Player Matchup

Terra
Terra
Gold I
BigDiggz
Terra
Gold I
Level 143
God Stats
6W - 11L
1,153 SR
Queue Stats
108W - 99L
1,567 MMR
Solo
Scylla
Scylla
Gold II
JustSpartacuz
Scylla
Gold II
Level 153
God Stats
27W - 15L
1,423 SR
Queue Stats
1,178W - 1,201L
1,559 MMR
Solo
Nike
Nike
Gold II
UCOMEGETSOME187
Nike
Gold II
Level 160
God Stats
236W - 168L
1,656 SR
Queue Stats
886W - 885L
1,570 MMR
Solo
Anhur
Anhur
Gold V
WashedPeak6
Anhur
Gold V
Level 156
God Stats
1W - 0L
1,275 SR
Queue Stats
23W - 19L
1,489 MMR
Party 1
Fenrir
Fenrir
Gold II
xHELLHOUND2000x
Fenrir
Gold II
Level 147
God Stats
25W - 22L
1,710 SR
Queue Stats
691W - 692L
1,632 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,444 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,527 SR
1,552 MMR
Heimdallr
Heimdallr
Bronze III
ExpIains
Heimdallr
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,488 MMR
Party 3
The Morrigan
The Morrigan
Gold III
MiaKhal3fa
The Morrigan
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
MistahNastee
King Arthur
Gold IV
Level 160
God Stats
4W - 6L
1,656 SR
Queue Stats
146W - 152L
1,634 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
thegreenflowerPR
Sylvanus
Bronze III
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 117L
1,496 MMR
Party 2
Ne Zha
Ne Zha
Gold II
xAkiraxSan
Ne Zha
Gold II
Level 101
God Stats
7W - 11L
1,477 SR
Queue Stats
91W - 88L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigDiggz
Terra
17
3 / 2 / 16
12,616
549
8,879
22,244
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 2 / 8
13,275
577
18,934
12,160
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 0 / 15
14,334
623
12,866
20,549
20,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 0 / 8
14,305
622
14,910
17,959
7,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 3 / 18
12,738
554
17,188
19,925
12,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ArachneCthulhuTsukuyomiDanzaburouNu Wa

VS

Bans
Cu ChulainnGaneshaCupidApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExpIains
Heimdallr
19
2 / 2 / 0
11,394
495
10,094
11,640
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
MiaKhal3fa
The Morrigan
16
3 / 7 / 1
10,427
453
7,417
12,806
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MistahNastee
King Arthur
18
1 / 5 / 1
11,277
490
11,150
22,510
25,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 9 / 4
8,873
386
14,330
27,057
27,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
xAkiraxSan
Ne Zha
17
1 / 9 / 3
10,581
460
9,606
25,354
10,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
31
Kills
7
7
Deaths
32
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
BigDiggz
Terra
3
2
16
5.5
L
Heimdallr
ExpIains
Heimdallr
2
2
0
1
W
9
2
8
6.5
L
The Morrigan
MiaKhal3fa
The Morrigan
3
7
1
0.5
L
King Arthur
MistahNastee
King Arthur
1
5
1
0.3
W
3
0
15
10.5
W
11
0
8
15
L
0
9
4
0.22
L
Ne Zha
xAkiraxSan
Ne Zha
1
9
3
0.28
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,777
Damage
52,597
92,837
Taken
99,367
71,521
Mitigated
73,485
44,299
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BigDiggz
Terra
8,879
1,710
6,088
9,566
22,244
25,407
664
7,087
14,720
33,607
0
L
Heimdallr
ExpIains
Heimdallr
10,094
5,122
0
2,152
11,640
4,864
0
1,606
10,020
0
97,930
W
18,934
2,745
260
3,316
12,160
5,062
3,702
4,730
7,284
80,875
0
L
The Morrigan
MiaKhal3fa
The Morrigan
7,417
564
0
1,367
12,806
4,898
634
4,290
8,343
70,459
0
L
King Arthur
MistahNastee
King Arthur
11,150
388
0
5,025
22,510
25,111
0
6,131
16,219
0
78,529
W
12,866
1,595
0
6,668
20,549
20,647
1,299
2,833
17,253
10,540
84,107
W
14,910
9,866
0
9,103
17,959
7,746
7,663
3,743
13,914
0
110,231
L
14,330
2,200
1,222
5,758
27,057
27,835
0
10,142
16,731
42,704
0
L
Ne Zha
xAkiraxSan
Ne Zha
9,606
1,876
0
7,012
25,354
10,777
0
7,171
17,933
0
88,371
W
17,188
3,532
0
9,298
19,925
12,659
3,844
7,138
12,545
0
79,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,268
Gold Earned
52,552
646
Minions Killed
662
0
Camps Cleared
0
2,367,754
Distance Traveled
1,926,897
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,616
549
41
2
0
510,890
10
L
Heimdallr
11,394
495
179
8
0
406,545
3
W
Scylla
13,275
577
138
6
0
439,826
1
L
The Morrigan
10,427
453
143
6
0
364,146
4
L
King Arthur
11,277
490
150
7
0
428,892
6
W
Nike
14,334
623
199
9
0
489,000
4
W
Anhur
14,305
622
172
7
0
454,780
7
L
Sylvanus
8,873
386
46
2
0
322,405
2
L
Ne Zha
10,581
460
144
6
0
404,909
0
W
Fenrir
12,738
554
96
4
0
473,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role