
640
9,088
10,328
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 3
4,927
493
2,989
8,297
3,087
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
TNT KING 33
Cu Chulainn
10
2 / 3 / 0
5,831
583
4,049
8,224
3,110
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,686
469
957
4,316
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
yesvember
Ao Kuang
10
2 / 2 / 3
5,820
582
3,997
7,809
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Il Nagel Il
Sylvanus
10
1 / 3 / 9
6,013
601
5,519
13,024
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 1
6,308
631
5,449
5,841
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
3 / 1 / 0
6,140
614
3,104
3,052
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 2 / 1
6,443
644
11,660
6,474
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
3 / 1 / 3
6,149
615
2,249
5,621
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
18
19
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
Beastseb26
Vamana
5
5
1
1.1
W
Sylvanus
Il Nagel Il
Sylvanus
1
3
9
1.83
W
2
2
1
1.25
W
Merlin
3
1
0
3
L
0
4
3
0.38
L
Cu Chulainn
TNT KING 33
Cu Chulainn
2
3
0
0.67
W
9
2
1
4.75
W
Fenrir
3
1
3
4.5
L
0
5
0
0
L
Ao Kuang
yesvember
Ao Kuang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
27,981
38,974
Taken
34,012
13,332
Mitigated
14,000
9,909
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Beastseb26
Vamana
9,088
5,408
381
2,497
10,328
3,868
0
2,500
7,828
0
26,251
W
Sylvanus
Il Nagel Il
Sylvanus
5,519
2,414
746
5,201
13,024
5,683
762
3,585
9,439
18,099
0
W
5,449
743
0
2,496
5,841
3,079
210
0
5,841
30,423
0
W
Merlin
3,104
301
0
1,000
3,052
970
204
1,827
1,225
30,221
0
L
2,989
1,241
368
1,306
8,297
3,087
0
2,697
5,600
8,084
0
L
Cu Chulainn
TNT KING 33
Cu Chulainn
4,049
869
0
1,638
8,224
3,110
0
5,330
2,894
0
30,358
W
11,660
8,387
0
2,708
6,474
2,347
852
1,670
4,804
0
36,953
W
Fenrir
2,249
264
0
2,976
5,621
1,921
0
861
4,760
0
27,177
L
957
53
0
280
4,316
1,087
0
1,981
2,035
17,448
0
L
Ao Kuang
yesvember
Ao Kuang
3,997
1,440
0
3,439
7,809
2,180
0
1,182
6,545
24,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
31,053
198
Minions Killed
286
0
Camps Cleared
0
890,128
Distance Traveled
876,649
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,399
640
36
4
0
157,768
2
W
Sylvanus
6,013
601
26
3
0
152,220
0
W
Chang'e
6,308
631
67
7
0
176,422
0
W
Merlin
6,140
614
66
7
0
170,136
4
L
Terra
4,927
493
8
1
0
167,066
0
L
Cu Chulainn
5,831
583
68
7
0
180,355
0
W
Neith
6,443
644
58
6
0
156,336
3
W
Fenrir
6,149
615
69
7
0
221,535
0
L
Eset
4,686
469
42
4
0
186,658
3
L
Ao Kuang
5,820
582
44
4
0
198,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role