Player Matchup

Bellona
Bellona
JohnnyJ808
Bellona
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,697 Elo+
Party 3
Ymir
Ymir
SpudiusMaximus
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 3
Nu Wa
Nu Wa
childauctioneer
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
sexchamp
Heimdallr
Level 87
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 12L
1,284 Elo+
Party 1
Kali
Kali
uterusdominator
Kali
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 51L
1,165 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,461 Elo+

VS

Team Averages
Level 86
1,612 SR
1,441 Elo+
Heimdallr
Heimdallr
Lifeguard15
Heimdallr
Level 69
God Stats
18W - 20L
1,382 SR
Queue Stats
73W - 91L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
Majeek1
Cabrakan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 241L
1,323 Elo+
Solo
King Arthur
King Arthur
Moonblazer
King Arthur
Level 118
God Stats
4W - 1L
1,744 SR
Queue Stats
127W - 125L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadonus
Baron Samedi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 110L
1,434 Elo+
Party 2
Ares
Ares
Ualtar
Ares
Level 93
God Stats
9W - 3L
1,934 SR
Queue Stats
77W - 66L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JohnnyJ808
Bellona
18
2 / 7 / 0
11,097
504
11,516
21,667
23,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 3 / 3
9,402
427
7,258
17,423
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 10 / 4
10,578
481
15,556
13,657
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
sexchamp
Heimdallr
19
4 / 2 / 5
11,555
525
13,301
19,845
8,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 1
12,528
569
14,672
20,196
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lifeguard15
Heimdallr
20
5 / 4 / 5
12,139
552
17,559
13,256
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Majeek1
Cabrakan
18
2 / 2 / 13
11,034
502
10,836
15,250
11,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Moonblazer
King Arthur
20
7 / 2 / 7
12,760
580
17,890
23,234
25,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Shadonus
Baron Samedi
17
6 / 4 / 2
11,040
502
9,811
16,328
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Ualtar
Ares
17
4 / 4 / 7
11,331
515
8,654
20,794
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
24
24
Deaths
16
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
JohnnyJ808
Bellona
2
7
0
0.29
W
Heimdallr
Lifeguard15
Heimdallr
5
4
5
1.88
W
Cabrakan
Majeek1
Cabrakan
2
2
13
4.25
W
King Arthur
Moonblazer
King Arthur
7
2
7
5.25
W
Baron Samedi
Shadonus
Baron Samedi
6
4
2
1.75
L
1
3
3
0.83
W
Ares
Ualtar
Ares
4
4
7
1.88
L
1
10
4
0.3
L
Heimdallr
sexchamp
Heimdallr
4
2
5
3.25
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
64,750
92,788
Taken
88,862
64,423
Mitigated
67,949
21,522
Healing
28,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JohnnyJ808
Bellona
11,516
4,210
0
3,250
21,667
23,217
1,072
1,180
19,163
730
66,780
W
Heimdallr
Lifeguard15
Heimdallr
17,559
5,555
0
4,624
13,256
5,975
570
2,317
10,854
0
100,922
W
Cabrakan
Majeek1
Cabrakan
10,836
765
0
5,140
15,250
11,171
288
4,360
10,750
74,713
0
W
King Arthur
Moonblazer
King Arthur
17,890
1,019
0
8,050
23,234
25,891
365
3,359
19,756
0
88,288
W
Baron Samedi
Shadonus
Baron Samedi
9,811
1,352
844
5,456
16,328
7,057
802
4,821
11,314
72,939
0
L
7,258
1,490
0
1,766
17,423
17,807
73
6,971
10,360
24,041
0
W
Ares
Ualtar
Ares
8,654
102
0
4,067
20,794
17,855
199
7,866
12,673
27,317
0
L
15,556
3,556
0
610
13,657
5,066
2,197
6,605
7,052
70,357
0
L
Heimdallr
sexchamp
Heimdallr
13,301
6,206
0
11,285
19,845
8,971
2,010
6,769
13,051
0
84,811
L
14,672
5,716
0
4,611
20,196
9,362
0
7,776
12,320
0
88,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
58,304
533
Minions Killed
611
0
Camps Cleared
0
2,076,901
Distance Traveled
2,140,452
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,097
504
127
6
0
340,813
0
W
Heimdallr
12,139
552
174
8
0
451,033
6
W
Cabrakan
11,034
502
122
6
0
405,837
4
W
King Arthur
12,760
580
170
8
0
484,122
1
W
Baron Samedi
11,040
502
114
5
0
361,596
2
L
Ymir
9,402
427
28
1
0
460,455
0
W
Ares
11,331
515
31
1
0
437,864
7
L
Nu Wa
10,578
481
115
5
0
353,878
4
L
Heimdallr
11,555
525
134
6
0
458,507
1
L
Kali
12,528
569
129
6
0
463,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role