Player Matchup

Nemesis
Nemesis
Grymmj0w
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
M4GLefty
Cerberus
Level 160
God Stats
1W - 5L
1,625 SR
Queue Stats
236W - 221L
1,596 Elo+
Party 4
Yemoja
Yemoja
NiinnjaaLee
Yemoja
Level 8
God Stats
1W - 2L
1,298 SR
Queue Stats
3W - 9L
1,275 Elo+
Party 4
Hou Yi
Hou Yi
SH-Impy
Hou Yi
Level 126
God Stats
6W - 4L
1,651 SR
Queue Stats
188W - 105L
1,767 Elo+
Party 2
Apollo
Apollo
Zabikenx
Apollo
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
339W - 177L
1,765 Elo+
Party 2
Team Averages
Level 61
1,515 SR
1,581 Elo+

VS

Team Averages
Level 45
1,600 SR
1,580 Elo+
Set
Set
Ironfist1017
Set
Level 152
God Stats
20W - 2L
1,886 SR
Queue Stats
202W - 90L
1,758 Elo+
Party 1
Discordia
Discordia
StretchHerButt
Discordia
Level 18
God Stats
2W - 0L
1,849 SR
Queue Stats
127W - 45L
1,855 Elo+
Party 1
Ymir
Ymir
TONYKNEECAPS69
Ymir
Level 17
God Stats
34W - 47L
1,293 SR
Queue Stats
354W - 388L
1,211 Elo+
Party 3
Danzaburou
Danzaburou
vStacysPimpster
Danzaburou
Level 22
God Stats
2W - 0L
1,775 SR
Queue Stats
7W - 0L
1,944 Elo+
Party 1
Neith
Neith
vintageTEEBS
Neith
Level 14
God Stats
71W - 55L
1,199 SR
Queue Stats
387W - 380L
1,130 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grymmj0w
Nemesis
6
0 / 7 / 1
5,959
298
543
6,395
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
M4GLefty
Cerberus
13
2 / 2 / 2
8,451
423
3,247
8,769
3,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
9
0 / 4 / 5
7,146
357
1,450
7,884
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
SH-Impy
Hou Yi
14
3 / 9 / 6
9,434
472
11,886
19,873
7,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
Zabikenx
Apollo
17
8 / 5 / 1
11,385
569
15,282
17,760
7,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
13,661
683
11,391
17,790
15,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
StretchHerButt
Discordia
17
4 / 2 / 6
11,715
586
12,134
10,136
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 4 / 7
11,296
565
6,356
13,929
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
vStacysPimpster
Danzaburou
17
8 / 3 / 4
11,783
589
12,817
17,471
7,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 2
9,878
494
4,318
9,769
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
27
27
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Grymmj0w
Nemesis
0
7
1
0.07
W
11
1
4
13
L
Cerberus
M4GLefty
Cerberus
2
2
2
1.5
L
Yemoja
0
4
5
0.63
L
Hou Yi
SH-Impy
Hou Yi
3
9
6
0.67
W
Discordia
StretchHerButt
Discordia
4
2
6
3.5
W
3
4
7
1.63
L
Apollo
Zabikenx
Apollo
8
5
1
1.7
W
Danzaburou
vStacysPimpster
Danzaburou
8
3
4
3.33
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
47,016
60,681
Taken
69,095
24,863
Mitigated
39,683
12,745
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Grymmj0w
Nemesis
543
85
0
153
6,395
1,401
0
344
5,961
0
7,000
W
11,391
4,667
0
5,830
17,790
15,848
5,192
661
17,129
0
111,883
L
Cerberus
M4GLefty
Cerberus
3,247
310
0
3,227
8,769
3,339
796
2,662
6,029
40,847
0
L
Yemoja
1,450
421
928
1,233
7,884
5,025
358
3,244
4,502
11,626
0
L
Hou Yi
SH-Impy
Hou Yi
11,886
5,090
0
3,390
19,873
7,115
116
5,243
14,504
0
40,481
W
Discordia
StretchHerButt
Discordia
12,134
1,216
0
360
10,136
3,888
1,193
922
9,214
69,146
0
W
6,356
1,161
0
1,348
13,929
9,130
1,406
1,496
11,529
28,246
0
L
Apollo
Zabikenx
Apollo
15,282
8,579
0
3,814
17,760
7,983
123
6,107
11,195
0
67,804
W
Danzaburou
vStacysPimpster
Danzaburou
12,817
5,758
0
7,311
17,471
7,079
3,461
1,058
16,413
0
75,310
W
4,318
682
0
2,014
9,769
3,738
3,944
560
9,209
0
47,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
58,333
350
Minions Killed
565
0
Camps Cleared
0
1,148,539
Distance Traveled
1,885,213
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,959
298
13
1
0
161,164
0
W
Set
13,661
683
176
9
0
410,593
6
L
Cerberus
8,451
423
109
5
0
237,480
2
L
Yemoja
7,146
357
12
1
0
155,582
0
L
Hou Yi
9,434
472
82
4
0
274,260
4
W
Discordia
11,715
586
131
7
0
394,951
1
W
Ymir
11,296
565
46
2
0
357,394
3
L
Apollo
11,385
569
134
7
0
320,053
5
W
Danzaburou
11,783
589
120
6
0
366,929
3
W
Neith
9,878
494
92
5
0
355,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role