Player Matchup

Mulan
Mulan
ARCSalty
Mulan
Level 144
God Stats
10W - 8L
1,500 SR
Queue Stats
172W - 148L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
ArcPuriel
Cernunnos
Level 148
God Stats
1W - 2L
1,308 SR
Queue Stats
182W - 161L
1,587 Elo+
Party 2
Kali
Kali
ArcSaberr
Kali
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
186W - 164L
1,587 Elo+
Party 2
Ymir
Ymir
JorgeHernández
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,780 Elo+
Solo
Janus
Janus
Sidone9
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,609 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,630 Elo+

VS

Team Averages
Level 149
1,807 SR
1,630 Elo+
Scylla
Scylla
Chewybd7
Scylla
Level 154
God Stats
3W - 1L
1,872 SR
Queue Stats
87W - 85L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
EdbertAlan
Ao Kuang
Level 157
God Stats
4W - 4L
1,760 SR
Queue Stats
205W - 220L
1,688 Elo+
Party 3
Apollo
Apollo
ImTheGuyDude
Apollo
Level 149
God Stats
10W - 4L
2,019 SR
Queue Stats
185W - 176L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NataliaVirru
Cu Chulainn
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 49L
1,700 Elo+
Party 3
Awilix
Awilix
Raktapaksa
Awilix
Level 157
God Stats
9W - 7L
1,885 SR
Queue Stats
342W - 321L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ARCSalty
Mulan
14
3 / 7 / 0
8,572
504
10,553
15,568
14,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
ArcPuriel
Cernunnos
14
1 / 5 / 1
8,434
496
9,086
10,438
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
15
3 / 3 / 4
9,258
545
7,564
11,661
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 3
7,445
438
3,975
15,092
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Sidone9
Janus
14
2 / 2 / 1
8,804
518
5,890
8,070
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chewybd7
Scylla
14
2 / 1 / 6
8,698
512
7,916
8,443
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
EdbertAlan
Ao Kuang
15
7 / 0 / 4
9,836
579
9,165
12,232
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
15
2 / 3 / 7
9,140
538
7,046
11,816
3,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
NataliaVirru
Cu Chulainn
16
5 / 3 / 2
9,350
550
9,855
15,552
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Raktapaksa
Awilix
14
5 / 2 / 4
8,514
501
8,123
10,142
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
21
21
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
ARCSalty
Mulan
3
7
0
0.43
L
Cernunnos
ArcPuriel
Cernunnos
1
5
1
0.3
L
Kali
3
3
4
1.67
W
Scylla
Chewybd7
Scylla
2
1
6
5
W
Ao Kuang
EdbertAlan
Ao Kuang
7
0
4
9
W
Apollo
2
3
7
1.83
L
0
4
3
0.38
W
Cu Chulainn
NataliaVirru
Cu Chulainn
5
3
2
2
W
Awilix
Raktapaksa
Awilix
5
2
4
3.5
L
Janus
Sidone9
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
42,105
60,829
Taken
58,185
38,577
Mitigated
26,729
13,758
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ARCSalty
Mulan
10,553
2,144
0
5,611
15,568
14,635
614
2,943
12,625
0
46,518
L
Cernunnos
ArcPuriel
Cernunnos
9,086
4,190
0
2,970
10,438
3,594
180
3,036
7,374
0
62,208
L
Kali
7,564
3,381
0
2,911
11,661
7,192
0
3,424
8,097
0
51,265
W
Scylla
Chewybd7
Scylla
7,916
777
0
2,950
8,443
2,602
392
1,812
6,471
56,552
0
W
Ao Kuang
EdbertAlan
Ao Kuang
9,165
2,610
0
4,591
12,232
4,655
0
1,774
10,394
34,867
0
W
Apollo
7,046
3,558
0
2,602
11,816
3,597
210
2,014
9,794
0
62,742
L
3,975
779
0
1,712
15,092
10,709
0
4,328
10,700
24,374
0
W
Cu Chulainn
NataliaVirru
Cu Chulainn
9,855
2,728
0
6,088
15,552
10,725
63
723
14,792
984
54,284
W
Awilix
Raktapaksa
Awilix
8,123
3,026
0
1,744
10,142
5,150
492
3,154
6,869
0
46,343
L
Janus
Sidone9
Janus
5,890
428
0
554
8,070
2,447
0
3,091
4,813
53,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
45,538
433
Minions Killed
440
0
Camps Cleared
0
1,622,541
Distance Traveled
1,725,897
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,572
504
84
5
0
261,628
6
L
Cernunnos
8,434
496
115
7
0
271,267
6
L
Kali
9,258
545
94
6
0
371,297
5
W
Scylla
8,698
512
115
7
0
324,916
10
W
Ao Kuang
9,836
579
45
3
0
358,014
1
W
Apollo
9,140
538
113
7
0
331,075
4
L
Ymir
7,445
438
34
2
0
326,533
1
W
Cu Chulainn
9,350
550
96
6
0
352,071
5
W
Awilix
8,514
501
71
4
0
359,821
2
L
Janus
8,804
518
106
6
0
391,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role