Player Matchup

Awilix
Awilix
ARATTOK
Awilix
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 138L
1,210 Elo+
Solo
Merlin
Merlin
BDAY
Merlin
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 17L
1,377 Elo+
Solo
Hou Yi
Hou Yi
CGxMøstWanteÐ
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 182L
1,709 Elo+
Solo
King Arthur
King Arthur
Hinners
King Arthur
Level 89
God Stats
2W - 8L
1,153 SR
Queue Stats
236W - 175L
1,527 Elo+
Party 2
Fafnir
Fafnir
Maximumavi
Fafnir
Level 84
God Stats
1W - 3L
1,380 SR
Queue Stats
431W - 321L
1,555 Elo+
Party 2
Team Averages
Level 108
1,363 SR
1,475 Elo+

VS

Team Averages
Level 106
1,530 SR
1,544 Elo+
Erlang Shen
Erlang Shen
DynamicMoves
Erlang Shen
Level 95
God Stats
1W - 2L
1,160 SR
Queue Stats
19W - 20L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Epx120
Nu Wa
Level 98
God Stats
2W - 0L
1,738 SR
Queue Stats
92W - 72L
1,578 Elo+
Party 1
Loki
Loki
Rekachi
Loki
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
274W - 258L
1,530 Elo+
Party 1
Mulan
Mulan
UniverseLover
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 71L
1,529 Elo+
Party 1
Chang'e
Chang'e
VaulVindur
Chang'e
Level 69
God Stats
28W - 14L
1,535 SR
Queue Stats
276W - 235L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ARATTOK
Awilix
15
0 / 10 / 7
9,065
907
12,697
19,227
7,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
BDAY
Merlin
16
3 / 2 / 7
10,279
1,028
14,465
10,248
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 6
9,798
980
12,061
12,744
5,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Hinners
King Arthur
16
2 / 3 / 6
9,636
964
6,762
14,736
13,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Maximumavi
Fafnir
16
2 / 3 / 7
9,953
995
6,430
19,279
27,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

157

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DynamicMoves
Erlang Shen
17
3 / 3 / 14
10,867
1,087
11,666
13,387
13,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Epx120
Nu Wa
18
3 / 2 / 20
10,671
1,067
20,475
7,455
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Rekachi
Loki
16
3 / 1 / 9
9,822
982
11,987
11,762
4,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 17
10,630
1,063
14,112
16,173
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
VaulVindur
Chang'e
17
10 / 0 / 10
11,637
1,164
14,031
7,166
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
10
Kills
24
24
Deaths
10
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Awilix
ARATTOK
Awilix
0
10
7
0.35
L
Merlin
BDAY
Merlin
3
2
7
3.25
L
3
6
6
1
W
Erlang Shen
DynamicMoves
Erlang Shen
3
3
14
3.33
W
Nu Wa
Epx120
Nu Wa
3
2
20
6.5
L
King Arthur
Hinners
King Arthur
2
3
6
1.67
L
Fafnir
Maximumavi
Fafnir
2
3
7
1.83
W
Loki
Rekachi
Loki
3
1
9
7.5
W
5
4
17
3.38
W
Chang'e
VaulVindur
Chang'e
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,415
Damage
72,271
76,234
Taken
55,943
59,814
Mitigated
39,464
2,967
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ARATTOK
Awilix
12,697
3,681
0
571
19,227
7,544
0
8,884
9,852
0
31,329
L
Merlin
BDAY
Merlin
14,465
706
0
724
10,248
4,820
0
2,685
7,235
53,942
0
L
12,061
5,081
0
0
12,744
5,985
0
6,248
6,236
0
30,365
W
Erlang Shen
DynamicMoves
Erlang Shen
11,666
5,223
0
1,649
13,387
13,521
0
5,823
7,257
231
16,908
W
Nu Wa
Epx120
Nu Wa
20,475
5,069
0
785
7,455
2,741
0
2,118
5,145
47,702
0
L
King Arthur
Hinners
King Arthur
6,762
920
0
0
14,736
13,597
0
6,426
7,980
0
23,804
L
Fafnir
Maximumavi
Fafnir
6,430
1,749
0
1,672
19,279
27,868
0
9,115
9,571
15,713
0
W
Loki
Rekachi
Loki
11,987
3,166
0
0
11,762
4,427
0
3,560
8,046
0
26,284
W
14,112
1,290
0
1,946
16,173
16,263
0
5,174
10,749
0
22,317
W
Chang'e
VaulVindur
Chang'e
14,031
905
8,062
4,768
7,166
2,512
0
3,102
3,851
37,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
53,627
208
Minions Killed
190
6
Camps Cleared
10
991,888
Distance Traveled
1,028,395
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,065
907
29
3
3
191,732
3
L
Merlin
10,279
1,028
90
9
1
194,069
0
L
Hou Yi
9,798
980
45
5
1
192,350
0
W
Erlang Shen
10,867
1,087
15
2
2
190,558
0
W
Nu Wa
10,671
1,067
58
6
1
189,455
0
L
King Arthur
9,636
964
36
4
1
219,572
1
L
Fafnir
9,953
995
8
1
0
194,165
0
W
Loki
9,822
982
24
2
6
214,059
0
W
Mulan
10,630
1,063
21
2
0
202,436
0
W
Chang'e
11,637
1,164
72
7
1
231,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role