Player Matchup

Cerberus
Cerberus
FruitSnack320
Cerberus
Level 16
God Stats
5W - 8L
1,228 SR
Queue Stats
25W - 31L
1,125 Elo+
Solo
Nike
Nike
MateuzCarvalho
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,421 Elo+
Solo
Heimdallr
Heimdallr
TheIamDeathKing
Heimdallr
Level 22
God Stats
27W - 31L
1,367 SR
Queue Stats
335W - 369L
1,322 Elo+
Solo
Kali
Kali
gou0113
Kali
Level 18
God Stats
51W - 34L
1,483 SR
Queue Stats
565W - 624L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
oEl_Fuego
Zhong Kui
Level 27
God Stats
34W - 36L
1,541 SR
Queue Stats
156W - 185L
1,526 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,357 Elo+

VS

Team Averages
Level 18
1,516 SR
1,438 Elo+
Chaac
Chaac
Aginor177
Chaac
Level 23
God Stats
1W - 1L
1,725 SR
Queue Stats
144W - 188L
1,490 Elo+
Solo
Skadi
Skadi
EVILTAINT
Skadi
Level 29
God Stats
26W - 23L
1,416 SR
Queue Stats
32W - 29L
1,271 Elo+
Solo
Bacchus
Bacchus
MedicalHaron
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
TAUOA808DnomyaR
Merlin
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 165L
1,500 Elo+
Solo
Danzaburou
Danzaburou
thekidbignasty21
Danzaburou
Level 28
God Stats
13W - 15L
1,440 SR
Queue Stats
81W - 80L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FruitSnack320
Cerberus
14
4 / 4 / 2
9,174
483
3,854
21,068
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
6 / 1 / 4
9,754
513
8,377
11,161
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TheIamDeathKing
Heimdallr
15
2 / 4 / 5
9,244
487
7,602
14,656
6,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kali
gou0113
Kali
15
5 / 1 / 8
10,268
540
2,550
12,817
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
oEl_Fuego
Zhong Kui
20
18 / 1 / 5
13,179
694
17,161
10,305
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aginor177
Chaac
12
0 / 5 / 1
7,219
380
7,146
11,647
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
EVILTAINT
Skadi
15
5 / 6 / 2
9,445
497
16,571
9,405
3,029
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MedicalHaron
Bacchus
10
0 / 10 / 0
6,632
349
2,562
16,670
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 13 / 1
7,280
383
3,344
12,782
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
thekidbignasty21
Danzaburou
14
4 / 2 / 5
8,951
471
10,683
7,162
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
35
Kills
9
11
Deaths
36
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aginor177
Chaac
0
5
1
0.1
L
Skadi
EVILTAINT
Skadi
5
6
2
1
W
Cerberus
FruitSnack320
Cerberus
4
4
2
1.25
W
6
1
4
8
L
Bacchus
MedicalHaron
Bacchus
0
10
0
0
L
0
13
1
0.04
W
Heimdallr
TheIamDeathKing
Heimdallr
2
4
5
1.13
W
Kali
gou0113
Kali
5
1
8
9
W
Zhong Kui
oEl_Fuego
Zhong Kui
18
1
5
20.5
L
Danzaburou
thekidbignasty21
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,544
Damage
40,306
70,007
Taken
57,666
39,611
Mitigated
30,928
31,011
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aginor177
Chaac
7,146
1,693
0
1,874
11,647
10,133
0
2,285
9,162
0
37,440
L
Skadi
EVILTAINT
Skadi
16,571
11,996
0
0
9,405
3,029
820
2,044
7,186
0
47,453
W
Cerberus
FruitSnack320
Cerberus
3,854
273
0
7,493
21,068
10,553
264
973
20,045
27,432
0
W
8,377
1,518
243
2,518
11,161
10,245
1,612
965
9,928
0
43,164
L
Bacchus
MedicalHaron
Bacchus
2,562
1,088
0
640
16,670
10,394
91
6,486
10,161
17,812
0
L
3,344
619
0
364
12,782
4,994
115
7,469
5,213
23,517
0
W
Heimdallr
TheIamDeathKing
Heimdallr
7,602
3,893
0
6,402
14,656
6,159
2,209
601
13,980
0
52,005
W
Kali
gou0113
Kali
2,550
1,263
0
8,234
12,817
4,951
840
307
12,360
0
43,686
W
Zhong Kui
oEl_Fuego
Zhong Kui
17,161
3,235
0
6,121
10,305
7,703
1,636
3,060
7,220
97,434
0
L
Danzaburou
thekidbignasty21
Danzaburou
10,683
4,657
0
3,141
7,162
2,378
0
2,731
4,406
0
44,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
39,527
502
Minions Killed
257
0
Camps Cleared
0
1,601,405
Distance Traveled
1,476,206
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,219
380
54
3
0
319,527
0
L
Skadi
9,445
497
69
4
0
279,183
0
W
Cerberus
9,174
483
53
3
0
320,409
1
W
Nike
9,754
513
79
4
0
316,597
1
L
Bacchus
6,632
349
23
1
0
349,430
7
L
Merlin
7,280
383
43
2
0
255,701
0
W
Heimdallr
9,244
487
102
5
0
314,634
0
W
Kali
10,268
540
96
5
0
355,792
0
W
Zhong Kui
13,179
694
172
9
0
293,973
0
L
Danzaburou
8,951
471
68
4
0
272,365
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role