Player Matchup

Camazotz
Camazotz
Lucresio007
Camazotz
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
198W - 217L
1,433 Elo+
Solo
Scylla
Scylla
Sponce10
Scylla
Level 105
God Stats
13W - 5L
1,829 SR
Queue Stats
397W - 371L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
TanuleM
Sun Wukong
Level 108
God Stats
10W - 18L
1,500 SR
Queue Stats
634W - 625L
1,428 Elo+
Solo
Aphrodite
Aphrodite
greggaming
Aphrodite
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
278W - 309L
1,333 Elo+
Solo
Hachiman
Hachiman
ligma2
Hachiman
Level 105
God Stats
18W - 23L
1,530 SR
Queue Stats
296W - 303L
1,501 Elo+
Party 2
Team Averages
Level 99
1,572 SR
1,441 Elo+

VS

Team Averages
Level 77
1,505 SR
1,502 Elo+
Ne Zha
Ne Zha
TheAkozta
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheGreatNorse
Medusa
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
336W - 359L
1,512 Elo+
Party 1
Vamana
Vamana
Vicped
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 35L
1,553 Elo+
Solo
Zeus
Zeus
linguiniQC
Zeus
Level 20
God Stats
32W - 48L
1,512 SR
Queue Stats
177W - 210L
1,494 Elo+
Party 1
Artio
Artio
matttdamon
Artio
Level 69
God Stats
1W - 3L
1,516 SR
Queue Stats
47W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lucresio007
Camazotz
10
1 / 3 / 2
6,462
462
4,215
10,774
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sponce10
Scylla
14
12 / 0 / 1
8,745
625
13,881
6,340
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TanuleM
Sun Wukong
13
0 / 0 / 0
7,615
544
4,738
9,008
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
greggaming
Aphrodite
10
1 / 4 / 9
6,878
491
2,686
9,672
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ligma2
Hachiman
13
3 / 1 / 6
7,714
551
10,076
10,336
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TheAkozta
Ne Zha
13
0 / 2 / 3
7,400
529
3,578
10,789
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 5 / 2
6,539
467
10,390
12,160
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Vicped
Vamana
13
0 / 0 / 0
7,330
524
5,626
9,225
5,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 2
6,419
459
4,767
5,957
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
2 / 6 / 2
6,171
441
3,602
13,085
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
8
8
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Lucresio007
Camazotz
1
3
2
0.67
W
Scylla
Sponce10
Scylla
12
0
1
12.5
W
Sun Wukong
TanuleM
Sun Wukong
0
0
0
0
L
Ne Zha
TheAkozta
Ne Zha
0
2
3
0.75
L
4
5
2
1
L
Vamana
Vicped
Vamana
0
0
0
0
W
Aphrodite
greggaming
Aphrodite
1
4
9
1.38
W
Hachiman
ligma2
Hachiman
3
1
6
6
L
2
4
2
0.75
L
Artio
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,596
Damage
27,963
46,130
Taken
51,216
21,299
Mitigated
18,433
17,735
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Lucresio007
Camazotz
4,215
1,243
0
4,149
10,774
3,288
0
809
9,965
0
43,945
W
Scylla
Sponce10
Scylla
13,881
2,480
0
1,842
6,340
2,238
260
1,946
4,394
50,805
0
W
Sun Wukong
TanuleM
Sun Wukong
4,738
891
0
3,608
9,008
6,249
0
181
8,827
0
44,888
L
Ne Zha
TheAkozta
Ne Zha
3,578
300
0
5,239
10,789
3,745
0
2,300
8,385
0
49,135
L
10,390
4,522
246
3,021
12,160
3,067
0
3,732
8,306
0
35,441
L
Vamana
Vicped
Vamana
5,626
2,077
0
1,638
9,225
5,106
0
1,090
7,605
0
45,361
W
Aphrodite
greggaming
Aphrodite
2,686
995
840
2,796
9,672
6,315
0
3,512
6,160
12,018
0
W
Hachiman
ligma2
Hachiman
10,076
5,576
0
4,500
10,336
3,209
0
1,921
8,415
0
59,449
L
4,767
795
0
1,096
5,957
1,877
0
3,417
2,399
22,875
0
L
Artio
3,602
343
223
3,555
13,085
4,638
0
5,397
7,454
19,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
33,859
388
Minions Killed
348
0
Camps Cleared
0
1,369,773
Distance Traveled
1,359,101
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,462
462
73
5
0
297,389
2
W
Scylla
8,745
625
87
6
0
295,754
1
W
Sun Wukong
7,615
544
112
8
0
241,455
1
L
Ne Zha
7,400
529
117
8
0
305,868
5
L
Medusa
6,539
467
45
3
0
259,298
3
L
Vamana
7,330
524
103
7
0
288,161
3
W
Aphrodite
6,878
491
20
1
0
268,252
0
W
Hachiman
7,714
551
96
7
0
266,923
4
L
Zeus
6,419
459
47
3
0
244,684
1
L
Artio
6,171
441
36
3
0
261,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role