Player Matchup

Sun Wukong
Sun Wukong
Gokuringa
Sun Wukong
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 3L
1,372 Elo+
Party 3
Eset
Eset
jarébaforador
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,372 Elo+
Party 3
Bellona
Bellona
tomasrg16
Bellona
Level 16
God Stats
24W - 31L
1,318 SR
Queue Stats
34W - 42L
1,355 Elo+
Party 2
Arachne
Arachne
vhrs_01
Arachne
Level 28
God Stats
14W - 24L
1,462 SR
Queue Stats
48W - 55L
1,464 Elo+
Party 2
Discordia
Discordia
zGhosT_Reis
Discordia
Level 27
God Stats
5W - 8L
1,373 SR
Queue Stats
49W - 59L
1,441 Elo+
Party 2
Team Averages
Level 17
1,391 SR
1,401 Elo+

VS

Team Averages
Level 18
1,461 SR
1,455 Elo+
Izanami
Izanami
ATKBLADE
Izanami
Level 20
God Stats
53W - 71L
1,304 SR
Queue Stats
686W - 944L
1,353 Elo+
Party 1
Camazotz
Camazotz
Kotocoo
Camazotz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,283 Elo+
Solo
Tyr
Tyr
Pity137
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,594 Elo+
Solo
Hel
Hel
RonLovegood
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,751 Elo+
Solo
Fafnir
Fafnir
mayronfds
Fafnir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
490W - 724L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gokuringa
Sun Wukong
12
0 / 6 / 3
7,941
378
6,774
18,367
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 2
8,231
392
8,593
10,776
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
tomasrg16
Bellona
13
2 / 8 / 5
8,453
403
6,007
15,945
12,529
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
vhrs_01
Arachne
14
2 / 9 / 2
8,776
418
6,788
19,805
7,690
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
zGhosT_Reis
Discordia
15
6 / 5 / 4
9,064
432
22,396
13,025
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATKBLADE
Izanami
16
10 / 6 / 5
11,064
527
14,944
16,649
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Kotocoo
Camazotz
15
2 / 1 / 8
9,842
469
5,112
11,181
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
19
6 / 0 / 11
12,261
584
10,821
23,877
18,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 0 / 2
14,251
679
20,405
16,715
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
mayronfds
Fafnir
14
1 / 4 / 11
10,772
513
5,042
16,053
18,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
11
Kills
36
36
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATKBLADE
Izanami
10
6
5
2.08
L
Sun Wukong
Gokuringa
Sun Wukong
0
6
3
0.25
W
Camazotz
Kotocoo
Camazotz
2
1
8
6
W
Tyr
6
0
11
11.5
W
17
0
2
18
L
1
8
2
0.25
W
Fafnir
mayronfds
Fafnir
1
4
11
1.63
L
Bellona
tomasrg16
Bellona
2
8
5
0.56
L
Arachne
vhrs_01
Arachne
2
9
2
0.33
L
Discordia
zGhosT_Reis
Discordia
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
56,324
77,918
Taken
84,475
40,702
Mitigated
55,264
14,496
Healing
42,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATKBLADE
Izanami
14,944
10,815
797
6,228
16,649
6,565
3,613
8,408
7,624
0
63,356
L
Sun Wukong
Gokuringa
Sun Wukong
6,774
1,130
0
4,404
18,367
12,394
1,431
3,592
14,775
232
34,938
W
Camazotz
Kotocoo
Camazotz
5,112
1,320
0
5,755
11,181
3,757
1,059
2,207
8,782
0
43,267
W
Tyr
10,821
1,256
0
11,799
23,877
18,846
1,543
6,846
16,501
0
75,621
W
20,405
1,409
4,374
11,416
16,715
7,456
4,075
4,851
11,575
119,682
0
L
8,593
1,202
640
1,430
10,776
3,555
134
4,639
6,137
46,019
0
W
Fafnir
mayronfds
Fafnir
5,042
1,550
0
2,141
16,053
18,640
494
7,094
8,223
17,547
0
L
Bellona
tomasrg16
Bellona
6,007
2,124
0
1,106
15,945
12,529
929
3,792
12,153
0
29,968
L
Arachne
vhrs_01
Arachne
6,788
5,441
0
3,660
19,805
7,690
571
7,674
12,131
0
40,026
L
Discordia
zGhosT_Reis
Discordia
22,396
1,465
0
3,256
13,025
4,534
972
5,750
7,275
53,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
58,190
311
Minions Killed
542
0
Camps Cleared
0
1,743,575
Distance Traveled
2,021,867
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,064
527
115
5
0
333,950
0
L
Sun Wukong
7,941
378
52
2
0
347,123
1
W
Camazotz
9,842
469
77
4
0
452,420
2
W
Tyr
12,261
584
153
7
0
424,463
4
W
Hel
14,251
679
181
9
0
427,625
3
L
Eset
8,231
392
69
3
0
357,253
0
W
Fafnir
10,772
513
16
1
0
383,409
0
L
Bellona
8,453
403
54
3
0
347,975
0
L
Arachne
8,776
418
67
3
0
366,838
1
L
Discordia
9,064
432
69
3
0
324,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role