Player Matchup

Eset
Eset
Dawnteal
Eset
Level 22
God Stats
4W - 6L
1,479 SR
Queue Stats
50W - 50L
1,357 Elo+
Party 1
Persephone
Persephone
Hated Since 88
Persephone
Level 11
God Stats
0W - 4L
1,120 SR
Queue Stats
5W - 15L
1,199 Elo+
Party 2
Izanami
Izanami
MAREDEVIL10
Izanami
Level 26
God Stats
44W - 39L
1,465 SR
Queue Stats
188W - 174L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
XXb1gBluntzXX
Sun Wukong
Level 4
God Stats
4W - 8L
1,155 SR
Queue Stats
4W - 15L
1,070 Elo+
Party 2
Hera
Hera
rC_Veronika
Hera
Level 27
God Stats
19W - 22L
1,499 SR
Queue Stats
88W - 92L
1,355 Elo+
Party 1
Team Averages
Level 18
1,343 SR
1,279 Elo+

VS

Team Averages
Level 20
1,453 SR
1,365 Elo+
Hou Yi
Hou Yi
LatinGOAT
Hou Yi
Level 6
God Stats
38W - 18L
1,124 SR
Queue Stats
57W - 39L
1,000 Elo+
Solo
Nemesis
Nemesis
N0RDHAMSTER
Nemesis
Level 18
God Stats
12W - 5L
1,527 SR
Queue Stats
29W - 31L
1,288 Elo+
Solo
Janus
Janus
PoundnCheeks69
Janus
Level 26
God Stats
10W - 8L
1,592 SR
Queue Stats
18W - 25L
1,465 Elo+
Solo
Bacchus
Bacchus
Rkyotan
Bacchus
Level 29
God Stats
7W - 8L
1,523 SR
Queue Stats
152W - 157L
1,543 Elo+
Solo
Discordia
Discordia
bhoward34567
Discordia
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
0 / 6 / 6
11,257
866
11,624
15,849
6,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Hated Since 88
Persephone
17
1 / 9 / 4
11,031
849
7,232
17,780
5,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MAREDEVIL10
Izanami
18
6 / 4 / 1
12,903
993
15,269
23,792
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XXb1gBluntzXX
Sun Wukong
18
1 / 6 / 7
11,950
919
12,672
27,419
20,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 13 / 5
11,992
922
22,133
20,340
7,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LatinGOAT
Hou Yi
19
4 / 2 / 21
12,434
956
11,380
11,040
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
N0RDHAMSTER
Nemesis
20
23 / 6 / 4
15,509
1,193
33,983
20,909
10,101
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 10
12,151
935
16,757
10,198
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Rkyotan
Bacchus
20
4 / 0 / 28
14,581
1,122
11,990
20,544
35,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
bhoward34567
Discordia
20
4 / 1 / 21
12,591
969
24,261
13,264
5,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
10
Kills
39
38
Deaths
10
23
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
0
6
6
0.5
L
Persephone
Hated Since 88
Persephone
1
9
4
0.33
W
Hou Yi
LatinGOAT
Hou Yi
4
2
21
7.25
L
Izanami
MAREDEVIL10
Izanami
6
4
1
1.63
W
Nemesis
N0RDHAMSTER
Nemesis
23
6
4
4.17
W
4
1
10
9
W
Bacchus
Rkyotan
Bacchus
4
0
28
18
L
Sun Wukong
XXb1gBluntzXX
Sun Wukong
1
6
7
0.75
W
Discordia
bhoward34567
Discordia
4
1
21
14.5
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
98,371
105,180
Taken
75,955
49,352
Mitigated
61,088
9,796
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
11,624
2,303
1,286
2,565
15,849
6,097
0
10,122
5,727
23,399
0
L
Persephone
Hated Since 88
Persephone
7,232
726
0
224
17,780
5,591
0
7,373
10,404
22,063
0
W
Hou Yi
LatinGOAT
Hou Yi
11,380
5,156
0
0
11,040
5,164
0
5,126
5,814
0
32,446
L
Izanami
MAREDEVIL10
Izanami
15,269
9,279
0
2,159
23,792
9,075
0
10,716
13,076
0
39,316
W
Nemesis
N0RDHAMSTER
Nemesis
33,983
24,228
0
6,447
20,909
10,101
0
12,907
7,852
194
50,174
W
16,757
898
364
954
10,198
4,254
0
5,444
4,679
50,404
0
W
Bacchus
Rkyotan
Bacchus
11,990
1,095
0
1,438
20,544
35,835
0
9,232
11,032
26,260
0
L
Sun Wukong
XXb1gBluntzXX
Sun Wukong
12,672
2,283
0
3,562
27,419
20,706
0
15,793
11,626
467
35,882
W
Discordia
bhoward34567
Discordia
24,261
2,809
0
0
13,264
5,734
0
8,717
4,447
44,963
0
L
22,133
6,406
0
0
20,340
7,883
0
9,192
11,148
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
67,266
219
Minions Killed
234
4
Camps Cleared
5
1,103,200
Distance Traveled
1,109,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,257
866
27
2
1
219,288
0
L
Persephone
11,031
849
29
2
0
195,277
0
W
Hou Yi
12,434
956
33
3
0
209,949
0
L
Izanami
12,903
993
49
4
3
228,602
0
W
Nemesis
15,509
1,193
41
3
3
215,822
0
W
Janus
12,151
935
97
7
0
214,287
0
W
Bacchus
14,581
1,122
25
2
1
236,432
0
L
Sun Wukong
11,950
919
61
5
0
244,760
0
W
Discordia
12,591
969
38
3
1
233,155
0
L
Hera
11,992
922
53
4
0
215,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role