Player Matchup

Cupid
Cupid
CarBoNinbed
Cupid
Level 25
God Stats
5W - 7L
1,497 SR
Queue Stats
187W - 208L
1,441 Elo+
Party 1
Vulcan
Vulcan
Nhir
Vulcan
Level 138
God Stats
27W - 18L
1,858 SR
Queue Stats
100W - 87L
1,505 Elo+
Solo
Anubis
Anubis
Remotus3015
Anubis
Level 60
God Stats
10W - 10L
1,737 SR
Queue Stats
169W - 187L
1,418 Elo+
Solo
Cerberus
Cerberus
XxWaWiSxX
Cerberus
Level 49
God Stats
77W - 82L
1,151 SR
Queue Stats
494W - 534L
1,469 Elo+
Solo
Hun Batz
Hun Batz
sheluvskyee
Hun Batz
Level 66
God Stats
4W - 3L
1,184 SR
Queue Stats
60W - 68L
1,325 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,432 Elo+

VS

Team Averages
Level 55
1,488 SR
1,384 Elo+
Baron Samedi
Baron Samedi
Sambarta
Baron Samedi
Level 147
God Stats
3W - 3L
1,632 SR
Queue Stats
345W - 373L
1,463 Elo+
Solo
Bellona
Bellona
Sense7
Bellona
Level 40
God Stats
1W - 2L
1,419 SR
Queue Stats
44W - 63L
1,294 Elo+
Party 2
Artemis
Artemis
Sundrown
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 67L
1,314 Elo+
Party 2
Ymir
Ymir
VanNotman
Ymir
Level 15
God Stats
4W - 8L
1,507 SR
Queue Stats
6W - 8L
1,560 Elo+
Party 2
Chaac
Chaac
VicRattlehead59
Chaac
Level 29
God Stats
0W - 6L
1,383 SR
Queue Stats
28W - 46L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,621
552
6,842
5,940
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Nhir
Vulcan
13
4 / 0 / 2
7,853
654
8,812
4,550
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
4 / 1 / 4
7,452
621
6,756
5,184
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
XxWaWiSxX
Cerberus
10
0 / 1 / 4
5,728
477
2,936
6,336
1,895
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
sheluvskyee
Hun Batz
12
5 / 2 / 4
7,317
610
6,314
7,682
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sambarta
Baron Samedi
11
1 / 4 / 1
6,112
509
2,919
6,874
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Sense7
Bellona
10
2 / 3 / 1
6,202
517
5,451
10,271
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Sundrown
Artemis
10
3 / 3 / 0
5,811
484
5,724
7,773
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 3 / 1
5,450
454
1,633
7,175
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 1
4,996
416
2,924
11,215
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Vulcan
Nhir
Vulcan
4
0
2
5
W
Anubis
4
1
4
6
L
Baron Samedi
Sambarta
Baron Samedi
1
4
1
0.38
L
Bellona
Sense7
Bellona
2
3
1
0.83
L
Artemis
Sundrown
Artemis
3
3
0
1
L
Ymir
0
3
1
0.17
L
0
4
1
0.13
W
Cerberus
XxWaWiSxX
Cerberus
0
1
4
2
W
Hun Batz
sheluvskyee
Hun Batz
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,660
Damage
18,651
29,692
Taken
43,308
10,481
Mitigated
18,585
13,162
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,842
2,507
152
2,893
5,940
1,636
22
643
5,272
0
27,590
W
Vulcan
Nhir
Vulcan
8,812
3,846
0
2,549
4,550
1,554
550
137
4,213
46,662
0
W
Anubis
6,756
457
0
2,651
5,184
2,880
836
2,746
2,438
40,102
0
L
Baron Samedi
Sambarta
Baron Samedi
2,919
128
183
1,500
6,874
2,129
0
2,995
3,879
32,859
0
L
Bellona
Sense7
Bellona
5,451
2,414
0
2,851
10,271
5,228
0
2,283
7,830
0
31,290
L
Artemis
Sundrown
Artemis
5,724
3,029
0
1,834
7,773
2,257
0
2,758
4,949
0
28,868
L
Ymir
1,633
348
0
705
7,175
4,047
0
2,938
4,225
12,205
0
L
2,924
576
0
4,512
11,215
4,924
0
7,076
3,921
0
22,294
W
Cerberus
XxWaWiSxX
Cerberus
2,936
366
506
2,027
6,336
1,895
456
542
5,769
19,675
0
W
Hun Batz
sheluvskyee
Hun Batz
6,314
2,433
0
2,384
7,682
2,516
0
484
7,173
0
38,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
28,571
358
Minions Killed
253
0
Camps Cleared
0
1,133,126
Distance Traveled
1,077,791
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,621
552
56
5
0
206,340
3
W
Vulcan
7,853
654
90
8
0
214,264
1
W
Anubis
7,452
621
83
7
0
214,950
4
L
Baron Samedi
6,112
509
68
6
0
215,283
2
L
Bellona
6,202
517
72
6
0
240,542
2
L
Artemis
5,811
484
44
4
0
205,342
1
L
Ymir
5,450
454
28
2
0
177,513
0
L
Chaac
4,996
416
41
3
0
239,111
3
W
Cerberus
5,728
477
59
5
0
231,962
0
W
Hun Batz
7,317
610
70
6
0
265,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role