Player Matchup

Set
Set
GOLDINURFACE
Set
Level 125
God Stats
6W - 3L
1,569 SR
Queue Stats
194W - 194L
1,539 Elo+
Party 2
Neith
Neith
LouizianAnimal
Neith
Level 74
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 6L
1,684 Elo+
Party 2
Geb
Geb
MoistCactuss
Geb
Level 8
God Stats
9W - 8L
1,520 SR
Queue Stats
18W - 17L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Shadoscorpion
Nu Wa
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 237L
1,525 Elo+
Party 2
Tyr
Tyr
beepbeep29
Tyr
Level 90
God Stats
7W - 4L
1,457 SR
Queue Stats
94W - 92L
1,585 Elo+
Party 2
Team Averages
Level 69
1,545 SR
1,585 Elo+

VS

Team Averages
Level 92
1,528 SR
1,573 Elo+
Xing Tian
Xing Tian
Jameston2304
Xing Tian
Level 143
God Stats
0W - 1L
1,576 SR
Queue Stats
34W - 25L
1,678 Elo+
Party 1
Ra
Ra
LUISESDA
Ra
Level 49
God Stats
0W - 3L
1,335 SR
Queue Stats
23W - 26L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
No Pls k bye
Cu Chulainn
Level 29
God Stats
3W - 2L
1,857 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
PRG Archon
Jing Wei
Level 135
God Stats
2W - 8L
1,419 SR
Queue Stats
148W - 151L
1,510 Elo+
Solo
Horus
Horus
Sakoshira
Horus
Level 106
God Stats
2W - 7L
1,453 SR
Queue Stats
90W - 79L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
12,767
580
11,440
18,044
9,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 3
10,414
473
10,247
9,887
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 5
10,501
477
3,071
7,904
4,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 12
12,589
572
21,089
12,906
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 6
13,509
614
21,227
17,613
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jameston2304
Xing Tian
16
2 / 5 / 2
10,233
465
9,051
21,112
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 6 / 2
12,471
567
10,467
17,014
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
No Pls k bye
Cu Chulainn
16
0 / 3 / 1
9,607
437
7,670
19,674
12,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
PRG Archon
Jing Wei
19
1 / 4 / 2
11,078
504
6,458
16,916
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Sakoshira
Horus
16
2 / 6 / 8
10,377
472
6,666
16,736
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
13
13
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Xing Tian
Jameston2304
Xing Tian
2
5
2
0.6
L
8
6
2
1.5
W
4
3
3
1.83
W
1
2
5
1.75
L
Cu Chulainn
No Pls k bye
Cu Chulainn
0
3
1
0.17
L
Jing Wei
PRG Archon
Jing Wei
1
4
2
0.5
L
Horus
Sakoshira
Horus
2
6
8
1
W
4
4
12
2.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,074
Damage
40,312
66,354
Taken
91,452
41,583
Mitigated
58,727
25,153
Healing
24,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,440
5,294
0
7,520
18,044
9,038
3,149
5,543
12,327
0
103,141
L
Xing Tian
Jameston2304
Xing Tian
9,051
740
633
2,646
21,112
23,170
0
5,862
15,175
41,250
0
L
10,467
1,621
961
7,088
17,014
6,686
126
7,651
9,313
87,978
0
W
10,247
3,050
0
3,359
9,887
3,408
1,758
3,759
6,088
0
48,053
W
3,071
26
0
1,247
7,904
4,394
78
1,430
6,417
34,176
0
L
Cu Chulainn
No Pls k bye
Cu Chulainn
7,670
1,547
0
5,688
19,674
12,342
0
2,979
16,195
0
52,188
L
Jing Wei
PRG Archon
Jing Wei
6,458
3,580
0
5,597
16,916
6,965
674
3,865
13,051
0
102,215
L
Horus
Sakoshira
Horus
6,666
2,806
535
1,088
16,736
9,564
0
3,803
12,779
0
62,790
W
21,089
3,846
74
2,976
12,906
4,118
1,376
5,553
7,202
87,902
0
W
21,227
5,101
0
9,977
17,613
20,625
1,861
2,810
14,152
0
88,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
53,766
571
Minions Killed
567
0
Camps Cleared
0
2,160,013
Distance Traveled
1,893,831
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,767
580
149
7
0
456,673
6
L
Xing Tian
10,233
465
37
2
0
392,819
1
L
Ra
12,471
567
160
7
0
378,456
15
W
Neith
10,414
473
93
4
0
394,382
11
W
Geb
10,501
477
50
2
0
442,313
0
L
Cu Chulainn
9,607
437
91
4
0
341,079
2
L
Jing Wei
11,078
504
186
8
0
359,677
2
L
Horus
10,377
472
93
4
0
421,800
1
W
Nu Wa
12,589
572
136
6
0
410,302
4
W
Tyr
13,509
614
143
7
0
456,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role