Player Matchup

Zeus
Zeus
Gurveeeer
Zeus
Level 27
God Stats
7W - 4L
1,806 SR
Queue Stats
47W - 38L
1,654 Elo+
Party 1
Osiris
Osiris
HBASRA19
Osiris
Level 29
God Stats
13W - 10L
1,704 SR
Queue Stats
82W - 69L
1,689 Elo+
Party 1
Mercury
Mercury
Hype_Radio
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,704 Elo+
Party 1
Medusa
Medusa
LJ-Capo
Medusa
Level 29
God Stats
8W - 2L
1,779 SR
Queue Stats
72W - 53L
1,708 Elo+
Party 1
Khepri
Khepri
Torindor
Khepri
Level 15
God Stats
5W - 0L
1,728 SR
Queue Stats
8W - 2L
1,680 Elo+
Solo
Team Averages
Level 26
1,703 SR
1,687 Elo+

VS

Team Averages
Level 21
1,510 SR
1,601 Elo+
Nemesis
Nemesis
Asir Nyxx
Nemesis
Level 26
God Stats
22W - 18L
1,552 SR
Queue Stats
117W - 144L
1,590 Elo+
Solo
Thor
Thor
BushidoBarry
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,359 Elo+
Solo
Janus
Janus
Grabondity
Janus
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 11L
1,756 Elo+
Solo
Danzaburou
Danzaburou
Lootmonkey3323
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,693 Elo+
Solo
Horus
Horus
R0MANS I I6
Horus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 2 / 4
9,919
496
11,734
10,188
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
HBASRA19
Osiris
17
8 / 2 / 4
10,295
515
9,388
10,117
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Hype_Radio
Mercury
17
8 / 4 / 6
10,185
509
12,269
15,156
6,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
LJ-Capo
Medusa
16
4 / 4 / 5
9,600
480
6,949
13,508
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Khepri
Torindor
Khepri
13
1 / 7 / 8
8,056
403
3,293
16,047
13,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asir Nyxx
Nemesis
16
3 / 5 / 3
9,890
495
5,307
13,654
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 11 / 2
7,671
384
2,819
12,595
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
20
9 / 2 / 0
12,954
648
17,568
13,186
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Lootmonkey3323
Danzaburou
17
5 / 3 / 5
11,052
553
16,174
16,693
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 5
9,735
487
7,454
14,906
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
26
Kills
19
19
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asir Nyxx
Nemesis
3
5
3
0.9
L
0
11
2
0.09
L
Janus
9
2
0
4.5
W
Zeus
5
2
4
3.5
W
Osiris
HBASRA19
Osiris
8
2
4
5
W
Mercury
Hype_Radio
Mercury
8
4
6
2.75
W
Medusa
LJ-Capo
Medusa
4
4
5
1.63
L
Danzaburou
Lootmonkey3323
Danzaburou
5
3
5
2.5
L
2
5
5
0.9
W
Khepri
Torindor
Khepri
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
49,322
65,016
Taken
71,034
38,750
Mitigated
35,643
14,947
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asir Nyxx
Nemesis
5,307
2,489
0
733
13,654
5,144
0
3,179
10,475
0
59,864
L
2,819
1,583
0
417
12,595
3,733
390
756
11,839
0
18,123
L
Janus
17,568
2,339
0
6,639
13,186
5,038
582
3,694
9,492
119,424
0
W
Zeus
11,734
1,156
0
4,165
10,188
3,806
737
6,131
3,957
41,285
0
W
Osiris
HBASRA19
Osiris
9,388
4,190
0
120
10,117
9,343
91
2,544
7,467
0
65,211
W
Mercury
Hype_Radio
Mercury
12,269
7,928
0
4,157
15,156
6,109
1,046
2,195
12,643
0
46,939
W
Medusa
LJ-Capo
Medusa
6,949
4,049
0
5,007
13,508
6,276
1,627
3,800
9,708
0
48,401
L
Danzaburou
Lootmonkey3323
Danzaburou
16,174
8,030
0
8,183
16,693
6,805
2,791
4,161
12,532
0
82,329
L
7,454
3,188
524
3,430
14,906
14,923
697
3,237
11,669
0
41,708
W
Khepri
Torindor
Khepri
3,293
403
0
1,498
16,047
13,216
158
2,898
13,149
17,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
51,302
385
Minions Killed
555
0
Camps Cleared
0
1,845,934
Distance Traveled
1,871,191
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,890
495
98
5
0
395,518
5
L
Thor
7,671
384
41
2
0
412,146
0
L
Janus
12,954
648
201
10
0
384,054
4
W
Zeus
9,919
496
77
4
0
350,377
5
W
Osiris
10,295
515
99
5
0
445,373
3
W
Mercury
10,185
509
90
5
0
374,440
0
W
Medusa
9,600
480
95
5
0
319,307
1
L
Danzaburou
11,052
553
142
7
0
349,659
2
L
Horus
9,735
487
73
4
0
329,814
1
W
Khepri
8,056
403
24
1
0
356,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role