Player Matchup

Scylla
Scylla
AceMAiny
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 170L
1,365 Elo+
Party 1
Ares
Ares
Auroracorealis
Ares
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 16L
1,336 Elo+
Party 3
Susano
Susano
jibs in a crib
Susano
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
303W - 333L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
Äkakàzè
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ΔCΣ5814
Danzaburou
Level 66
God Stats
4W - 5L
1,341 SR
Queue Stats
52W - 86L
1,387 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,393 Elo+

VS

Team Averages
Level 88
1,511 SR
1,506 Elo+
Aphrodite
Aphrodite
Kittybee
Aphrodite
Level 26
God Stats
27W - 20L
1,733 SR
Queue Stats
77W - 82L
1,663 Elo+
Party 2
Thor
Thor
LizzyIX
Thor
Level 160
God Stats
2W - 6L
1,262 SR
Queue Stats
499W - 486L
1,473 Elo+
Party 2
Anubis
Anubis
VinsterPinster
Anubis
Level 67
God Stats
4W - 1L
1,512 SR
Queue Stats
25W - 21L
1,395 Elo+
Party 2
Pele
Pele
Wyckliffe
Pele
Level 108
God Stats
8W - 5L
1,546 SR
Queue Stats
784W - 728L
1,499 Elo+
Party 2
Rama
Rama
kingwilt71
Rama
Level 77
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AceMAiny
Scylla
9
0 / 4 / 0
4,864
442
2,726
5,557
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
5,065
460
4,212
9,243
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 4 / 0
5,049
459
1,955
8,650
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jing Wei
Äkakàzè
Jing Wei
9
1 / 4 / 0
5,422
493
5,947
8,566
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
ΔCΣ5814
Danzaburou
11
2 / 2 / 0
6,341
576
4,385
4,608
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kittybee
Aphrodite
10
0 / 0 / 8
6,182
562
2,958
4,593
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
LizzyIX
Thor
12
3 / 0 / 4
7,017
638
4,424
6,023
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 0 / 1
7,321
666
8,162
6,481
3,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
2 / 2 / 1
6,621
602
3,100
6,569
2,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 4
6,212
565
4,537
8,442
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
18
18
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
AceMAiny
Scylla
0
4
0
0
L
0
4
0
0
W
Aphrodite
Kittybee
Aphrodite
0
0
8
4
W
Thor
LizzyIX
Thor
3
0
4
5
W
9
0
1
9.5
W
Pele
2
2
1
1.25
L
0
4
0
0
W
4
1
4
6
L
Jing Wei
Äkakàzè
Jing Wei
1
4
0
0.25
L
Danzaburou
ΔCΣ5814
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
23,181
36,624
Taken
32,108
12,606
Mitigated
11,277
9,891
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AceMAiny
Scylla
2,726
90
0
820
5,557
1,195
0
2,199
3,358
18,251
0
L
4,212
246
0
1,649
9,243
4,869
0
3,001
6,242
8,569
0
W
Aphrodite
Kittybee
Aphrodite
2,958
820
3,054
3,537
4,593
1,671
0
1,056
3,537
18,689
0
W
Thor
LizzyIX
Thor
4,424
711
0
3,570
6,023
1,959
0
1,095
4,850
0
41,459
W
8,162
740
0
3,311
6,481
3,322
768
1,737
4,628
38,495
0
W
Pele
3,100
484
0
2,975
6,569
2,105
0
512
6,017
0
32,118
L
1,955
373
0
3,172
8,650
2,235
0
2,301
6,349
0
26,143
W
4,537
3,631
0
2,660
8,442
2,220
0
2,304
6,138
0
25,500
L
Jing Wei
Äkakàzè
Jing Wei
5,947
4,263
0
3,484
8,566
2,076
115
3,083
5,483
0
30,216
L
Danzaburou
ΔCΣ5814
Danzaburou
4,385
1,795
0
766
4,608
2,231
0
536
4,072
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
33,353
212
Minions Killed
304
0
Camps Cleared
0
971,522
Distance Traveled
1,057,431
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,864
442
30
3
0
171,968
5
L
Ares
5,065
460
5
0
0
197,885
0
W
Aphrodite
6,182
562
28
3
0
221,538
0
W
Thor
7,017
638
86
8
0
244,760
5
W
Anubis
7,321
666
71
6
0
201,604
2
W
Pele
6,621
602
68
6
0
182,538
0
L
Susano
5,049
459
51
5
0
212,768
1
W
Rama
6,212
565
51
5
0
206,991
0
L
Jing Wei
5,422
493
58
5
0
198,574
2
L
Danzaburou
6,341
576
68
6
0
190,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role